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Poll

Don't vote in the poll if you aren't in the game, man!

I'm so sorry
- 11 (26.2%)
I'm a bad person
- 19 (45.2%)
Please forgive me
- 12 (28.6%)

Total Members Voted: 42


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Author Topic: Monster Defence (Fourth Age)  (Read 122864 times)

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #450 on: April 04, 2010, 12:15:56 pm »

No, I'm not going to hurry up because you personally want to play earlier.
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zchris13

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #451 on: April 04, 2010, 12:22:57 pm »

Well, fine then.  I don't want giant areas of flaming death.  I want vast quantities of giant, flaming zombies of death.  Buy 3 molotovs.  Because they are awesome.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #452 on: April 04, 2010, 12:36:25 pm »

That's fine. I won't nerf them that much, I'll probably just make them weaker, and the flame will be a lot weaker.

You still don't have enough money for 3 molotovs though. They're $50 each and you start with $100. You can take from the group inventory, if you like, but you should discuss with other players in case they need a bit of extra cash for a special weapon next turn or something.
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #453 on: April 04, 2010, 12:50:23 pm »

Item to add: M82A1 Anti-Material Rifle. Sure, it's unrealistic to carry, but who cares?
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #454 on: April 04, 2010, 01:19:14 pm »

Hmm. How about:
- very expensive
- high damage
- ignores Titan armor
- chance to pierce through multiple targets
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #455 on: April 04, 2010, 01:20:38 pm »

Pretty much, yeah
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #456 on: April 04, 2010, 02:16:19 pm »

All right, I'll add it next round probably.
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zchris13

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #457 on: April 04, 2010, 07:30:12 pm »

You changed the price on me.  They were $30 last time I checked, although now they are indeed $50.  So fine. Buy 2.  Meany-face.  Now about perks...
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #458 on: April 04, 2010, 08:15:29 pm »

I actually don't remember changing the price... huh. If I did, I probably did it back in the Great Pricechanging of '09.

What about your perks? They seem fine to me, if not, perhaps, the most advisable.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #459 on: April 06, 2010, 09:53:47 pm »



Brion shoots at the Virium ahead of him. He misses once, but a second shot skims the zombie. He gets $5. (Virium at N17: 1.1 HP)

Fragbait takes careful aim. Pow! He blows out a Virium's shoulder with his heavily modified Pistoleering skills, killing it. He then retreats into the bunker. (Virium at I18: Dead)

RAM charges into the line of battle, going for a cluster of zombies. Roaring, he whirls around in a frenzy. Zombie bits go flying as his knives slice up his foes, killing one and horribly wounding another. He then stabs southwards again, killing the weakened zombie. He then retreats north. (Zombie at J10: Dead. Zombie at K10: Dead. Zombie at K9: 2.5 HP)

Alexander Kyrby, expert marksman, misses the zombie standing three inches in front of him. Enraged, he shoots again, blasting it to death. He smugly aims at the zombie's cohort, only to miss yet again. (You got two 1's, bro. Pretty unlikely.) (Zombie at F10 dead)




Red the Red leapfrogs over Fragbait and moves to I3. He shoots the zombie at K9, wounding it badly. NOTE: When your view is partially obstructed, some things are not possible. For example, you cannot get a critical headshot if you can only hit the shoulder. You don't get the double-wielding bonus if you don't have sight with both guns. And so on. (Zombie at K9: 1 HP)

Emperor shoots at the zombie at A11. Blam! He shoots it in the head, blowing its skull open and killing it instantly. He proceeds to shoot the Dreadnought at D13 and wounds it. (Zombie at A11: Dead. Dreadnought at D13: 7 HP)

Hasuin moves south and fires upon the zombie at K9. His aim is good, and it finally goes down. Aiming for the tougher Dreadnought at K12, he hits it in the head, and wounds it.(Zombie at K9: Dead. Dreadnought at K12: 6 HP)



Zombie turn will be up... maybe tomorrow, maybe next weekend or something.
In the pictures, the zombie at F10 is still alive. I will amend that by next turn.
« Last Edit: April 06, 2010, 09:55:31 pm by Cheddarius »
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Cheeetar

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #460 on: April 06, 2010, 11:36:18 pm »

I'm pretty sure the virium to the south-east of me is included in my line of sight.
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I've played some mafia.

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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #461 on: April 07, 2010, 12:48:36 am »

Yeah. Your left gun could hit it, but just barely. You wouldn't be able to hit it with your other gun, and you wouldn't be able to headshot it.
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Cheeetar

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #462 on: April 07, 2010, 01:38:31 am »

Ah.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

ExKirby

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #463 on: April 07, 2010, 10:41:33 am »

WHAT THE BLOODY-

This part of the post has been self-censored

Kill my team.
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zchris13

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #464 on: April 07, 2010, 06:02:31 pm »

What does that mean, ExKirby?
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