I had two thoughts while playing today. One is, the zone walls in Shadow of Chernobyl piss me off. I recognize the necessity of pacing to have crossings be pretty small, so you'll run into scripted events, let alone the technological necessity of distinct areas. In a sense, I've come to accept the insurmountable barbed-wire fences everywhere. It's the places where moving to far shunts you into deep red rads with that (You must have better radiation gear) or whatever. My rack of anomalies reduces rads so well, that forest on the way to Dark Valley can turn my screen solid white, and I still don't take rads, but that damn barrier does.
The other is, I think of all FPSs I've played, this is one where I'd love to have a car. I mean, for thing they're all over the place. Sure, most of them are junk, but hey, one has to be fixable. And look at all this land to drive around on. They could be proper Stalker gritty, with bad suspension or flat tires or overheating or loud noise. They'd break down and you'd have to cobble together another one. You'd have to lug gas from a Duty base or the smugglers, since they obviously ship in tons of cans and ammo. Heck, even a moped would be fun.
In other news, the train depot between Agroprom and Garbage is hereby commemorated as "The Killing Fields". The western gate is clogged with a solid carpet of Bandit corpses.