"You my brothers were born in blood and forged in the chill of winter. We shall be the chosen to wield your hate, your will and your memories. I shall die as a warrior, my weapon in hand a screaming testament of honor to open the gates. We shall meet again and our stories will be sung."-- Sundin Warrior prayer to the dead, unknown author --
Attempt to grab my bow and fire an arrow at the retreating Helik.
OOC: Curses! That's not good... If he gives us away, we're toast.
Try and take the Helik down by throwing my hook knives at him. If I fail, move in to assist Ianna. If she can walk, help her up so we can get out of here. If not, carry her out. If I succeed in taking down the Helik, try and staunch her wounds. Keep alert for other Heliks.
Initiative: Vladimir <12> Ianna <3(+2 swift)=5> Helik B <5>
Vladimir drops his axe. No time to sling it. The Helik was moving quickly, zig-zagging as much as the ditch would allow. The Sundin warrior throws his first hook-knife. These knives were designed to detach tendon from bone and rip through tough hide. A heavy blade and a sturdy handle not really the ideal throwing weapon. The first knife twirls through the air.
<thunk> the projectile hits the fleeing Helik handle first and bounces harmlessly to the dirt in plain sight<17>. The second hook-knife is released.. Vladimir put all his strength behind this toss.. either it would strike with the blade, as intended, or at least make a solid impact.
<whop whop whop> the sound of the weapon parting air as the blade slams into the back of the Helik just above the shoulder blade. What were screams of
"They are over here!" becomes
"They are ov.." as the impact of the hook-knife steals the words from the Helik's mouth.<?>
Vladimir knife 1 <15(-2 improvised weapon, -1 distance, -1 target moving, -1 lt wound)=10> Helik rtd<10> knife 2<17(-5 *as above*)=12> Helik rtd<6> luck roll evens blade, odds handle <8> blade!
Helik B reaches for the hook-knife that Vladimir had given him so thoughtfully. It is almost comical as the man stumbles about, both hands desperately searching, yet miserably failing, to even grasp the handle.<?>
Ianna grits her teeth. Her hand hurts something awful. Anger overcome by pain replaced by necessity. The thin frame rises from the mud finding her bow easily.<?> Taking the time of a seasoned archer Ianna raises the bow.. the gash on her hand screaming louder with every increasing inch of pull on the bowstring. Blood trickles from her palm, following the grain of wooden bow towards earth. A singular red drop falls from the lower tie-loop.
<twang> the arrow is loosed. Passing branch, trunk and budding leaf the iron point sped towards the Helik. Helik C's back arcs grotesquely as arrow transfixes body at a right angle. A horizontal gut shot, the fletching and point are all that remain visible, the entirety of the shaft hidden in intestine and gut. The man drops to his knees, body slumping in the mud, his back to you. No one would live through such a wound and it would be a long death.<?>
Ianna bowshot <16(-2 med wound, +2 bow, -1 distance, -1 moving)=14> Helik C rtd <2!(-2 backattack)=0!=dead
The two proven warriors crouch back into the semi-safety of the creek bed. The sounds of cracking branches begin to fade, moving northwards. Vladimir easily binds Ianna's wound and staunches the bleeding. Ianna does feel a bit faint, but remains a trooper.<?>
Vladimir bind wound <19(+2 medicinal herbalism)=21! New Perk Gained! Combat First Aid <the combination of the 2 perks will be giving you a +4 to medical checks when both are applicable!> Ianna <?(-2 frail)=?>
Actions-Thinking He doesn't see me...Damn he's big. Bigger than Fredrich! Gotta take him down...He's big, but almost not as big as the bear...No Ianna to save me this time though...
Actions
Sneak up and attempt to skewer the big Helik from the side, keeping Tarn away from the center of my thrust.
Action - Thoughts.
Shit I can't take this guy one on one, jon you moron you had better be alive.
Action -
Throw a dagger towards the Helik if it hits then move in and slice his calf on his non-injured leg. If the first dagger is not successful hold my distance and be ready to dodge.
Initiative: Bodulf <13(+4 ambush)=17> Tarn <13(+2 speed)=15 Big Helik <8(+2 quick, -2 leg wound)=8> Jon <?(-10 KO'd)=?>
Bodulf dashes for the Big Helik. Stepping softly yet approaching rapidly he steps in a semicircle with great agility<?> Bodulf thrusts at the man from the side. The large man's grace is alarming! Bodulf was sure he wasn't spotted yet! The Helik warrior twists his musclebound upper body out of the way of Bodulf's strike as a glade of long grass in breeze. Bodulf withdraws his strike, circling towards Tarn.
