Swadians with longbows? Thats a change. I prefer their crossbows in Native
The standard ranged unit types are:
Khergits - Khergit bows (on horses, obviously)
Nords - Longbows
Sarranids - Nomad bows and Strong bows
Vaegirs - War bows and Strong bows
Swadians - Heavy crossbows
Rhodoks - Sniper crossbows
A mod changing Swadians to use bows is kinda silly imo. Plenty of bow using troops already.
This custom troop thing from the Diplomacy part of the mod compilation (full .9) is nutty. The customizeable ranged units have 236 ranged weapon skills (compared to 140 of vaegir marksmen), and can be customized to have pavise shields, war bows, khergit arrows, 1h weapons like swords or axes or fighting picks, and byrnies. I'm gonna have to mod them to tone them down so they aren't so ridiculously overpowered lol.
Similar thing with the equipment selection on the infantry lines. You can give them a full set of black armor (high defense armor that dates back to an early version of the game, which afaik isn't normally used in the game) and huscarl shields, with a wide variety of powerful weapons like elite scimitars or military hammers. Out of curiosity I equipped a group of them with full black armor, huscarl shields, and military hammers, and battled them with some Nord huscarls - the huscarls got slaughtered. I instead went with Heraldic mail, Vaegir war helmets, Sarranid mail boots, and Gauntlets just to tone them down a bit (a difference of 3 head, 6 torso, 8 leg armor) and they still kick serious ass. Equipping them all with military picks makes them murder other heavily armored troops. Only downside is none of these troops have athletics, which sucks for world map travel speed.
Guess while I'm modding things I'll set the ranged units down to 140 skill and give the foot units 5 athletics, which is what almost all the other high tier infantry get. And make equipment selections that aren't ridiculously OP