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Poll

Don't vote in the poll if you aren't in the game, man!

I'm so sorry
- 11 (26.2%)
I'm a bad person
- 19 (45.2%)
Please forgive me
- 12 (28.6%)

Total Members Voted: 42


Pages: 1 ... 28 29 [30] 31 32 ... 141

Author Topic: Monster Defence (Fourth Age)  (Read 122767 times)

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #435 on: April 01, 2010, 08:57:05 am »

Clever readers will notice that RAM only has one arm. Why? Quantum.

[In actuality I erased something or other and forgot to put it back]
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #436 on: April 01, 2010, 04:32:39 pm »

I3, shoot k9 till it drops.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #437 on: April 01, 2010, 05:54:47 pm »

Still need Emperor Jonathan and Cheetar. No worries though, it's good as long as they get it up by the weekend.
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RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #438 on: April 01, 2010, 09:30:16 pm »

AAAAAAAAAAARGH, my arm, my arm, the pain!!!

Sorry, just couldn't resist, the turn is great, I just hope I didn't run away too much, I was thinking everyone else would be trying to get behind cover. I will need to put some serious effort into walls if I survive this...

Oh, new post, Cheddarius' genius aside, those shooters are will just pick us off one by one, or two by two if they are that way inclined... I recommend getting behind fortifications and aiming for the ranged types and the skeletons... Once they are gone I think our melee can outmanoeuvre theirs for a while...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Emperor_Jonathan

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #439 on: April 03, 2010, 05:29:25 pm »

Shoot zombie at A11, when dead shoot zombie at D13.
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Cheeetar

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #440 on: April 03, 2010, 05:30:11 pm »

Sx1 to give the guy above me a chance to not hit me in the back, and then I'll start shooting at the virium south east of me, and if I kill it the zombies closest to my teammates.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #441 on: April 03, 2010, 09:58:02 pm »

I might not be able to update this weekend, since I got sick and I only have one day left.
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zchris13

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #442 on: April 03, 2010, 11:03:00 pm »

I SIGN UP.
My character should be wearing a solid color shirt, not patchy like real camouflage would be, just sort of grey-green-brown.  (whatever i rewrote that and shitty text editing *grumble grumble* wii *grumble*) Light colored mop of hair.

Equipment? sell the pistol, purchase 6 molotovs.
Perkwise: Speedy and scavenger, leaving me with 1PP.  Which I promptly sell and spend the money on more grenades.
That's the general perk, not the class. That class sucks. As do all the other classes.
« Last Edit: April 03, 2010, 11:47:20 pm by zchris13 »
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RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #443 on: April 04, 2010, 12:00:17 am »

1: Become a scavenger and dualwield pistols.
2: Buy a pair of minigun turrets, dualwield them.
3:
4: Profit!
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Pandarsenic

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #444 on: April 04, 2010, 12:25:53 am »

zchris: I beg to differ; my shotgunner tweaked-out thing lets me have inhuman shotgun accuracy and become an absolute deathmachine.

RAM: I approve of those question marks.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Cheeetar

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #445 on: April 04, 2010, 12:32:44 am »

I might not be able to update this weekend, since I got sick and I only have one day left.
I'm going to assume you meant to live here, regardless of any corrections you make in the future.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #446 on: April 04, 2010, 12:47:23 am »

You cannot sell items.
Molotovs have been nerfed. They do not instakill vast areas like they did when I started.
Classes can theoretically be awesome - for example, the overpowered munchkins who have Spitfire or whatnot and gun down entire waves of zombies in one turn. However, these people tended to get killed off very quickly. Next turn, Virii will be nerfed, so this won't happen.

RAM, I think you mean get the "robber" perk from the Scavenger class? Indeed, that gives vast amounts of filthy lucre when wielding a shotgun/machinegun/etc.

I chuckled, Cheetar. Pretty good.
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dwarfguy2

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #447 on: April 04, 2010, 07:44:27 am »

hurry up, there are zombies for me to behead!
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #448 on: April 04, 2010, 11:47:39 am »

No.
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dwarfguy2

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #449 on: April 04, 2010, 11:53:50 am »

what?
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