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Poll

Don't vote in the poll if you aren't in the game, man!

I'm so sorry
- 11 (26.2%)
I'm a bad person
- 19 (45.2%)
Please forgive me
- 12 (28.6%)

Total Members Voted: 42


Pages: 1 ... 95 96 [97] 98 99 ... 141

Author Topic: Monster Defence (Fourth Age)  (Read 122733 times)

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1440 on: June 29, 2010, 11:24:44 am »

I also try to recover whatever D16 was wearing...
Everything left on the field, except for your combat knife, was stolen.

Hey, Cheddy, is it normal for me to only have 3HP?
Yup, you only get more than 3 HP with perks/armor/etc.

now can we do something completely different?
Sure.

Can we pool our cash to buy a scavenger?
Yeah.


I totally do NOT count as having participated in that round, nor does anyone who died round 1.
Yes you do.

New poll: What mission do you want to do?
I forgot about this, but you now have 50 litres of gasoline from saving the barrels.
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Rolan7

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1441 on: June 29, 2010, 11:45:45 am »

If the mission options are
1. Defend the base from zombies. This will get you money for new equipment.
2. Defend one of our oil drills from raiders. This will get you money and oil that you can use later.
3. Patrol for raiders. This will get you money and vehicles that you can use later.

Then I vote 1, defend the base.

I sort of thought I'd move first since my actions depend on the exact location of my teammates.  Didn't end up making a difference though.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1442 on: June 29, 2010, 11:46:51 am »

You can do 2 again if you want.

I sort of thought I'd move first since my actions depend on the exact location of my teammates.  Didn't end up making a difference though.
You move in the order that you post (latest posts move latest), unless something is worked out (e.g. you say "I move first" and everyone else says "I delay my turn to after Rolan). Everyone who is involved in the switching around has to agree to it.
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Mephansteras

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1443 on: June 29, 2010, 11:53:24 am »

Well, if I can get another $73 I should be able to get scavenger, which should help us out a good bit.

In any case, I vote we do #1
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1444 on: June 29, 2010, 11:56:41 am »

#1. And I'll rejoin as another character in a bit.
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RandomNumberGenerator

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1445 on: June 29, 2010, 02:13:17 pm »

#1. I'm tired of bandits.

Also, if a single person does too much damage(to a single target), you can also just have swarms of enemies instead of a few. 1-hit kill means a lot less when there are 100 foes instead of 10. This also makes exposives better, which I feel are rather weak atm.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1446 on: June 29, 2010, 02:31:38 pm »

Hmmmm.
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Paranatural

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1447 on: June 29, 2010, 04:36:43 pm »

Can I join the waiting list?
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RedWarrior0

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1448 on: June 29, 2010, 05:06:52 pm »

RNG, for a class weapon:
Thunderbolt:
You have a fun time stealing from Zeus, and you managed to snag a nice little weapon of his. You can stab somebody with it and inflict a massive amount of damage, and miraculously you survive the electricity, heat, and resultant concussive sound wave. In addition, the massive charge imbalance and selective targetting means that any enemy within a 5x5 box around the target gets hit with a weaker shock which they then pass along. It bypasses most armor and can be thrown (after which you get another from your Hyperspace Arsenal), but cannot crit.

Chain Base: 10 Damage, costs your maximum AP
Chain link 1: 7 Damage
Chain link 2: 5 Damage
Chain link 3: 3 Damage
Chain link 4 onwards: 1 damage.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1449 on: June 29, 2010, 05:31:38 pm »

Paranatural, you can join right now if you want.
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RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1450 on: June 29, 2010, 08:38:30 pm »

Everything left on the field, except for your combat knife, was stolen.
Help! Help! They stole my purse!

I forgot about this, but you now have 50 litres of gasoline from saving the barrels.
Ummm, what can we do with this?
How much will the bandits pay for it?
Do we lose it if we drive around with lots of vehicles?
Can we just splash some around and light it up when the zombies get too close?

Well, if I can get another $73 I should be able to get scavenger, which should help us out a good bit.
You have my Axe! $32...
Transfer $32 to Mephansteras: Brion
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1451 on: June 29, 2010, 08:41:01 pm »

Ummm, what can we do with this?
How much will the bandits pay for it?
Do we lose it if we drive around with lots of vehicles?
Can we just splash some around and light it up when the zombies get too close?
You use it to drive places.
You do not deal with bandits.
You lose it when you take missions that require you to drive around.
You cannot use it as a weapon.

Transfer $32 to Mephansteras: Brion
Done.
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Mephansteras

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1452 on: June 29, 2010, 09:10:52 pm »

Thanks, RAM! I just need another $41, I think, and I can get it.
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Archangel

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1453 on: June 30, 2010, 02:17:31 am »

I'm not sure if I'm allowed back yet, but
Name: Survivor
Description: Black haired, but as he is wearing a brown Johnson hat it isn't visible, Disruptive Pattern Combat Uniform
Money: $100
Equipment:
.22 pistol.

Take my Fragbait's MP5 from the group inventory and equip it.
Buy and equip Leather Clothes.
Sell the .22 and buy accuracy boost for MP5.
Take Slow, Valiant, Gunner, Machinegunner, Rambo, MOAR DAKKA.


End result:
Name: Survivor
Description: Black haired, but as he is wearing a brown Johnson hat it isn't visible, Disruptive Pattern Combat Uniform
Money: $0
Slow, Valiant, Gunner, Machinegunner, Rambo, MOAR DAKKA
Equipment:
MP5Ac*
Leather Clothes*
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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Paranatural

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1454 on: June 30, 2010, 10:51:50 am »

Woot! I'll work on my character now.

Name: Para
Class: Gunner (-5 PP), Pistoleer (-3 PP)
Perks: Double damage for pistols
         +50% damage for guns
Flaws:-50% damage for guns other than pistols
         -75% damage for melee
          Phobia: 3 PP: Will not willingly finish the turn within two squares of a zombie
Description: Brown clothes with a tan cowboy hat.
Money: $0
PP: 5
Equipment:
.22 pistol (Free)
.22 Pistol (From the group pool if no one minds, so I can dual-wield)
Brown Leather Clothes (I'm stylin'!)
« Last Edit: June 30, 2010, 07:30:21 pm by Paranatural »
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.
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