Today I decided to generate a batch of worlds to find an interesting place to adventure. After a few runs in large worlds, I found that the interwoven, super-complex relationships of all the entities made it hard to make a real impact with an adventurer without completely eradicating everything, so instead I generated a pocket dimension. Thus was born the Dragon-Planet of Typhoons, a lone landmass called the Blameless Continent with a small sea called the Sunken Blueness. The generation was very quick, and it only went 30 years into history generation before stopping.
The world was actually a relatively peaceful place between the sentient races. The humans and dwarves settled in isolated towns that were calm. One of the towns was ran by a local group of priests who erected a temple and a castle, as well as several hovels. The humans, however lacked a capital for reasons unknown, and were led mostly by a Merchant Baroness. The goblins conquered most of the continent in the absence of all kobolds, and had a healthy array of human, elven, and dwarven slaves that tended to the pikemaster that led their cult based around torture. It was all, as you can tell, rather normal...
However, the world was truly in a state of crisis. At the beginning of time, a dragon named Obin Taxfire and a demon named Smunstu Glowbrand the Lies of Fire were among the strongest forces in the land. They forced the few remaining mythical creatures -- a titan and a minotaur, into hiding in a cave where they were oppressed by the locals, only coming out to raze the occasional hovel.
The dragon was a completely independent entity, only wishing to acquire wealth as he plundered the fertile, young cities of the humans and dwarves. The demon, however, was even more greedy, but for a different commodity. The demon wished for souls and devotion, and started a massive cult called the Parched Sect which originally started with just goblin worshipers. However, as the dragon began to threaten the other races, they all joined and worshiped the demon in exchange for faith and protection. To prevent this wrongdoing, the humans created the Pregnant Faith, a religion based around Shibbi, the god of dance, and encouraged all humans to join and follow the oracular way of the feet.
Around this time, there was a lone elven civilization deep in the woods with a leader named Enure Fernskunk the Solitary Wing-Satin. He was among the only of the elves. The entire civilization had been wiped out only three years after history generation began, and all that was left was himself and an enslaved elf-girl at the goblin fortress who served the Demon himself. Enraged, Enure started a religion around the consumption of flesh, and started hunting and feasting on the goblins that enslaved his "love." Eventually, Enure killed and ate enough of the Demon's followers to pull him out of hiding, and they had a showdown that resulting in Enure killed and eating the Demon and causing the religion to collapse! With a lust for blood, Enure held off battle after battle all by himself in his Oaks of Humility, proving to be a mighty elf. This is roughly when I entered the game.
With the dragon as the last mythical creature alive, we left the Age of Dragon and Demon and entered the Draconic Age, an era in which Obin has many religious followers, but lacked an actual religious group. Instead, they worshiped him out of fear. When I entered the game, every sentient group leader gave me the quest to kill Obin -- and a few asked me to killed the last remaining other mythic, the minotaur named Tad, first.
I trekked to Obin's lair and entered the cave where I began to search for him. After a long search, I stumbled upon him, completely unharmed, around a pile of wealth. After about thirty minutes of dodging, ambushing, throwing, and fleeing, I managed to cleave my axe into his head, which resulted in him bleeding out within a few seconds. The civilizations across the globe heralded Relad Bonehowl as their hero, and the Dragon-Planet of Typhoons entered the Golden Age...
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All of that happened within about an hour and a half. It was amazing adventure, and from now on, I'm going to do more pocket dimension adventures because the lore seems so much more concentrated and richer, and my adventurer's impact is so much stronger. I'm also going to experiment with alternate histories on this world, I'm thinking.
So, have you had any amazing lore-filled adventures, or experiences with pocket dimensions? How about a story where your adventurer really made an impact?