Statistics-based skills do not take up a slot. For example, training agility. I will expand the slot system if necessary.
Because I have Level 1 in hunting at the start of the day, do I get +10% to amount hunted?
Yes. For pigeons, since they are discrete items, it'd be +10% to amount hunted; (1/110%) time spent per pigeon.
Also, since I hunted clams yesterday and today, I should have (16 x 10 x 2) 320 XP, minus 100 to get to Dabbling and minus 110 to get to Novice. So I should be Novice with 110 XP, right?
Er, yes. I'm not sure how I missed that...
Finally, as a skill compromise, if we get a skill to Legendary +5 and we stop gaining XP in it, can we start on a new one without losing it?
Sure. But if they become obsolete, like Spearmaking when you're cranking out tanks and RPGs, they're gone, of course.
Matis' Actions:
Spend 12 hours gathering vines.
Spend 12 hours making ropes.
You will stay up all tomorrow night? This is an option. It is not recommended.
If they do pigeon hunting, make sure they save the feathers!
Autoed. See how many kilos we have from today's harvest.
If possible induce vomiting in the sick islander.
Feed him cooked food and make sure he keeps breathing.
This won't work. The only cure is applying medicines.
If I get help than I will gather more of new types of herbs if the sick islander shows that his botulism is currently non-life threatening.
Botulism isn't life threatening. If you've noticed, he just has a counter. Other things, like bleeding and infection, are. But theoretically you could get hit by Ebola, anthrax, and AIDS at the same time and just be out for 1000 days. (Of course, successful healings would bring that down).
Kadzar will build more hut.
MOAR HUT