A white-tail dashes through the undergrowth. Super heightened senses warning of the violent human intruders to her domain. The power and agility truly amazing as huge strides cross long ground. The birds above react to her passing. Flapping their wings silently to safety. Eons of generations before her bleeding instinct into motion, she makes her escape. No one knew of her existence, but the soil on which she trod.
Tarn readies his spear silently praying it's aim is true and he throws it towards the Helik on top of Jon before drawing his daggers.
Initiative: Big Helik <12> Jon <7-1(prone)=6> Tarn <12(+4 ambush, +2 speed)=18>
Tarn draws back and releases his spear. It may have been the footing.. maybe the injury, but the spear sails high. Whistling above the
Big Helik, the projectile goes completely unnoticed by Jon and his opponent. Tarn draws his long daggers from their sheathes. These feel much more comfortable in your hands.. angry as you may have been with Rame and Jon, you see red now!
Tarn <6 (-1 distance, -1 injured, +4 ambush)=8> Big Helik <4(-1 surprise)=3> Jon <8(-1 prone, -1 surprise, -4 preoccupied
)=2 Tarn still has ambush status. <6 Hotheaded>
The
Big Helik swings his heavy stone hammer overhead, reaching max stretch he brings it down in a two handed motion. Jon attempts to parry or deflect the heavy weapon to the side, bridging his back in order to remove his left shoulder from the worst of the impact.
<thud> The impact of stone on mud sends a spray of well worn earth a good five feet.
Big Helik <8(+1 target prone, +2 warhammer *it's his wpn of choice*)=11> Jon <13(-1 prone, -1 injured)=11> *ties will always go to the defender*
Jon reels from the brutality of the Helik's assault. His eyes clear for a moment.. now.. maybe was his opportunity. He slashes at the inside leg. The blade finds nothing but air as the Big Helik lifts his foot to the side deftly. The hammer is raised once again to strike.
Jon <14(-1 prone, -1 injured, +2 long dagger)=14> Big Helik <16(+2 quick)=18>
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Actions: Bodulf silently gets to his knees and attempts to stab the Helik in the back.
Initiative: Bodulf <15 (+4 ambush)=19> Scout Helik <11 (+2 alert)=13>
Bodulf got to his feet smoothly<?>, gripping the fire-hardened wood of his spear. His knuckles turn white as grip routes blood from skin. <?> His steps avoid alarm. The
Helik Scout remains unaware, eyes on the trees.<?> Bodulf strikes with precision. The iron point of his spear draws dark blood from between shoulder blades. The Helik's scream is stifled as as the iron is withdrawn.. Lung-struck.. <?> the Helik remains on his feet! A thin line of blood trickles from lips. He turns to face you, spear in hand, still enough life in him to deny your path back to the campsite.
Bodulf <9 (+2 spear, +1 back attack, +4 ambush)=16> Helik Scout <13 (-1 back attack)=12> Helik Scout gets no attack.. heavily wounded/stunned. Bodulf no longer has ambush.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Charge out and take the Helik by surprise. Try to incapacitate one quickly(Killing is not required, just permitted), then turn my attention on another. Deflect any attacks with my shield. Ianna can take care of the third.
Fire with my bow on the Hellik Vlad isn't attacking.
Initiative: Vladimir <17 (+4 ambush)=21!> Ianna <11 (+4 ambush, +2 swift)=17> Helik A <19 (-1 surprise)=18> Helik B <11 (-1 surprise)=10> Helik C <13 (-1 surprise)=12>
Vladimir charges around the small bend in the terrain. The only thing the Helik saw was a blur of motion as the force of the bearded axe lifted him off his feet.<?> Forward momentum stopped mid stride. The Helik's body falls parallel with the dirt. His weaponry maintaining it's forward path, loosed from hands. Ribs audibly crack and breath is forcibly removed. <?> In feeble response
Helik A grabs Vladimir around his right ankle, attempting to root the Sundin clansman to the ground.
Vladimir <11 (+2 axe, +4 ambush, +1 charge)=18 Helik A <10 (-1 surprise)=9> Helik A - Grapple <14 (-1 prone, -1 stunned, -1 wounded) Vladimir <5> Vladimir loses ambush status.
Ianna doesn't really have a clear shot. <?> The three Helik are single file in a dry creek bed and Vladimir is no small man. She quickly shifts position to the edge of the slope and spies the top half of Helik C rushing towards Vladimir <?>. This would be a difficult shot.
Ianna <10 (+2 bow, +4 ambush, -6 footing/target obscured/target running)=10> Helik C <8 (-1 surprise)=7> Ianna loses ambush status *I am only giving you one shot because you had to move*
The arrow slices Helik C across the left forearm. More of a grazing shot, it did draw blood. His gaze turns to Ianna, anger now evident.
Helik C leaps out of the depression <?> and charges Ianna straightline. A war cry escapes his lips as he places his weight behind shield and spear.
Helik C is now in melee range and charging. Helik C will be able to strike twice next turn. *I used his two actions for closing range. Leaping and charging. Just as Ianna used one to move and one to fire, Vladimir used one to charge and one to strike*
Helik B is momentarily stunned, his feet stop, having seen his clansman laid flat by Vladimir. <?> His face turns into a snarl as he stabs at the man with the big axe and thick shield. The point contacts hardwood. Vladimir was able to maintain his balance, shifting his balance slightly to the right.<?> The wood of the spear is stressed beyond it's limits and shatters lengthwise, clear down to Helik B's hands. Splinters embed themselves in Helik B's thumbs causing him to shriek in pain.<?>
Helik B <11 (no charge, +2 spear)=13> Vladimir <20! (-2 Helik A is grabbing your ankle)=18!> Nice rolls this turn RNG!
Condition:
Bodulf:
No injuries, in close combat.
Ianna:
No injuries, in close combat,
Vladimir:
No injuries, in close combat
Tarn:
Leg smarts <16 determined> You are ignoring it! (has ambush status, in ranged combat
Jon:
Prone, wounded, in close combat
Rame:
Big Helik
No injuries, in close combat
Scout Helik
Lung pierced, gurgling blood, still standing!, in close combat
Helik A
Moderately wounded, cracked ribs, prone, in close combat
Helik B
Very lightly wounded, lacerated thumbs, in close combat
Helik C
Very lightly wounded, gash on left forearm
Helik mainbody
continuing north, deploy more skirmishers.
Gear: <changes only>
Tarn
threw your spear, you would have to search the campsite to find it<7>.
Ianna
-1 arrow.. you have no idea where it went. <2>
Helik A
Helik B
Lost spear (shattered/destroyed)
Page 12 completeEdit: ignore this scrolling thing down here please. I know its from my dividing this post sloppily with dashes.