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Author Topic: RtB: Superhero Asylum! We have progress! Turn 1!  (Read 7233 times)

Dermonster

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #30 on: February 17, 2010, 11:32:17 am »

snow on the driveway?

my driveway is on a 50 degree incline.
I CAN NEVER GET BACK UP. I HAVE TO WALK TO THE FRONT DOOR EVERY TIME I GET TO THE BOTTOM! MADNESS! SPARTA
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Sean Mirrsen

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #31 on: February 18, 2010, 11:38:00 am »

I put up The Swinger's status. Flintus10, clarify exactly how he is weak to alcohol. And see if I got the items you wanted right. Also, what do you call a yo-yo specialist? Yo-yoer? Yo-yoist?
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

dragnar

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #32 on: February 18, 2010, 01:25:04 pm »

Also, what do you call a yo-yo specialist? Yo-yoer? Yo-yoist?
Strangely the yo-yo was originally created for use as a weapon(Though those yo-yos were much heavier, sharper, and all-around deadly than the toys), but I can't find any information about what they were called, probably due to the weapon never being used against an english speaking army... as far as I know.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Frelock

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #33 on: February 18, 2010, 01:26:51 pm »

Anything more that you need from me, Sean?
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All generalizations are false....including this one.

Sean Mirrsen

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #34 on: February 18, 2010, 01:34:38 pm »

Not really, except I don't know how will you swap the omnichair for the normal chair. It could be docked, of course...

Btw, is your omnichair the yellow hoverchair thing or something more generic? And I'd still like a description. For now, you're more or less Xavier from the old X-Men cartoon, greenish suit and all that, but with bigger ears.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Frelock

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #35 on: February 18, 2010, 02:03:50 pm »

Alright, for appearance, we'll go with a labcoat for Brain, along with chemistry splash goggles.  Pinky gets the worn jeans and T-shirt hidden underneath the labcoat.

Looks generally like a normal person, though Pinky has a noticeable pink tinge to his skin (hence the nickname).  When Brain comes out, the head turns a dark shade of red from all the blood flow.

I should also probably note that the omnichair has a compartment for Pinky's wheelchair, and Brain can usually sense when Pinky's coming out, allowing time for him to hide the omnichair.  Because of the chair's special properties, Brain can summon it from wherever he's at.

If you want more specifics, he's about 5'9", appearing rather feeble.  In terms of facial structure, he looks somewhat Dutch, with white hair and grey eyes. 
Omnichair is just plain stainless steel, maybe with a few blinking lights that don't do anything except look cool.
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All generalizations are false....including this one.

Sean Mirrsen

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #36 on: February 19, 2010, 04:50:47 pm »

Oh, right, I forgot about that post. No, no new details necessary. I'll put your character up now. Next, the clown in town.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Flintus10

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #37 on: February 19, 2010, 06:02:37 pm »

I put up The Swinger's status. Flintus10, clarify exactly how he is weak to alcohol. And see if I got the items you wanted right. Also, what do you call a yo-yo specialist? Yo-yoer? Yo-yoist?
Yo-yoist sounds good enough  :D.

And his weakness to alchohol is once he touches a drop he will keep on drinking untill he is more than useless.
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Dermonster

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #38 on: February 22, 2010, 03:50:06 pm »

*tumbleweed*
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Sean Mirrsen

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #39 on: February 22, 2010, 04:44:55 pm »

Yes, yes, I have not forgotten. Multiworld Madness (and its yet-to-be announced accomplice) takes priority, but as soon as I'm ready things should roll faster here - no skill gain and a simplified system should work in favor of that.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Sean Mirrsen

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Re: RtB: Superhero Asylum! (processing entrants, waiting list open)
« Reply #40 on: March 01, 2010, 03:22:47 pm »

------------      
Turn 0      
------------      
Spoiler: Actions (click to show/hide)
------------      
Spoiler: Rolls (click to show/hide)
----------------      ----------------
Gradopolis City Asylum for Superheroes. 10:21      
      
   The morning sun shines merrily as the five heroes walk out of the asylum gates, breathe the fresh air, and gaze upon the city of Gradopolis stretched before them. From the vantage point on the hilly island that is the asylum's location, they can clearly see most of the city. Towering spires of glass and steel, miles upon miles of busy highways, factory pipes pumping black smoke into the atmosphere, mixing with the radioactive greenish fumes of the faulty nuclear powerplant... The view is breathtaking. The five take lungfuls of air and yell!   
      
   -We're back, Gradopolis!   
      
   The city itself is also a large island, connected to the asylum island by a small concrete bridge. A bigger suspension bridge connects the city to the mainland. Well, connected. Before it was blown up by Captain Brick, the former hero-in-charge of Gradopolis. The Downtown area in the center of the city is surrounded by residential sectors, interspersed with landmarks, the Piggybank factory complex, the Chernosima power station, the Big Bawl stadium and the 32281st National Bank being the most prominent. Across the entire town, fires broke out in various places, and gunshots can be heard as the police and the National Guard attempt to subdue the villains, or delay them until the Heroes arrive.   
      
   -I heard the outbreak prompted all the minor criminals to turn to villainy as well. This may be a tough assignment.   
   -It is of no importance. By our combined power, we shall overthrow the villains in the city! Zork! Pardon me.   
   -Haaaaaah! I'm practically itching with anticipation!   
   -Gah! So am I! Move away, funny-breath!   
   -Now, now, let's just focus and get moving. Onward! TO GLORY!   
      
