Post your ideas/schematics for the most insidious, complex, over-the-top killing machines you
accidentaly caused built!
I'd like to present the multi-purpose pit of multiple-choice demises, horrors, profit and fun*, also known as
*fun not gauranteed to be your ownSide view:
-----IxxxxxxxI------
-----IxxxxxxxD -> Exit for dwarves, riddled with cage traps or weapon traps. This level also works as a temporary holding area for marksdwarf training.
-----I I------
-----IxxxxxxxD -> Exit for Hammerer who
you dropped suffered an unfortunate accident and must stay in bed for a few years to recover.
-----I I------
-----I I------
-----I I------ Legend: D = doors (lock them during use to
cause avoid unwanted accidents)
-----I I------ - = ground
-----I I------ I = walls/edge of pit
-----I I------ x = bridge (retracts), connected by individual levers for each floor
-----I I------ F = floodgates, connected to levers.
-----I I------
-----IxxxxxxxD <- Entrance/exit, for collection of chunks, corpses, weapons, armor, bones and other
noble, dirty hippy, orc and goblin remains.
-----IxxxxxxxF <- Water source, for flooding/freezing/obsidian preperation chamber.
-----I D <- Entrance/exit, for mining out obsidian (Pour magma in bottom level, fill upper level with water with both bridges closed, drop water)
-----I______F <- Magma source (make it drainable as well for best results) + another tunnel for collecting/digging obsidian
9 out of 10 dwarves agree that this device o' doom dispenses the most entertaining forms of dwarven justice onto
elves unwanted hostiles (the 10th was a snotty noble and was used for testing).
Want to burn your enemies? Drop them directly into the magma on the bottm.
Want to seriously injure them? Drop them 4 levels.
Want them liquified? Drop them as many levels as you can!
Want them to drown? Drop them into the partially filled water level, close the bridge above, then fill the level up!
Want to mix fun and profit? Drop them in the water chamber (so they survive the fall), then drop the water and them together on top of the magma. Instant obsidian encasing!
Flying, fire immune enemies getting you down? By sacrificing obsidian constrution, place magma-proof upright spear/spike traps inside the magma they are swimming in and have them impaling until enemies are sufficiently deadified.
Want some ice statues? If you have a freezing envirovment, just expose the water level filled with hostiles to the harsh outdoor climate and let nature do it's course!
P.S: For best results, place pit in an area sieges pass en-masse. Pit size/depth is up to personal preference.