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Poll

Don't vote in the poll if you aren't in the game, man!

I'm so sorry
- 11 (26.2%)
I'm a bad person
- 19 (45.2%)
Please forgive me
- 12 (28.6%)

Total Members Voted: 42


Pages: 1 ... 90 91 [92] 93 94 ... 141

Author Topic: Monster Defence (Fourth Age)  (Read 122791 times)

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1365 on: June 22, 2010, 09:17:56 pm »


Each wall has 10 DP. Each barrel has 3 DP.
If a bandit makes it to a barrel, he can siphon it completely in one turn. If a barrel loses all its DP, it will collapse and the oil will spill out and be stolen by the bandits.
At the end of the round, you will be given $25 for every barrel over 10 that you save. If you save less than 10, you will be docked $25 for each barrel under 10 that you lose.

Choose your positions. If you have not chosen in 2 days, you will be placed in a spot that I choose.
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1366 on: June 22, 2010, 09:46:41 pm »

N6.

So we can make up to 125 or lose up to 250...
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RandomNumberGenerator

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1367 on: June 22, 2010, 09:57:44 pm »

H10
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zchris13

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1368 on: June 22, 2010, 10:07:17 pm »

e5
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Pandarsenic

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1369 on: June 22, 2010, 10:27:10 pm »

(J,11)

Fun times.
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Acanthus117

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1370 on: June 22, 2010, 10:38:34 pm »

H9
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RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1371 on: June 22, 2010, 11:11:12 pm »

Fortifications absorb bullets.
You should get an engineer. God wills it of you.
No flamethrower.
The oil derrick will still be fine when you're there. They're bandits, not an army. Besides, if they had taken the derrick, the drivers would turn back and call for more help instead of just throwing you in.
Are you sure? I sort of want to blow up an oil derrick with a single well placed explosion.
What is stopping you?

A16, I am totally going to die...
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Vote (1) for the Urist scale!
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411570N3

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1372 on: June 22, 2010, 11:21:04 pm »

L8. My first action will be to shoot the bandits at highest health closest to barrels, in the event that time zone shenanigans mean that I would otherwise hold the game back.
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1373 on: June 22, 2010, 11:23:01 pm »

We need to grind for money for someone to get the Vulcan. That will be fun.

Haggler comes in the 10 PP, then 3 extra. We need 2 more for gunner, 7 for
Machine Gunner, and 60 for M61 Vulcan, so 40*70= 2800* 0.9 = 2620- 36 which brings us to $2584 USD. We can probably get some flaws that don't matter much on him, though.
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Cheeetar

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1374 on: June 22, 2010, 11:31:06 pm »

F8
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Rolan7

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1375 on: June 22, 2010, 11:45:51 pm »

G7
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RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1376 on: June 22, 2010, 11:56:23 pm »

If the Virium are less slaughterful and the mortars are tolerable then the zombies should be less lethal then the bandits, after this we should probably stick to them and try to invest in some economic boosts...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Mephansteras

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1377 on: June 23, 2010, 12:04:41 am »

L4
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411570N3

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1378 on: June 23, 2010, 12:10:45 am »

Yeah, if we get scavenger on everyone, starting with the actual scavengers, then we should start to build up our characters.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1379 on: June 23, 2010, 02:45:35 pm »

Wow! This was a really good turnout! Everyone showed up in less than a day! Thank you, guys. I'm very happy.
I'm currently reading qntm.org, specifically Fine Structure, but I will have the turn soon.
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