Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Stack recombination  (Read 542 times)

TheBeardyMan

  • Bay Watcher
    • View Profile
Stack recombination
« on: February 15, 2010, 04:56:23 am »

Cooking and brewing should not be restricted to using whole stacks of ingredients. They should take only enough ingredients to produce a stack that would fill a barrel.

This would open the way for stack recombination to be added (cooking and brewing being the only two labours for which stack recombination could be an exploit), which would in turn fix the features that are broken without stack recombination (coins and ammo).
Logged

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Stack recombination
« Reply #1 on: February 15, 2010, 11:16:44 am »

"Restacking," as it's commonly called here, is an extremely popular suggestion. 

Here are some other threads from people that called it "stack combining."

This thread, like yours, talks about stacks and restacking in the context of food barrels.

This is also a dev item, which is easy to find if you search dev_single for "stack":

Quote
# Req112, ITEM AGGREGATES, (Future): Need fake item stacks that combine items that aren't identical. There are a number of associated difficulties. Identical items should also be combined into actual stacks. These currently exist but are never reformed once they are broken part.

And finally, it falls under the umbrella of "Improved Hauling," the #1 item on Eternal Suggestion Voting.
Logged