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Author Topic: High adventure on the Inner Planes: Level Up  (Read 16545 times)

Criptfeind

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #150 on: March 17, 2010, 01:03:55 pm »

"Lets sneak forward than."
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Mephisto

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #151 on: March 17, 2010, 02:06:17 pm »

"Aye." Ulfgar knows he is carrying too much gear to sneak effectively, so he keeps toward the rear of the group, moving as quietly as he can.

((I'd hate for this to turn into just Criptfeind and I, along with three PCs-turned-NPC. Anyone else alive out there?))
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CJ1145

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #152 on: March 17, 2010, 02:20:27 pm »

Yes. My guy hasn't been needed yet. He shall act when he is needed.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Criptfeind

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #153 on: March 17, 2010, 02:22:52 pm »

Don't we have a rouge in the party? He should be scouting.
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Grek

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #154 on: March 19, 2010, 01:41:53 am »

I have confirmation that Psyco Jelly in neither deceased nor busy and will be still playing.
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Psyco Jelly

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #155 on: March 19, 2010, 01:42:42 am »

"Okay guys, I'll take a look ahead. If I come walking back it's clear. If I come running back it's not."
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Grek

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #156 on: March 19, 2010, 02:32:53 am »

"Mud" Everpick sneaks into the cave! He gets in 70 feet when, suddenly, the powerful "thwang" of a ballista is heard and a massive bolt shoots out from the darkness, embedding itself in the clay wall behind him. Ignacius hears muffled swearing from the southeast.

Spoiler (click to show/hide)
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Criptfeind

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #157 on: March 19, 2010, 07:06:31 am »

"Shit shit shit! Val-ar! Lets get him!"

Mage armor on the barbarian than move forward.

Okay so do we roll initiative now?
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Grek

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #158 on: March 19, 2010, 08:54:30 am »

If you are goingto be inside the cave, than yes, you should roll initiative.
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Mephisto

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #159 on: March 19, 2010, 10:04:55 am »

What a time to have a question. How are we handling dice rolls? Does our kind DM do everything or are we supposed to find a diceroller somewhere?
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MrRoboto75

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #160 on: March 19, 2010, 02:19:08 pm »

My initiative is a +3.  I head down to where Everpick is.
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Mephisto

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #161 on: March 19, 2010, 02:43:11 pm »

((Making a new post so I don't preclude anyone else's actions.))
My initiative is +2, just in case.

Seeing as sneaking is no longer an option, Ulfgar also heads down with Mud and Haurach.
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Criptfeind

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #162 on: March 19, 2010, 03:03:17 pm »

I got's +2.
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Psyco Jelly

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #163 on: March 19, 2010, 04:58:03 pm »

I've got +7 to initiative. I'm gonna fall back, and pull out my hand crossbow.
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Not only is it not actually advertising anything, it's just copy/pasting word salads about gold, runescape, oil, yuan, and handbags.  It's like a transporter accident combined all the spambots into one shambling mass of online sales.

CJ1145

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Re: High adventure on the Inner Planes [DnD 3.5] Full!
« Reply #164 on: March 19, 2010, 05:21:45 pm »

 +1 to initiative. Going to move forward to find whatever shot.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.
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