Yes, small scale gunfight makes it really more personal,
I decided to make a new character, a woman gunslinger named Zora (in reference to Zorro
) and just got a 12 vs 13 battle, with my militia guys (joined again the lawmen group at El Paso) + a companion (Catastrophe Jill) vs several deserters (not soldiers, but sherifs and other pinkerton detectives) managed to shoot one to death and picked his horse, then while my poor militia was getting decimated i managed to make a carnage from my horse, my companion got badly wounded.
And where you see that a lot of attention had been done in that mod is when i talked to my companion to level her up (as during the gunfight she got 1 level, same as i did) and :
That sounds like minor detail, but it's building the atmosphere nicely and makes companions less empty npc.
Can't believe how good and very enjoyable 1866 is, sure i like a lot western movies, but never though it would be that good. Best mod i played in both MB1/Warband so far, managed to beat Light&Darkness (Warband) that had the top place previously for me
Not mod related, but i noticed at night some building and interior have their texture flickering badly in that gog version of M&B1, i found out that it's because i play in DX7 (as performance is always better than DX9 with this engine) to afford larger battle size and the only fix in that case is to go to the Options -> Video options and disable "Dynamic Lightning"
This solve the problem entirely (if you play in DX9 this problem does not happen)
Probably an old engine bug that got fixed in Warband as i never experienced it there.
I wonder if this is one of the old bugs that was fixed in the "enhanced edition" of M&B1