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Poll

Don't vote in the poll if you aren't in the game, man!

I'm so sorry
- 11 (26.2%)
I'm a bad person
- 19 (45.2%)
Please forgive me
- 12 (28.6%)

Total Members Voted: 42


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Author Topic: Monster Defence (Fourth Age)  (Read 122879 times)

Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1215 on: June 14, 2010, 02:57:43 am »

Mods are sold for half their price, yes.
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411570N3

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1216 on: June 14, 2010, 03:05:36 am »

Okay. I'll redo my guy.
Should I prune rocket launchers and mortars to one generic item each, or are they scrapped entirely?
Should I make some disposable, one shot rocket launchers?
Spoiler: Grenade Launchers (click to show/hide)
Also, facepalm on the gauss misspelling. RARGHAGH.
In other news, I'm still misspelling shotgun as shotfun.
« Last Edit: June 14, 2010, 03:07:14 am by 411570N3 »
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411570N3

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1217 on: June 14, 2010, 03:12:28 am »

Spoiler: Money Calculations (click to show/hide)
Spoiler: PP Calculations (click to show/hide)

Resultant Character
411570N3: Mikhail Chen
Money: $30
Status: 3 HP, 16 AP
Perks/Flaws: 0 PP
Does triple damage with pistols
Does three quarter's damage with other guns
Does three eighth's damage in melee
Has halved AP costs when dual wielding pistols of the same type
Spoiler: Perks (click to show/hide)
Has 2.5 DP worth of armour
Ignores 0.5 damage from every hit
Spoiler: Inventory (click to show/hide)


Spoiler: Description (click to show/hide)
« Last Edit: June 14, 2010, 03:15:00 am by 411570N3 »
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1218 on: June 14, 2010, 03:26:33 am »

A disposable rocket launcher is essentially just a grenade and unneeded.
There will be a thing called "Grenade launchers" - not necessarily grenade launchers. They can be rocket launchers, mortars, grenade launchers, yo-yos with bombs duct-taped to them so you can throw them farther, whatever. All that matters is that they fire area-damage weapons.
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411570N3

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1219 on: June 14, 2010, 03:28:02 am »

Alright. A little feedback on the existing rocket launchers/mortars/grenade launchers and I'll get pruning then.
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1220 on: June 14, 2010, 03:29:54 am »

Er, can you post them? I can go find them but it's kind of a hassle with all the other stuff I already need to do here.
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411570N3

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1221 on: June 14, 2010, 03:36:29 am »

Not a problem.
Spoiler: 40mm Grenade Launcher (click to show/hide)
Spoiler: DP64 (click to show/hide)
Spoiler: MGL (click to show/hide)
Spoiler: 37mm Spade Mortar (click to show/hide)
Spoiler: 2 Inch SBML Mortar (click to show/hide)
Spoiler: M252 81mm Mortar (click to show/hide)
The firing time for the mortar constitutes putting the actual shell into the tube. The mortar must then fall to the bottom and be propelled back upwards, which happens at the end of each turn. This means that you may not fire more than once per turn. Mortars must be fired sighted and moving while sighted means you must resight. To sight a square you must have line of sight to it. However, this line of sight assumes the zombies are slouching, so you can see over them. You cannot see over large units, structures or whatever else the GM says you can't, however.
Spoiler: M20 'Bazooka' (click to show/hide)
Spoiler: B300 SMAW (click to show/hide)
Spoiler: RPG-7 (click to show/hide)
Spoiler: FIM-92 'Stinger' (click to show/hide)
Spoiler: M202A1 FLASH - 'Flash' (click to show/hide)
Spoiler: M-29 'Davy Crockett' (click to show/hide)
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Cheddarius

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1222 on: June 14, 2010, 03:45:45 am »

Hmmmm.
Yet another poll: Should each grenade launcher have unique special ammo, or should they all have the same special ammo?
Feedback tomorrow
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Cheeetar

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1223 on: June 14, 2010, 04:56:39 am »

Abstain.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1224 on: June 14, 2010, 05:58:22 am »

RAM: I would discourage you from losing Invictus as well. That smells faintly of making changes not because of the changes (losing Whirlwind is good enough for that) but because you want to change your stats, which is kind of cheap.
It's a fair cop, but society is to blame...

Ummm, I guess I will just remove my abs and hope I live long enough to earn them back...
Or I could be lame...


General:
 Got over it: 3 PP, negate the effects(including PP gained) of one flaw. You may not take this perk if it would result in you having negative PP.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

411570N3

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1225 on: June 14, 2010, 06:04:15 am »

I got better: 100PP
Bring player back to life.
May be bought by other players for that player.
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RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1226 on: June 14, 2010, 06:15:20 am »

I got better: 100PP
Bring player character back to life.
May be bought by other players for that player.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

dwarfguy2

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1227 on: June 14, 2010, 07:15:01 am »

so do i need a perk to duel-wield?
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Caution: This user may or may not be a horrible evil Elder God from the deepest regions of space. He also may or may not be a lawyer.

RAM

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1228 on: June 14, 2010, 07:20:41 am »

No
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Mephansteras

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Re: Monster Defence (IT LIIIIIIIIIIVES Edition)
« Reply #1229 on: June 14, 2010, 10:33:48 am »

For the missions: Defending the oil rig sounds good


I'm going to use RAM's haggling ability to upgrade by MP5 with an Accuracy boost ($158 after haggling).

If I can take $35 from group loot I'll also upgrade it to do more damage ($135 after haggling)
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
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