Bam, zombify. Thread is brought back onto the battlefield.
So I think I'm pretty into magic now. After some extensive practicing with the Duels of the Planeswalkers videogame for the Xbox 360, I've fixed my speed problem, and I can now think of strategy and perform actions on the fly. I've also unlocked the outfit rewards for my little Xbox avatar for unlocking enough cards in the game.
Anyway, I have a little group of friends that I've been able to play with every now and then, and because of them, I've given in and bought some additions to my card collection: the Duels of the Planewalkers "Teeth of the Predator" deck, which give me some nice big creatures, as well as Vigor, a nice Elemental Incarnation that makes all my creatures undamageable, and very big in the process. I also bought the green archenemy deck, giving me the included deck and 20 archenemy cards.
Taking the two decks, I mish-mashed the cards with my other green cards, and I've made what I like to think is a very formidable green deck. My much more experienced friend has alot of trouble beating me, and has referred to me as one of the best green players he's ever met, which I think is very flattering.
Also, my other friend bought alot of zombie decks, including the black archenemy deck with it's accompanying 20 archenemy cards, and he did something similar with his Mish-Mash. He refers to himself as the zombie king, and is very fun to play with.
Also, I made my first successful card trade, which I think has benefitted my green deck immensely. I traded a Verdeloth the Ancient and a Bad moon for another Vigor and 2 Wild Pairs. Very happy.
I'm extremely speed and creature oriented, and with my new wild pairs, this exacerbates my deck's specialty. While there are only a few noncreature spells in my deck, I've carefully selected all my creatures to have abilities that serve useful purposes or that can combo into eachother for devastating effect. I've very happy with it.