Joker, if you're less experienced at it then me... well...
Also: As Vector said, you were buddying. Basically, when a decent argument came along, you hopped right on. Bandwagon/buddying, it's just that the latter focuses on another person. It shows that you look(ed) at an easy lynch (it seems like Bayer's going to be lynched at this point) and hopped on, basically using the argument of "What he said." I'll give you a big juicy
Finger of Suspicion for it, though I still feel Bayer is scum. If he isn't, you're next on my list. The two of you have both been acting scummy.
@Kash: lurkerhunting is not a bad thing. It attacks a (sometimes) scumtell. But (how I feel anyway), it's a "secondary offense" type of deal: not enough to fully incriminate you, but another thing against you when that does happen. As you said, something solid is a major part.
@dak (and everyone else later on, as I kinda went off on a tangent): For the buddying, here's a worse scenario: the town buddies up to the scum rather than the other way around. If the buddier is lynched, the town knows they can take his words with more than a grain of salt and will be more likely to trust him. More for the rest of the town: You can trust a dead townie more than a living one, but a dead townie does two things. First, it puts you closer to losing. Second, not accounting for the possibility of human fallability in his/her statements. This is why, if you feel you're going to be lynched or NK'd, I would say you should do as much as you can to get a deep analysis on other players: if you die, it can be useful to town. It can (I'm paraphrasing the MafiaScum wiki right now) also prevent a night kill: Scum will be less likely to kill you, as anything you uncovered is now known to be made genuinely. This means that a NK on you could possibly reveal some of the mafia.
That last paragraph is my advice. I know I'm playing, but the whole of this game is to provide a learning experience, so I'd like to say what I know about it.