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Author Topic: High adventure on the Inner Planes: Level Up  (Read 16504 times)

CJ1145

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Re: High adventure on the Inner Planes: "It's locked."
« Reply #300 on: April 21, 2010, 05:54:03 pm »

Slam the bugger against the wall. Repeatedly.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Mephisto

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Re: High adventure on the Inner Planes: "It's locked."
« Reply #301 on: April 21, 2010, 06:11:11 pm »

Jump down the hole. Move to block the stairsladder, letting Haurach through if he approaches.
Spoiler: Tumble, if needed (click to show/hide)
« Last Edit: April 21, 2010, 10:14:39 pm by Mephisto »
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MrRoboto75

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Re: High adventure on the Inner Planes: "It's locked."
« Reply #302 on: April 21, 2010, 07:38:46 pm »

Continue towards the entrance, Taking the ladder rather that jumping down the hole.
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I consume
I purchase
I consume again

Grek

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Re: High adventure on the Inner Planes: "It's locked."
« Reply #303 on: April 23, 2010, 01:24:20 am »

Haruach runs down the hall and Ulfgar meets him there. The elemental strugles, but canno excape Rukkaz's iron grip. Urten casts acid splash, and is, somehow, able to dissolve the fire elemental. I don't pretend to understand it, but it does work. Rukkaz uses a much, much more comprehensable method: beating it's tiny flaming brains out. This kills it, splattering it not only on the wall, but inside the wall.

You win! Everyone goes up a level and you sucessfully get back to town, assuming that you do not want to loot anymore.
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Mephisto

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Re: High adventure on the Inner Planes: Level Up
« Reply #304 on: April 23, 2010, 09:01:20 am »

Roll for HP? I don't think anyone has asked about it before. I'll take my turn in an hour or so once class ends.

"Bah, nothin' a dwarf can't handle. Now that that's over, can I get rid o' tha severed head in me pack?"
« Last Edit: April 23, 2010, 10:52:22 am by Mephisto »
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Criptfeind

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Re: High adventure on the Inner Planes: Level Up
« Reply #305 on: April 23, 2010, 04:06:35 pm »

"Yes let us give the head back to the gobos."
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Grek

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Re: High adventure on the Inner Planes: Level Up
« Reply #306 on: April 23, 2010, 08:41:47 pm »

Do not roll for hp; take the max hp.
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Criptfeind

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Re: High adventure on the Inner Planes: Level Up
« Reply #307 on: April 24, 2010, 04:05:43 pm »

Hum, I never read the book, I will do so now.
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Grek

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Re: High adventure on the Inner Planes: Level Up
« Reply #308 on: April 25, 2010, 04:01:55 am »

Another fire elemental shows up.  :(
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Criptfeind

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Re: High adventure on the Inner Planes: Level Up
« Reply #309 on: April 25, 2010, 10:25:03 am »

Son of a bitch.
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MrRoboto75

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Re: High adventure on the Inner Planes: Level Up
« Reply #310 on: April 25, 2010, 05:08:33 pm »

Cast magic missile at it or something.
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I consume
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Mephisto

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Re: High adventure on the Inner Planes: Level Up
« Reply #311 on: April 25, 2010, 05:34:05 pm »

Attack it with my scimitar.
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Criptfeind

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Re: High adventure on the Inner Planes: Level Up
« Reply #312 on: April 25, 2010, 06:21:47 pm »

Load my crossbow.
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Grek

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Re: High adventure on the Inner Planes: Level Up
« Reply #313 on: April 27, 2010, 01:29:35 am »

CJ?
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Grek

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Re: High adventure on the Inner Planes: Level Up
« Reply #314 on: April 28, 2010, 01:46:03 am »

Ok, we will assume CJ wants to punt this one, since he can't actually fail the bullrush check. It gets punted down the hole, dealing 6 falling damage.  Haurach uses another magic missle and Ulfgar smacks it with his scimitar, killing it and smacking it into the wall like a baseball.

What now?
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