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Author Topic: Offshore Power Plant, Design and Questions  (Read 595 times)

SquirrelWizard

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Offshore Power Plant, Design and Questions
« on: February 03, 2010, 06:45:42 pm »

Okay i decided to play sandbox with a fortress, with the idea that I would be testing some designs that I would be implementing in my current fortress.

I had the idea of using the nearby ocean as a power plant source for my magma pumping operation (I plan to drop some obsidian cassions into the ocean and carve out my fortress) and I toyed with some different designs, but this is the one that seems to work best.
Code: [Select]

Z0
--^
.GXXXXXXXXXX
.oO---------
.-XXXXXXXXXX

Z+1
 v
G===G===G--
...WWW.WWW
 ----------

G=Gear
WWW = Water Wheel
. = empty space
oO = Pump (O= deposit end)
- = floor (or top of wall below)
X = Wall
^ or v = Ramp ^ = up, v = down
= is a horizontal pipe

this design provides power to all of the water wheels, could potentially extend further, and be widened. They can also be built next to each other.

the only design flaw that could potentially prove to be a problem, is that I dont know if the water in the plant would freeze due to cold weather. The map I was on at the time was hot and I dont know if the water counts as seawater or freshwater.
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100killer9

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Re: Offshore Power Plant, Design and Questions
« Reply #1 on: February 03, 2010, 07:00:00 pm »

It's an ocean, it won't freeze IIRC.
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slink

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Re: Offshore Power Plant, Design and Questions
« Reply #2 on: February 03, 2010, 07:06:57 pm »

The water in the waterwheel channel might freeze, though.  Pumps desalinate water, in DF.
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