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Poll

Don't vote in the poll if you aren't in the game, man!

I'm so sorry
- 11 (26.2%)
I'm a bad person
- 19 (45.2%)
Please forgive me
- 12 (28.6%)

Total Members Voted: 42


Pages: 1 ... 57 58 [59] 60 61 ... 141

Author Topic: Monster Defence (Fourth Age)  (Read 123010 times)

Emperor_Jonathan

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #870 on: May 17, 2010, 11:33:08 pm »

I quit, early last week my computer blew up and this is the first time I've been able to post. I won't be able to reliably post for the next couple weeks, sorry for any delay.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #871 on: May 18, 2010, 12:03:11 am »

All right, thank you for alerting me. You may be able to get in on a later date.

The turn will be up sometime, maybe.
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Tarran

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #872 on: May 19, 2010, 11:17:47 pm »

Bump, we need delicious death. Before I have to satisfy myself on your death in my RTD. ;)
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #873 on: May 19, 2010, 11:24:14 pm »

Turns are usually up on weekends, not every day like other games. This one is a lot harder to GM, in my opinion.
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Tarran

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #874 on: May 19, 2010, 11:27:17 pm »

Ahh, then I'll wait, but it better be up by Monday, OR ELSE.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #875 on: May 19, 2010, 11:39:37 pm »

Man, there have been times where turns have been delayed for a month or more. Don't expect much.
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Pandarsenic

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #876 on: May 20, 2010, 10:23:17 am »

Action: BECOME THE HAMMER OF JUSTICE
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #877 on: May 21, 2010, 08:07:42 pm »


Joscar fires upon the bandit at L14. His shotgun fires off a massive burst. Blam! Six pellets tear through the bandit, killing him twice over. Turning to the other bandit, Viholde fires again. Every last pellet smashes into the bandit, delivering enough firepower to kill him three times. He dies instantly.
Mephansteras aims at the bandit at C5 and opens fire. His Uzi barks out nine shots. Four miss, but three more strike the bandit, and two even hit him in the head, killing him.
Red the Red aims at the bandit in front of him. Aiming carefully, he aims for the brain stem, and fires.
The spinning bullet strikes the bandit in the head!
The bandit's head is hit for 24 damage!
It explodes into gore!

RAM whistles a merry tune!
Fragbait fires at the bandit at B17. 7 miss, but thirteen bullets smash into the target, and five of those hit vital organs. The bandit is destroyed.
Hasuin asks Emperor where he wants to drive, then realizes that Emperor isn't there. How strange.
Zchris plans to throw a Molotov cocktail at the enemies, but realizes that they're all dead.
Acanthus drives to the right x4.
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Tarran

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #878 on: May 21, 2010, 08:10:15 pm »

Meh, only bandits died. Not as delicious as players though.

Also, one bandit is left.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #879 on: May 21, 2010, 08:17:07 pm »

Yeah, the bandits got lucky that there was nobody in the middle car with a gun other than the driver.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #880 on: May 21, 2010, 08:20:49 pm »


The remaining bandit shoots at Mephansteras, dealing 2 damage.

Suddenly, you hear a new engine. A heavily armored Jeep drives up. The left half of its front (not shown) and its left side are covered with a thick black metal, protecting it from 250 damage. One bandit has a Garand rifle, and another has a mortar (Can shoot over other people, acts like Molotov Cocktail, very inaccurate. Reload every other turn.)
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Tarran

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #881 on: May 21, 2010, 08:27:28 pm »

MUHAHAHA!

I'm going to keep a player kill count. Let's see how many of you guys will die.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #882 on: May 21, 2010, 08:29:37 pm »

The old will be the first to go.
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Mephansteras

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #883 on: May 21, 2010, 08:34:22 pm »

Use a first aid kit on myself.
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #884 on: May 21, 2010, 08:38:44 pm »

If you can fire after the medkit, you should also get the last biker. I vote that the general moves right by four after Meph kills the bandit or finishes for the turn. From L5, I'll shoot at the driver, trying to manage a bullet through the metal.

Acanthus and RAM: move right 2 spots and back 2, then have RAM t-knife the mortar guy. The rest of us, let's get through that metal barrier!
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