Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Don't vote in the poll if you aren't in the game, man!

I'm so sorry
- 11 (26.2%)
I'm a bad person
- 19 (45.2%)
Please forgive me
- 12 (28.6%)

Total Members Voted: 42


Pages: 1 ... 104 105 [106] 107 108 ... 141

Author Topic: Monster Defence (Fourth Age)  (Read 122644 times)

Rolan7

  • Bay Watcher
  • [GUE'VESA][BONECARN]
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1575 on: July 12, 2010, 11:00:49 pm »

That went great, I have no complaints whatsoever! 
Unless anyone really wants another hit, I'm going to conserve the rest of the drugs in case of emergency (and to save money).


Equip First Aid in norepinephrine hand (epinephrine stays in the other hand)
Move west 3 to G3
Heal Mikhail/Allstone until he's 100%
Move east 1 to H3


Edit: And Othar?  You're a hero, man.
« Last Edit: July 12, 2010, 11:03:56 pm by Rolan7 »
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Cheddarius

  • Bay Watcher
  • Hrm.
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1576 on: July 12, 2010, 11:44:15 pm »

I was so excited about killing Allstone and then RNG had to go and ruin it. :'(
Logged

Paranatural

  • Bay Watcher
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1577 on: July 12, 2010, 11:46:45 pm »

I never got my hit but unless there's another wave we should be ok.


Fire at the Virium on A10 until dead.
Fire at the Virium on A11 until dead.
Fire at the Destroyer at H9 until dead.

If all those are dead, fire at the two engineer zombies at E and F 7 until dead.

If all those are dead, fire on any dreadnaughts, until dead.

Move back to F3 with the remaining AP I should have left.
Logged
The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Cheddarius

  • Bay Watcher
  • Hrm.
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1578 on: July 13, 2010, 12:07:53 am »

I never got my hit but unless there's another wave we should be ok.
How do you mean?
Logged

Rolan7

  • Bay Watcher
  • [GUE'VESA][BONECARN]
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1579 on: July 13, 2010, 12:10:30 am »

I was so excited about killing Allstone and then RNG had to go and ruin it. :'(

Aww, poor bloodthirsty DM!
Cheer up, remember Noid?  Wasn't that fun?  (:
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Paranatural

  • Bay Watcher
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1580 on: July 13, 2010, 12:16:45 am »

I never got my hit but unless there's another wave we should be ok.
How do you mean?

Sorry, I was responding to Rolan7 and his comment about saving drugs.
Logged
The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Cheddarius

  • Bay Watcher
  • Hrm.
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1581 on: July 13, 2010, 12:17:50 am »

Aww, poor bloodthirsty DM!
Cheer up, remember Noid?  Wasn't that fun?  (:
Yes, yes, but I really wanted something more... substantial, you know?
Logged

411570N3

  • Bay Watcher
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1582 on: July 13, 2010, 02:18:04 am »

Holy crap close brush with death.
>Shoot zombies in priority of: Destroyers, Virium, Titans, Dreadnoughts, Shaman, Engineers, Walls. Extra AP goes to moving north and west, alternatingly.
« Last Edit: July 13, 2010, 02:41:21 am by 411570N3 »
Logged

Archangel

  • Bay Watcher
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1583 on: July 13, 2010, 03:45:58 am »

I Shoot zombies in priority of: Destroyers, Virium, Titans, Dreadnoughts, Shaman, Engineers, Walls.
Logged
There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
My full sig

RandomNumberGenerator

  • Bay Watcher
  • Nope.
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1584 on: July 13, 2010, 08:47:04 am »

I was so excited about killing Allstone and then RNG had to go and ruin it. :'(
Hehe

I'm making those 20 PP I had to pay for the hero class work for me. 
Logged
The end of the world is more fun then I expected.

zchris13

  • Bay Watcher
  • YOU SPIN ME RIGHT ROUND~
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1585 on: July 13, 2010, 06:37:58 pm »

You killed me, remember?
Logged
this sigtext was furiously out-of-date and has been jettisoned

Cheddarius

  • Bay Watcher
  • Hrm.
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1586 on: July 13, 2010, 06:47:18 pm »

Yeah, but you had the capacity of something like 5 damage per turn. Allstone has a capacity of a hundred or more.
Logged

411570N3

  • Bay Watcher
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1587 on: July 14, 2010, 12:02:04 am »

On a combined dose of Superhuman Serum and Epinephrine, I could theoretically do 360 damage in a single turn, dividable amongst 5 targets.
Logged

zchris13

  • Bay Watcher
  • YOU SPIN ME RIGHT ROUND~
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1588 on: July 14, 2010, 12:03:00 am »

Yeah, but you had the capacity of something like 5 damage per turn. Allstone has a capacity of a hundred or more.
It was like 6 damage, and I could do 6 damage to multiple targets.
Logged
this sigtext was furiously out-of-date and has been jettisoned

Rolan7

  • Bay Watcher
  • [GUE'VESA][BONECARN]
    • View Profile
Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1589 on: July 14, 2010, 12:13:32 am »

I was so excited about killing Allstone and then RNG had to go and ruin it. :'(
Hehe

I'm making those 20 PP I had to pay for the hero class work for me.

I think those 20 PP are doing more for the rest of us, than they are for you.  Thanks.
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.
Pages: 1 ... 104 105 [106] 107 108 ... 141