   And thus, suffering from a sudden case of mild itchiness, our heroes embarked on their quest to free Gradopolis. Will they prevail? Find out in the next issue of Superhero Asylum!   
------------      
Background:   [2]: You don't notice anything out of the ordinary. A small van with a driver is waiting for you, since you don't have any transportation. He will take you to an area of your choice, and return here.   
------------      
Expected Behavior:      
  • Neon Slash:   [3]: Anti Hero - do good things in an evil way, or vice versa   
  • The Swinger:   [6]: Destructive Savior - use excessive force in resolving any problem    
  • The Brain:   [4]: Heroic Neutral - be yourself   
  • Tingles the Clown:   [3]: Anti Hero - do good things in an evil way, or vice versa   
  • «Hey You Guy»:   [3]: Anti Hero - do good things in an evil way, or vice versa   
------------      
Environment:   City outskirts. Morning. Warm southern wind.   
------------      
Free items:   None.   
------------      
Artifacts:   None yet.   
---------      
Locations:      
  • Asylum Grounds:      
------------      
Hero Status:      
Quote from: Neon Slash (Nirur Torir) ===================================================
   Location: Asylum Grounds.   
Health:   Unharmed.   
State:   Standing, Fine.   
Identity:   Known (Ted Frederickson)   
Spoiler: (Super)Abilities: (click to show/hide)
Equipment:   Neon Saber, Magnaboots, Supersuit.   
Spoiler: Inventory: (click to show/hide)
Encumbrance:   Light. No penalty.   
Quote from: The Swinger (Flintus10) ===================================================
   Location: Asylum Grounds.   
Health:   Unharmed.   
State:   Standing, Fine.   
Identity:   Known (Steve Krunk)   
Spoiler: (Super)Abilities: (click to show/hide)
Equipment:   Long-coat, Leopard Vest, Shades, Pants, Hat.   
Spoiler: Inventory: (click to show/hide)
Encumbrance:   Light. No penalty.   
Quote from: The Brain (Frelock) ===================================================
   Location: Asylum Grounds.   
Health:   Unharmed.   
State:   Sitting in omnichair, Fine.   
Identity:   Known (Neal «Pinky» Flanal)   
Spoiler: (Super)Abilities: (click to show/hide)
Equipment:   Omnichair, goggles, labcoat, jeans, t-shirt.   
Spoiler: Inventory: (click to show/hide)
Encumbrance:   Light. No penalty.   
Quote from: Tingles the Clown (SHADOWdump) ===================================================
   Location: Asylum Grounds.   
Health:   Unharmed.   
State:   Standing, Fine.   
Identity:   Hidden (Frederick Bubkiss)   
Spoiler: (Super)Abilities: (click to show/hide)
Equipment:   Nose-O-Noise, Bag-O-Props, Clown Suit, Clown Boots.   
Spoiler: Inventory: (click to show/hide)
Encumbrance:   Light. No penalty.   
Quote from: «Hey You Guy» (dermonster) ===================================================
   Location: Asylum Grounds.   
Health:   Unharmed.   
State:   Standing, Fine.   
Identity:   Hidden (Derek Frunt)   
Spoiler: (Super)Abilities: (click to show/hide)
Equipment:   Tin Suit, Titanium Bar (right hand).   
Spoiler: Inventory: (click to show/hide)
Encumbrance:   Light. No penalty.   
===================================      
NPCs in Action:      
   None yet.   
===================================

Mmkay, I hope this will come through fine. Post your actions, everyone! The van will take you anywhere and leave you there. If you want, your action can start after you arrive. You don't need to all go to the same place. I'll tell you whether a place you want to go to exists or not. (this town is much like Springfield, so chances of something not existing are slim)

If you want details of your powers or anything else explained, ask away.
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Dermonster

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Re: RtB: Superhero Asylum! Finally underway, Turn 0!
« Reply #41 on: March 01, 2010, 03:35:23 pm »

I hop into the van and demand that the driver take us to

hm...

I suggest we head toward the bank first.

Chemist eh? So i can make compounds like Co2 or H4C?
« Last Edit: March 01, 2010, 03:58:21 pm by dermonster »
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Sean Mirrsen

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Re: RtB: Superhero Asylum! Finally underway, Turn 0!
« Reply #42 on: March 01, 2010, 04:13:09 pm »

Technically, anything you know the formula (or at the very least, the principal components) for. More specifically, anything that can be found on the internet (I have to know how it's made as well). Note that this is only easy for the most basic things. Depending on what you try to make, there will be penalties and such. For reference, anything that can be made by just mixing stuff together or generically alloying (H2O out of H2 and O2 for instance) will be easy, anything requiring specific structures or conditions will be significantly harder (diamonds or nanotubes, ALON plates, etc).
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Dermonster

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Re: RtB: Superhero Asylum! Finally underway, Turn 0!
« Reply #43 on: March 01, 2010, 04:15:20 pm »

Right.

hm...

is there a list anywhere that has useful compounds?
And wow i never thought I'd say anything like that on this forum.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Sean Mirrsen

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Re: RtB: Superhero Asylum! Finally underway, Turn 0!
« Reply #44 on: March 01, 2010, 04:20:06 pm »

http://en.wikipedia.org/wiki/RDX

http://en.wikipedia.org/wiki/Dioctyl_sebacate

http://en.wikipedia.org/wiki/Polyisobutylene

Components of the most useful thing in the world. And it's just one letter and one numeral.

Yes, making this is going to be Very Hard. But think of the possibilities!
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
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