I wonder how much damage an acrobat could do with all the perks and unlimited throwing knives...
Or whirlwind, no, whirlwind grants 8 attacks for the price of three, throwing grants 10 attacks for the price of 3...
+3 AP from general perks, and a conditional x2 damage(x2)
+10 AP from Acrobat and perk=23 AP
Brute: Half AP attack, Half AP attack when dual wielding knives; Dual-wield, 3/4 AP attack=.75AP per attack=30 attacks
Brutal: -6 PP: 50% more damage with melee(works with thrown melee weapons?)*1.5
Agnryfaic: -4 PP: When health drops to 1 or less, berserker rage is activated, doubling damage*2
Martial Trance: -7 PP: If there are three or more times as many zombies as humans in a 5x5 square around you, you enter a martial trance and have double damage.*2
Backstab: -3 PP: Can backstab for double damage*2
Big Damn Hero: -5 PP: 2x damage when next to (orthogonally) a teammate with 50% health or less*2
Whirlwind: -7 PP: Can attack surrounding 8 squares for triple AP(to throw into 8 adjacent squares) 30 attacks become 80 attacks.
5 damage *1.5*2*2*2*2=120x70 attacks(need to be next to an ally)=8400 damage, 16800 if every hit is a crit...
I suppose it might be worth something if you can get a hold of some performance enhancing drugs and some inspirational allies...
P.S.
It would also cost 100 monetary units per attack(Or 7000 for the whole fiasco, maybe less, depending upon whirlwind...), except for the first two attacks, which would cost 120 initially, but you can recover it at the end of the round. To be able to be sustainable you would need to add 3 AP to each attack to draw a replacement knife, but if you had 2 knives drawn and made a whirlwind, then presumably you would still be able to attack the surrounding 8 squares, reality would just have to break to make way for only have 2 units of ammunition to do it with... So 8.25 AP to make 7 attacks : (