Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 26 27 [28] 29 30 ... 34

Author Topic: MyWorld: Kingdoms  (Read 24317 times)

Nirur Torir

  • Bay Watcher
    • View Profile
Re: MyWorld: Kingdoms
« Reply #405 on: March 11, 2010, 08:20:38 pm »

Day Eighteen - Morning Results







Day Eighteen - Morning Events

LeoLeonardoIII
1 farmer will finish growing 50 food in 10 turns.
House completed, as your people can't possibly have been stupid enough to forget to build that door.

Mephansteras
1 farmer will finish growing 50 food in 8 turns.

Nirur Torir
Barrel voluntarily destroyed.

Webadict
9 turns until a caravan arrives.

Wolf
Has voluntarily left the game.

Goods stored:
Webadict
5x Wood Trinket



Spoiler: Nirur Torir's Turn (click to show/hide)
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: MyWorld: Kingdoms
« Reply #406 on: March 11, 2010, 08:28:52 pm »


  Yet another Steir has come to join us. A young lad by the name of Atu Utan. More hands are always welcome!


Avos gathers Wood
Rodi is farming.
Tela works on the next building
Yedeth gathers Wood.
Sketi gathers food.
Atu gathers food


= - Planned
= - Building
= - Built

.........................
.........................
..===D======....==D===D==
..|++++|+B+|....|+++|+++|
..|+B++|+++|....|+++|+++|
..|====|+++|....|+B+|+B+|
..|B|++|+++|....|========
..=D==D==D==....|+B+|+B+|
................|+++|+++|
................|+++|+++|
..~~~~~.........==D===D==
..~~~~~..................
..~~~~~..................
..~~~~~..................
..~~~~~..................
.........................




Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

LeoLeonardoIII

  • Bay Watcher
  • Plump Helmet McWhiskey
    • View Profile
Re: MyWorld: Kingdoms
« Reply #407 on: March 12, 2010, 12:57:18 pm »

I thought my people might have been able to make a mistake anyway :P

Okay thanks.


Day 18B: 1 Farm, 4 Gather Wood
Logged
The Expedition Map
Basement Stuck
Treebanned
Haunter of Birthday Cakes, Bearded Hamburger, Intensely Off-Topic

KineseN

  • Bay Watcher
  • [Forumlurker]
    • View Profile
    • Rushvalley Tower Defence
Re: MyWorld: Kingdoms
« Reply #408 on: March 12, 2010, 07:00:43 pm »

Spoiler: Turn 50 (click to show/hide)

Matis farms. Jack and Jane hunt for food. Trand, Faueger and Wanji gather stones.
Logged

Interactive signature (experimental). Refresh page to update image.

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: MyWorld: Kingdoms
« Reply #409 on: March 12, 2010, 10:27:15 pm »

2 person get food
2 people get wood
2 people work on Granary

|==D==|
|+++++|
|+++++|
|+++++|
|+++++|
|+++++|
|=====|
Logged

Nirur Torir

  • Bay Watcher
    • View Profile
Re: MyWorld: Kingdoms
« Reply #410 on: March 13, 2010, 09:37:08 am »

Day Eighteen - Afternoon Results







Nirur Says:
At 10 population a settlement will become a village, attracting more thieves. They are not restricted to food, and are more likely to steal something without a storage building.

Day Eighteen - Afternoon and Night Events

KineseN
1 farmer will finish growing 50 food in 10 turns.
Thieves steal 2 food in the night.

LeoLeonardoIII
1 farmer will finish growing 50 food in 9 turns.
A new migrant has arrived.

Mephansteras
1 farmer will finish growing 50 food in 7 turns.

Nirur Torir
1 farmer will finish growing 50 food in 10 turns.

Webadict
8 turns until a caravan arrives.
A barrel has completely decayed.
No food storage: Excess food lost. Easiest course of action: Build a new barrel with a Carpenter's Workshop.

Goods stored:
Webadict
5x Wood Trinket



Spoiler: Nirur Torir's Turn (click to show/hide)
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: MyWorld: Kingdoms
« Reply #411 on: March 13, 2010, 11:20:00 am »


Avos gathers Wood
Rodi is farming.
Tela works on the building
Yedeth gathers Wood.
Sketi gathers food.
Atu gathers food


= - Planned
= - Building
= - Built

.........................
.........................
..===D======....==D===D==
..|++++|+B+|....|+++|+++|
..|+B++|+++|....|+++|+++|
..|====|+++|....|+B+|+B+|
..|B|++|+++|....|========
..=D==D==D==....|+B+|+B+|
................|+++|+++|
................|+++|+++|
..~~~~~.........==D===D==
..~~~~~..................
..~~~~~..................
..~~~~~..................
..~~~~~..................
.........................




Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: MyWorld: Kingdoms
« Reply #412 on: March 13, 2010, 12:13:57 pm »

2 person get food
2 people get wood
2 people work on Granary

|==D==|
|+++++|
|+++++|
|+++++|
|+++++|
|+++++|
|=====|

Don't care about food, just keep doing this until that silo is built.
Logged

KineseN

  • Bay Watcher
  • [Forumlurker]
    • View Profile
    • Rushvalley Tower Defence
Re: MyWorld: Kingdoms
« Reply #413 on: March 13, 2010, 06:25:53 pm »

Spoiler: Turn 52 (click to show/hide)

Matis farms. Jack and Jane hunt for food. Trand, Faueger and Wanji gather stones. Matis has become a farmer.
Logged

Interactive signature (experimental). Refresh page to update image.

LeoLeonardoIII

  • Bay Watcher
  • Plump Helmet McWhiskey
    • View Profile
Re: MyWorld: Kingdoms
« Reply #414 on: March 14, 2010, 02:36:16 pm »

Day 19A: 1 Farm, 4 Gather Wood, 1 Gather Food

Spoiler: My Fail (click to show/hide)

EDIT: Added a gather food person.
« Last Edit: March 14, 2010, 04:54:06 pm by LeoLeonardoIII »
Logged
The Expedition Map
Basement Stuck
Treebanned
Haunter of Birthday Cakes, Bearded Hamburger, Intensely Off-Topic

Nirur Torir

  • Bay Watcher
    • View Profile
Re: MyWorld: Kingdoms
« Reply #415 on: March 14, 2010, 02:51:14 pm »

It would be, but you actually have a population of 6. The picture lies.
Logged

Cheddarius

  • Bay Watcher
  • Hrm.
    • View Profile
Re: MyWorld: Kingdoms
« Reply #416 on: March 14, 2010, 04:05:08 pm »

Is there perhaps a waiting list or something? I'd probably start out way behind, but still.
Logged

LeoLeonardoIII

  • Bay Watcher
  • Plump Helmet McWhiskey
    • View Profile
Re: MyWorld: Kingdoms
« Reply #417 on: March 14, 2010, 04:54:23 pm »

I edited my post to add a food gatherer.
Logged
The Expedition Map
Basement Stuck
Treebanned
Haunter of Birthday Cakes, Bearded Hamburger, Intensely Off-Topic

Nirur Torir

  • Bay Watcher
    • View Profile
Re: MyWorld: Kingdoms
« Reply #418 on: March 14, 2010, 08:31:13 pm »

Is there perhaps a waiting list or something? I'd probably start out way behind, but still.
Six is my normal optimal maximum, so yes, there is one spot for you. You get a points system for choosing how you start, congratulations. It -should- be slightly lower then the weakest player. You won't be in for this next update, but you will be in for the on the one after that, if you get your turn in on time.

Things I need:
Leader Name:
Town Name:
Race: (From the first post)
Starting Location: (A number, from the first post. It will affect terrain features, which appear to have no real effect on the game ... Or do they?)
Flag: (5x5 with basic ASCIIDraw colors. I'll use the closest approximations if needed.)
Points: You have 105 to spend.

A point buys a workerturn of work.
A point buys 3 food or 3 wood.
Two points buys 3 tiles of construction. Note that this includes the wood cost, so you may buy a city without buying wood. Either use ASCIIDraw or code tags.
A point buys 5 plowed fields. A farmer may work 25 fields.

Here is the list of how housing affects morale. The morale of the entire population is added together and used to determine your population growth rate. Beds are only allowed in the same room for a barracks, which civilians dislike sleeping in.
Homeless: 1 morale.
Barracks: 2 base morale.
1-2 internal squares: 3 base morale.
3-4 internal squares: 4 base morale.
5-8 internal squares: 5 base morale.
9-14 internal squares: 6 base morale.
15-36 internal squares: 7 base morale.
37+ internal squares: 8 base morale.

Possible buildings:
Houses
Inns (Multiple bedrooms with a lobby. May attract travelers, who bring wealth to your city.)
Trade depots (5x5)
Carpenters/Masons/Blacksmith workshops
Barracks (Multiple beds in one room)
Sparring Area (5x5. May be in the same room as a barracks.)
Granary
Warehouse

You have a population of 6.
Logged

Cheddarius

  • Bay Watcher
  • Hrm.
    • View Profile
Re: MyWorld: Kingdoms
« Reply #419 on: March 14, 2010, 09:03:49 pm »

Leader Name: Cheddarius The Mighty
Town Name: Great Lactosia
Race: Steir
Starting Location: 5
Flag:
OOOOO
OOOOO
OOOOO
OOOOO
OOOOO


Points:
50 fields - 10 pts.
60 food - 20 pts.
15 wood - 5 pts.
This building setup as bottom right as possible - 105 tiles = 70 pts. (. is natural ground, D is door, W is wall, B is bed, + is floor. That building to the lower rightest is my granary.)
Code: [Select]
...WWDWWDWWDW
...W++W++W++W
...W++W++W++W
...W+BW+BW+BW
WWWWWWWWWWWWW
W+BW+BW+BW++W
W++W++W++W++W
W++W++W++W++W
WWDWWDWWDWWDW
.............
« Last Edit: March 14, 2010, 09:17:23 pm by Cheddarius »
Logged
Pages: 1 ... 26 27 [28] 29 30 ... 34