Zangi :
Wait... why are you using C+ and C++... and not C?
I've been copy and pasting from my notes, which use a slightly different labeling convention than LCS. I assumed that people would pick up on the difference, but apparently it's been creating some confusion.
LCS CCS
L+ = L++
L = L+
M = M
C = C+
C+ = C++
Women not being allowed to leave the house? That is more then a mile. Its crazy in the spectrum of the LCS world... and that is saying something.
I have several reactions to this:
1) So what?
What's the problem? It's simply a question of "how much crazy" we want in the game, and apparently my answer is more than some people want. But I don't understand the reaction. Let's say Johnathon added eye lasers to the mutants in LCS. Yes, it would be over the top. But it would be comical, and it wouldn't destroy the game. I could understand people saying, "yeah, that's a bit silly" but I don't think it would justify pages and pages of heated debate. Drawing from outside the pool of "real world" is acceptable to me. Clearly it's acceptable in LCS, too. I was never particularly bothered by being able to seduce dogs into joining your party.
2) This game is not a historical simulator, nor does it necessarily take place in present day USA. For example, like I've already stated, I feel no need to accurately recreate the US political system. I fully intend to create my own voting system and political offices with a mind towards making a fun game. One of the biggest drags of LCS is that it tries to confine itself to a "real world" political system, which however well it may work in real life...just doesn't work very well for a game. That's why games of LCS end with holding down the space bar for five minutes. I recall some discussion a month or two ago of moving LCS to Singapore, or possibly a fictional island-state somewhere to resolve these kinds of things. So...in a similar vein of thought, since I'm not limiting myself to modern, real-world US-specific voting schedules and political offices, I see no reason to limit myself to modern, real-world, US-specific standards of what happens to be considered conservative at this precise moment.
3) Finally, let me try to explain my thought process here. Some people in this thread have argued that the Arch Convervative laws I've described are not "real world" conservative, or are as you call it, "more than a mile over" the top. But there's a fundmental problem here. If you limit yourself to "real world conservatism" the game is conceptually flawed to begin with. If you think of "conservatism" in a literal sense of "conserving the way things are" and "maintaining the status quo" then what exactly are the CCS fighting for? If the norm in the gameworld is, as a random example, that everybody has universal healthcare provided by government...if that's the norm...then the "conservative" thing to do would be to
maintain that status quo. I have no interest in juggling with what qualifies as conservative a year ago versus today versus a year from now. Nor am I particularly interested in making a CCS game in which the world is already a certain way, and CCS is there to prevent it from changing. Instead...my intent is to take
the issues which people broadly tend to associate with conservatism, examine them on their own, and apply them to the world that would exist if the LCS had been in charge from day one. Not..."won." This isn't CCS showing up in a game a few years after the LCS has won. But rather, the world as if the people of LCS had been in charge to begin with.
So, for example...women's rights. Imagine a world in which the
norm is total gender equality. Anyone who suggests men or women are not equal is clearly deranged. So...one day the CCS appears on the scene and says, "No. Women are not equal. Men are superior and we should be in charge." So, what kind of logical conclusion might we come to starting from that kind of thought? Is it..."women shouldn't be allowed in the workplace?" No, if you're accepting a line of thought that men are superior and that it's proper and good for men to be in charge, I think "women are property" is a more natural conclusion.
And yet some people in this thread are suggesting we stop at "keep women out of the workplace?" The
real world is more extreme than that. Again...women have only even been allowed to
vote in this country for the past 90 years. Here's a
US court case in which a judge declared that a man has a
right to whip his wife.
So with
real life examples being more extreme than these things that some of you are saying are "more than a mile over the top" it's difficult for me to see where that line of thought is coming from.
If you want to say that "Women are property" is more appropriate than "Women cannot leave the home without an escort." then I might consider that. But that's not what people are saying.
And either way...honestly guys, wouldn't we all rather focus on actually having a game to tweak before we get all freaked out over where to draw these lines? Issues can be changed at a later date if it turns out they're not fun.