Bodulf stab <8(+4 ambush, +1 flank attack, +2 spear)=15> Big Helik rtd <17(-1 surprise, -2 leg wound, +2 quick)=16> Bodulf loses ambush status.
Tarn was never so happy to see Bodulf. Now maybe the tide would turn. Flipping the long dagger from hilt to tip in his fingers, Tarn looses the blade side-arm. At this distance two revolutions of the weapon would be optimal. Tarn achieves two revolutions, just as many trees around the village would attest to. Victims of his determined practice. The iron strikes the large man in the right armpit burying itself nearly halfway it's length. The long blade slants backwards, avoiding anything vital <?> and exits the skin just above the right scapula. Tarn seizes his opportunity. Sprinting towards Bodulf's side of the fray Tarn slashes the scarred skin of the green painted Helik. The path of the blade catches mostly thick leather boot as perhaps for the first time Tarn began to feel his leg wound open. The Big Helik lets out a howl as his left hand automatically reacts to the shoulder wound, reaching for the blade lodged in his armpit.<?> Pain aside.. the seasoned Helik warrior maintains his bloody grip on Jon's weapon.<?>
Tarn throw long dagger <14(-1 lt wound, +2 long dagger, -1 distance)=14> Big Helik rtd <7(+2 quick, -2 leg wound)=7> luck roll evens pierce, odds slash <18> Pierce! Tarn slash<9(+2 long dagger, -1 lt wound)=10 Big Helik rtd <11(+2 quick, -2 leg wound, -2 shoulder wound)=9>
The
Big Helik roars with frightening violence. Maybe this was one of those men turned savage by battle? His pale skin begins to turn flush with blood as his face twists into a mask of rage. Despite Tarns dagger laying deep in his flesh the man flexes his sizable form. Muscles ripple and spittle escapes his maw in clinging strings. Tarn's weapon is made to look small in his huge hand. Patiently, the Helik twists the Sundin blade deepening the wound as the increased blood flow matches pace with the ferocity of the roar. <?> The warrior licks the blade clean of his own blood. The Big Helik kicks at Tarn, snarling in a deep raspy voice
"I will drink your blood little man!" The same boot that Tarn just slashed collides with tremendous force to his ribs.
Bodulf's attempt to block the kick by bringing the shaft of his spear down onto the Big Helik's thigh falls just short as the large man is alarmingly quick. Tarn flips backwards nearly parallel with the ground landing face first in the snow and mud. The air knocked out of him, Tarn struggles to regain his breath<?>, but maintains control of his last dagger.<?> The Helik turns to face Bodulf, burning rage twisting his eyes.
Big Helik <beserker 17> Big Helik kick <17(+4 beserker, -2 leg, -2 shoulder)=17> Tarn rtd <8(-1 lt wound,+2 speed)=9> Bodulf rtProtect <14(+2 spear)=16>
Jon rolls over onto his side.. moaning..<?> he always did have a hard head.
Condition:
Bodulf:
No injuries, in close combat
Ianna:
Sprained wrist, deep gash on off-hand, bleeding, needs stitches
Vladimir:
Gash on right side of forehead, it is bleeding heavily, like all scalp wounds but not at all serious. The blood could get in your eyes though.
Tarn:
Leg smarts, wound opening up, prone, face down<?> wind knocked out, in close combat
Rame:
Jon:
broken kneecap, waking up
Big Helik:
badly mauled right thigh, bleeding, gash on right collarbone/neck, deep bleeding wound in right shoulder. in close combat
Scout Helik:
Helik A:
Helik B:
Mortally wounded, on his knees, bleeding out slowly
Helik C:
Helik Skirmishers
look for the lost scouts<?><?><?>
Gear: <changes only>
Ianna:
9 normal arrows left, boot knife broken, 1 would be retrievable but it is inside a slowly dieing Helik
Big Helik:
Tarns and Jon's daggers.. dual wield
Tarn:
Big Helik has one of your daggers
Vladimir:
one hook-knife is in Helik B's back, the other, maybe 15 feet away lying in the ditch.
edited: Misnamed one of the Heliks
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