OK so while I have played DF on and off for a fair while now (look at user:garrieirons on the wiki), I haven't been that consistent at it.
What I have found is, when I get to about population 100 or so.... things are running, I've got a bit of a "walled garden" thing happening, if I'm happy to lose my woods-dwarves or the incoming caravan I can close out any incoming siegers.... and the game stops being so much fun. Because the immediate problems become longer term ones.
One thing that is annoying the hell out of me is - in the early game "food is everything". By the time you get a mediocre/decent stone crafter, you can just buy all your food, put a kitchen & still next to the trade depot, then just stop farming, butchering etc. The game just flips on it's head. It even becomes totally impractical to grow food: my dwarves would never get from the awesome dining hall to the kitchen, let alone from the farms to the kitchen.
I have a map that I have compressed and restarted from "embark" several times, it has a deep canyon seperating the east side from the west side, I have the idea I would like to get to a point of having a well enough army to breach into the canyon, then actually go to war on the trogs & GCS that live in the chasm on the other side. I've had my first dragon and it was.... dissapointing. I beat it by wrestling it with "conscripted civillians" after it roasted my legendary soldiers. WTF?
I guess I should add the disclaimer: I am yet to really get pumping truely working, so probably, I am fundamentally a n00b at this game.
Anyway this is meant to be a real thread. so:
What stage do you find to be the most fun?
How do you deal with getting back to that point?
Do you continue to play, commit in-game suicide (eg: flood your farms with magma or similar), or just quit once you get there?