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Don't vote in the poll if you aren't in the game, man!

I'm so sorry
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Total Members Voted: 42


Pages: 1 ... 59 60 [61] 62 63 ... 141

Author Topic: Monster Defence (Fourth Age)  (Read 122983 times)

Pandarsenic

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #900 on: May 22, 2010, 12:43:42 am »

SHOOT WEAK SPOT FOR MASSIVE DAMAGE.
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #901 on: May 22, 2010, 03:03:15 pm »

SHOOT WEAK SPOT FOR MASSIVE DAMAGE.
If I get a critical on the weak spot, I would do x20 damage thanks to Apriccot.
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Archangel

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #902 on: May 23, 2010, 02:25:01 am »

Blaze away at the hostile jeep.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #903 on: May 23, 2010, 06:34:03 am »

*sighs* If my first knife doesn't take out the armour, then I probably can't do anything useful with ranged attacks, so I should probably save the other two for melee, but throwing is cool, and I might get a chance to recover them later...
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #904 on: May 23, 2010, 12:52:44 pm »

You can do 25 damage if you hit the weak armor, which you have a good chance of doing. That's as much as Pandar's shotgun or Red's insanely powered-up rifle.
I mean, past a certain point, sniper doesn't make sense any more. It's not like you can shoot a car and hit the armor, then have the bullet ricochet sideways and tear off an entire armor plate or something. But oh well, fun>logic.
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zchris13

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #905 on: May 26, 2010, 06:33:30 pm »

Tiny pieces of the armor start to shear away from the inside if you hit it hard enough, and they can be quite deadly.  I just sort of throw some molotovs at the car.
« Last Edit: May 27, 2010, 04:48:18 pm by zchris13 »
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #906 on: May 26, 2010, 06:47:56 pm »

No way one bullet is going to remove 24 times as much armor as another bullet though.
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RandomNumberGenerator

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #907 on: May 26, 2010, 09:19:12 pm »

No way one bullet is going to remove 24 times as much armor as another bullet though.
Depends on the bullets, though yeah, sniper rifles tend to be somewhat overpowered in games. Sniper rounds do have a higher velocity than most other bullets, and thus better penetration, usually doing more damage, but a pistol through the skull will kill the same as a sniper round through the skull.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #908 on: May 26, 2010, 09:23:33 pm »

This way, the damage multipliers are so ridiculous that snipers just shoot the enemy base and suddenly it bursts into flames and everyone inside instantly explodes in gore.
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Tarran

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #909 on: May 26, 2010, 09:42:05 pm »

This way, the damage multipliers are so ridiculous that snipers just shoot the enemy base and suddenly it bursts into flames and everyone inside instantly explodes in gore.
The flying bullet hits the base!

It explodes in gore!

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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #910 on: May 26, 2010, 09:58:26 pm »

Well, a .50 should be able to hold a magnet containment system plus some neutronium-density antimatter...
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zchris13

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #911 on: May 27, 2010, 04:49:18 pm »

But the system won't survive the acceleration, setting off the antimatter when you fire it.  Also, and I don't care how far you shoot the thing, you won't survive the blast.
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #912 on: May 27, 2010, 05:47:20 pm »

True, it would be difficult. With nanotechnology and very powerful electromagnets that accelerate the antimatter (not antineutronium) with the bullet, though...

And only a small amount of antimatter would be needed, so the radius could be a hundred yards, and the M82 can easily outrange that.
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RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #913 on: May 27, 2010, 09:28:29 pm »

You should be able to get a comparatively low acceleration by building a railgun...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

zchris13

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #914 on: May 28, 2010, 05:25:49 pm »

But you can't build an antimatter weapon that only has a range of 100 yards.  Dude.  Antimatter doesn't really explode.  It turns into (mostly) pure radiation, with some neutrinos and funny little proto-atoms flying about.  Which eventually mostly turn into radiation anyway, so... radiation.  Tell me gamma rays have a range of 100 yards, and I laugh at you.
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