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Don't vote in the poll if you aren't in the game, man!

I'm so sorry
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I'm a bad person
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Please forgive me
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Total Members Voted: 42


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Author Topic: Monster Defence (Fourth Age)  (Read 122667 times)

Pandarsenic

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #360 on: March 23, 2010, 03:35:01 am »

._. Is it possible to get it to 0 AP cost?
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RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #361 on: March 23, 2010, 06:13:17 am »

I think there would be some sort of limit, I believe that I am down to 1.5 AP per stab, how do fractions work?
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RandomNumberGenerator

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #362 on: March 23, 2010, 09:53:18 am »

I know I calculated that with $3200 for upgrades and perk points, I can fire 44(.21, not that it does anything) rounds per turn with an M16. That is, .294 AP per shot. I can shave $500 off using my people perk, unless I can also use it on buying perk points and upgrades, in which case the whole thing is cut in half.

As far as strategy goes, we need to finish off those virum. They'll murder us otherwise. Not sure what the skeletons do yet, so threat level is uncertain(Cheddarius will probably have a skele 1-hit-kill me for saying this.) Everything else is slower, and can be dealt with after.
« Last Edit: March 23, 2010, 09:54:59 am by RandomNumberGenerator »
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #363 on: March 23, 2010, 03:24:36 pm »

Hm... Whoever's white may want to get out of my way. Are there any rules on the order of turns?
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #364 on: March 23, 2010, 06:15:08 pm »

0 AP is theoretically possible but ludicrously improbable. Subtraction is applied first, so you can't have, say, a 4 AP weapon, get two 50% AP buffs and a 1 AP buff, and fire infinitely. You would instead get 25% of 3 AP, which would be .75 AP per hit. If by some stroke of luck you got four -1 AP buffs, I would create a special zombie that kills you instantly or something.

Fractions work just like normal AP. You can have a fraction of an AP.

Skeletons give buffs. I'm thinking +50% attack.

Whoever posts first moves first, unless they agree not to or something.
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RandomNumberGenerator

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #365 on: March 23, 2010, 07:07:44 pm »

Two questions:

1) If we purchase a floor and stand on it, can we shoot over the zombies to hit the ones in the back? Or do we still have to shoot the ones in front first? Would we be able to place a fortification in front of that floor to protect us from virum?

2) Can I use my people-perk to get 50% off on perk points? If so, do I get 50% off just one point or 50% off the whole perk? Same goes for constructions and upgrades, I guess.

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The end of the world is more fun then I expected.

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #366 on: March 23, 2010, 07:11:49 pm »

1. Floors do not exist. Any evidence that floors used to exist is false and was probably planted by zombies.
2. Yes, but only off one perk point. Same for constructions and upgrades.
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #367 on: March 23, 2010, 07:32:35 pm »

And RNG, you owe me a favor after I gave you the cash for the MP5. Preferrably a use of your awesome perk for a M16 or hunting rifle.

Any chance of a middle-of-the-line rifle appearing? Something automatic but inexpensive, perhaps, which falls under the classification of "Rifle" for a Sniper class?
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #368 on: March 23, 2010, 07:34:18 pm »

Snipers don't use automatic rifles. That's the whole point of the Sniper class, to have very slow but powerful rifles.

EDIT: I will add a middle-range rifle if you can suggest one (one from real life, I mean). However, there's no way I'm letting you get a 100% accurate auto-critting rifle that mows down the entire wave in one round or something.
« Last Edit: March 23, 2010, 07:37:38 pm by Cheddarius »
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #369 on: March 23, 2010, 07:40:58 pm »

I notice you changed "rifles" to "sniper rifles" in the first part of the Sniper class. You forgot under Joy and Sensei, though.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #370 on: March 23, 2010, 07:44:18 pm »

What are you talking about? The great Stalin Cheddarius is infallible! Guards, off with his head!
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RandomNumberGenerator

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #371 on: March 23, 2010, 08:48:28 pm »

And RNG, you owe me a favor after I gave you the cash for the MP5. Preferrably a use of your awesome perk for a M16 or hunting rifle.

I believe our deal was that I would buy you a hunting rifle, if you gave me half the cost.

Also, on future turns, if I have no item I wish to purchase, I will sell my ability on 25% commission, if Cheddarius allows as such:

X item costs $100.
Player gives me $75.
I purchase X item for $50.
I give X item to Player, and keep remaining $25.
Scales of course, so if X item costs $1000, Player gives me $750 and I keep $250.
This does not apply to Red's one-time deal, since we already made that and I don't go back on my word.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #372 on: March 23, 2010, 08:59:03 pm »

It's your ability, use it as you wish.
Of course if you find some way to get thirty M16s for $3 with it, I'll nerf it, but until then...
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #373 on: March 25, 2010, 09:15:37 am »

It would seem that I have reneged upon my expectations...
Well then. The turn will be up at some point.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #374 on: March 26, 2010, 06:44:12 pm »

The zombies move forward. The Skeletal Shamans cast Dark Aura, increasing the Titans' defense by 25%.
The Virii target Marat, who has a powerful MP5. He is eaten alive by their acid, screaming as his flesh boils away.


Spoiler: clean (click to show/hide)
F10: 2 HP
J10: 1.75 HP
K10: 1.3 HP
A11: 2 HP
Virium at I18: 1 HP
« Last Edit: March 26, 2010, 06:45:49 pm by Cheddarius »
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