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Poll

Don't vote in the poll if you aren't in the game, man!

I'm so sorry
- 11 (26.2%)
I'm a bad person
- 19 (45.2%)
Please forgive me
- 12 (28.6%)

Total Members Voted: 42


Pages: 1 ... 31 32 [33] 34 35 ... 141

Author Topic: Monster Defence (Fourth Age)  (Read 122782 times)

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #480 on: April 08, 2010, 10:54:54 pm »

I will use the left hand gun to shoot at the Shaman on H18 twice for 6AP. The right gun will shoot at F11 (after Arch disposes of G9 and F10) once for another 3.
You can specify which gun you will use. However, if you do this, you will use them at the normal rate of 4 AP. The dual-wielding method is an abstraction of firing both guns at once, so they alternate shots. You could achieve much the same effect with this command:
Start with the left-hand pistol. Shoot at H18, F11, H18.
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RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #481 on: April 08, 2010, 11:05:12 pm »

Could the zombie stats from posts 282/297 please go on the first page?

Hey, wait, I have 16 AP? I thought it was 14 for some reason...

S(J8), SW x 3(G11), Whirlwind x 2, NE x 3(D8) or NW x 3 if blocked.
1       4                  13                16
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #482 on: April 08, 2010, 11:21:06 pm »

Added in the General Store.
I was talking about how much you had before, and I talked about 14, I think, but that was because you spent 2 AP getting to somewhere or something, I think.
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #483 on: April 08, 2010, 11:44:21 pm »

Starting from my left pistol, shoot H18, F11, H18, with the previous replacement rules for F11 if arch doesn't get the F10 and G9 kills
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Mephansteras

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #484 on: April 09, 2010, 12:28:57 am »

Keep firing at that Virii below me. As always, if it dies switch to the next closest zombie.
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Cheeetar

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #485 on: April 09, 2010, 12:38:46 am »

Switch hands, shoot Virii.
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ExKirby

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #486 on: April 09, 2010, 01:57:15 am »

Respawn, open fire.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #487 on: April 09, 2010, 09:54:20 am »

Can't do that.
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ExKirby

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #488 on: April 09, 2010, 04:11:22 pm »

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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #489 on: April 09, 2010, 05:51:16 pm »

No you can't.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #490 on: April 09, 2010, 08:07:47 pm »

Need Emperor.
Spoiler: Actions (click to show/hide)
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Emperor_Jonathan

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #491 on: April 09, 2010, 10:38:47 pm »

Move to G5, shoot at zombie at G9.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #492 on: April 09, 2010, 11:11:30 pm »

Right. As always, feel free to remind me to post the turn if I seem to have forgotten.
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #493 on: April 09, 2010, 11:19:17 pm »

You seem to be forgetting
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #494 on: April 09, 2010, 11:23:27 pm »

Heh. I'll work on it tomorrow, mayhaps.
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