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Author Topic: OkbodTotmon- DoomedFlower, The first chapter [Succesion fort]  (Read 2605 times)

Jetsquirrel

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OkbodTotmon- DoomedFlower, The first chapter [Succesion fort]
« on: February 09, 2010, 03:22:18 pm »

well i decided to make a community fort because it looks fun to do so here it is!
The fortress will be called DoomedFlower and you may want also to choose a name for the group., i can choose a loaction of my own but i'd rather prefer that you vote for what things you want there Mamga,UG,terrifying etc.

and also call out yerr dwarves!
Name:
Proffesion(s):
Stuff that you take(not too much):

Dwarfs
1.Necrocide - Bonemason
2.Goraillion- Weaponsmith
3.100killer9- Axedorf
4.Fre - Le Chef
5.Overlord - Stone Wrestler
6.Imp - CrossbowDorf
7.Jets - Woodman
« Last Edit: February 12, 2010, 10:58:06 am by Jetsquirrel »
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RAM

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #1 on: February 09, 2010, 05:48:35 pm »

Necrocide, Bonemason.
Bowyer(4), Bonecrafter(3), Mechanic(3).
Breeding pair of camels(or some other animal if that is too expensive).
Underground river.
2 different surroundings, preferably joyous wilds and terrifying...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Gyron

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #2 on: February 09, 2010, 06:38:33 pm »

Goraillion, Weaponsmith
Weaponsmith(5), whatever else you prefer
An iron anvil
Need magma, thats it
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100killer9

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #3 on: February 09, 2010, 10:18:01 pm »

100killer9
Woodcutter 5, Axedwarf 5
I bring an axe and a breeding pair of war dogs (or just regular dogs you train).
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Frelock

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #4 on: February 09, 2010, 11:39:05 pm »

Fre
Cook-5
Brewer-2
Planter-3
10 seeds of all types
1 of each value 2 meat(cheap barrels, basically)
HFS would be fun, but only magma is required.
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All generalizations are false....including this one.

Urist McOverlord

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #5 on: February 10, 2010, 01:44:19 am »

Overlord

Miner 5, wrestler 5
Brought stuff: pick, 3 bauxite (mechanisms)

Magma is a must. Really.
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Magma: The cause of, and solution to, all life's problems.

If it moves, it wants to kill you. It may not try to, but it wants to.

Jetsquirrel

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #6 on: February 10, 2010, 09:30:50 am »

come on 2 more people and im trying to find a site now

btw i will play it with orcs mod and new ver
« Last Edit: February 10, 2010, 09:33:27 am by Jetsquirrel »
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Imp

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #7 on: February 10, 2010, 09:52:50 am »

Imp

Stone detailing 5, crossbowdwarf 5

Terrorfying, underground river, magma, and hfs if possible sounds good to me.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Jetsquirrel

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #8 on: February 10, 2010, 10:31:02 am »

what do you take with you?

Jetsquirrel

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #9 on: February 10, 2010, 10:33:25 am »

and do volcanos regenrate magma back?

Imp

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #10 on: February 10, 2010, 10:55:07 am »

Magma pools wont replace the magma for you, and they are a red ~ (but not all ~ is a pool - deserts can look like that too, and sand can be red too).  Magma pipes are a red double ~ (my keyboard can't make that symbol easily) and they will (slowly) replace the magma they lose/use.


Stuff?  Nice to still be able to bring stuff, hurrying along at the end.  Thread.  Not cloth, I was in to much of a hurry.  1-3 threads of cave (not giant!) spider silk and 1-3 of pigtail thread, if you can afford both/that much of each.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Jetsquirrel

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #11 on: February 10, 2010, 11:13:06 am »

you aren't a weaver.....
and your crossbow will be made by the bowyer and so will the bolts

Jetsquirrel

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #12 on: February 10, 2010, 11:19:49 am »

the last person that is going to sign in take carpenter we havent got one

Imp

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Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #13 on: February 10, 2010, 11:44:19 am »

Yep, looked over what others were taking and all the 'we really need this' stuff was taken.  Expected my weapons (and armor if I'm lucky) will be made on site, so what's for me to bring?  Cloth and/or silk's needed for a lot of moods, and no one had suggested any, so I did when you didn't like my silent 'nothing' ;p.  Gimme whatever you want me to carry, I'll lug it to the wagon!
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Jetsquirrel

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  • In the end, i will win.
    • View Profile
Re: OkbodTotmon- DoomedFlower, The first chapter [Community fort]
« Reply #14 on: February 10, 2010, 12:47:16 pm »

im going to start now it taking quite long so il take the last place
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