So, I've decided to make a turn-based Forum Game with ASCII Graphics support, and most likely, character profiles.
Any ideas what you guys would like to see in this forum game, or what it should be about?
Game So Far:Turn Based + Game Master (Everybody posts, Game Master posts results, next turn begins)
ASCII Gameboard (Ascii graphics would display the game's graphics, maps, and so forth)
Needed:Genre (Fantasy, Medieval, Futuristic, Modern, etc)
Game-style (Roleplay, Dungeon Crawler, world-domination, group-control)
What is...Roleplay?Everybody knows what Roleplay is... You play as a certain character, who has an inventory, level, spellbook, etc. Players can go where they want, do what they want. Work together, work against each other, or completely ignore each other.
Dungeon Crawler?Basically it's roleplay, but everybody is in one location, which most usually wandering around some random dungeon for no apparent reason, hunting gold and monsters.
World Domination?You are a lord of a kingdom (Or emperor of a space civilization... etc) and you command troops to go where and do what. Give them level-upable commanders who gain experience from training/battles. The scale of battle can be a region, a planet or a galaxy. The "Commanders" act like single players in the Roleplay terms, equippable with inventory, upgradable with experience and so forth.
The only difference is, they are their own people and their own mind, and if they so wished, for example, they could turn against you. Get upset. Want to take extra rewards for their latest immense undertaking.
Group Control?Group control is a mixture of Dugeon Crawling and World Domination. It's World Domination gamestyle, but with the Dungeon Crawling limitations of location. "Siege this location" is an example mission, in where you command your squad/group/battalion to take on the area.
Others?Other examples of whatever kind of gamestyle you can come up with.