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Author Topic: GIANT ANTS! BURN IN HELL!  (Read 7067 times)

100killer9

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GIANT ANTS! BURN IN HELL!
« on: February 11, 2010, 10:17:23 pm »

Hmm. It seems my cats pose a problem for me even years after their deaths. My cats had wandered off and gotten themselves mysteriously killed soon after embark. But they left behind about six pieces of remains. No problem. However, it seems that the local Giant Ant population has taken it upon themselves to protect this land by breeding like crazy on top of the remains. What's so big about the remains?
I have piles of Orc bones sitting outside, so I have my dwarves collect refuse outside. Instead of going for the bones, they RUN for the remains and get slaughtered by the ants. I can't even kill the ants with my elite wrestlers, as the ants just WON'T DIE. They're extremely tough, and number in the dozens. It's like an Orc siege that doesn't go away. Due to a slight miscalculation, I have a magma pool and not a pipe, so no infinite magma pumps. What's left to solve the problem?
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Just out of curiosity, what DOES Dwarf Fortress smell like?
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darkrider2

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Re: GIANT ANTS! BURN IN HELL!
« Reply #1 on: February 11, 2010, 10:19:13 pm »

you don't, you stay there and make a fortress on top of it anyway... its the dwarfly thing to do.
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100killer9

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Re: GIANT ANTS! BURN IN HELL!
« Reply #2 on: February 11, 2010, 10:21:49 pm »

you don't, you stay there and make a fortress on top of it anyway... its the dwarfly thing to do.
I'm confused. You're suggesting I move my fortress TO the ants?
They're not outside. They're across the map. My dwarves would rather take the far away bat remains than the close-by Orc bones.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Uthric

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Re: GIANT ANTS! BURN IN HELL!
« Reply #3 on: February 11, 2010, 10:35:03 pm »

do the only dwarfly thing u can do build your hole fort around them and feed your nobles to them  with a nice 2z lvl drop from your retractable bridge floored nobles room
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100killer9

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Re: GIANT ANTS! BURN IN HELL!
« Reply #4 on: February 11, 2010, 10:39:57 pm »

Hmm…
I'd rather kill them. They generate lag. What's the best method?
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

OddProphet

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Re: GIANT ANTS! BURN IN HELL!
« Reply #5 on: February 11, 2010, 10:43:12 pm »

If they are relatively static (move around a set area) you can tunnel under them and cause a cave-in.  Kind of a pain in the ass, but you might hit something valuable (like a magma pipe) on the way across the map.
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100killer9

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Re: GIANT ANTS! BURN IN HELL!
« Reply #6 on: February 11, 2010, 10:47:14 pm »

That could work. The main problem is that they tend to stay near the edge of a chasm, and I'm sure my miners would get attacked if they tried to channel past them. Should I just try forbidding the remains, train sone hammerdwarves, and play golf?
I need to look in the raws to see just how tough these ants are.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Volatar

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Re: GIANT ANTS! BURN IN HELL!
« Reply #7 on: February 11, 2010, 11:13:53 pm »

You can always forbid the cat remains.
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darkrider2

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Re: GIANT ANTS! BURN IN HELL!
« Reply #8 on: February 11, 2010, 11:15:05 pm »

do the only dwarfly thing u can do build your hole fort around them and feed your nobles to them  with a nice 2z lvl drop from your retractable bridge floored nobles room

And put the trade depot in there while your at it...  ;)
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Beanchubbs

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Re: GIANT ANTS! BURN IN HELL!
« Reply #9 on: February 11, 2010, 11:16:19 pm »

Very long and over-complex but probably the most epicly elite dwarfy way to do it.
1) Dig around to the far side of the chasm.
2) Send in a squad of marksdwarves/hammer dwarves into the opening to protect the masons that will be explained in step 3
3) Have masons build a floor to the general area the ants are in, and build stairs up.
4) Prepare a squad of axedwarves, each one with an axe in each hand.
5) Send the axedwarves across the floor, while fighting bats and trolls and naked mole dogs to get to the new stairs.
6) The squad makes it up the stairs and pops out behind the ants in question
7) There Will Be Blood.
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Yikes, the Orcs have a nasty language.  Traditional foreplay would be right out for them; how would they ever "say my name" for one another?  No wonder Ocrs are always so bloodthirsty and violent, they're getting sub-par action.

Akhier the Dragon hearted

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Re: GIANT ANTS! BURN IN HELL!
« Reply #10 on: February 12, 2010, 12:04:31 am »

The answer is cage traps! catch them all in cages then dump them in magma so you don't have to use up your limited supply.
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The Mad Engineer

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Re: GIANT ANTS! BURN IN HELL!
« Reply #11 on: February 12, 2010, 12:11:52 am »

Dig to them, fortify the edges of their domain, and feed them crossbow bolts.

They are like a continuous orc siege that cannot fire back.

moosejuice

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Re: GIANT ANTS! BURN IN HELL!
« Reply #12 on: February 12, 2010, 12:19:31 am »

crossbow dwarfs...lots of them. it will be a mighty battle that will be engraved upon the walls of your mountain home and remembered by many generations, unless of course you lose
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Its very similar to Gravity.

The denser the dwarf, the more likely he'll survive his stupidity...

twwolfe

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Re: GIANT ANTS! BURN IN HELL!
« Reply #13 on: February 12, 2010, 12:35:13 am »

crossbow dwarfs...lots of them. it will be a mighty battle that will be engraved upon the walls of your mountain home and remembered by many generations, unless of course you lose

at which point, the loss will be engraved upon the walls of your next Mountainhome and remembered by many generations
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TKGP

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Re: GIANT ANTS! BURN IN HELL!
« Reply #14 on: February 12, 2010, 02:11:10 am »

Build a small tower far enough away from the ants that your dorfs don't freak out while building it. Extend a floor over the area where the ants are. Collapse floor. Ant problem solved.
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