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Author Topic: Star Ruler: Thats no Moon!  (Read 175217 times)

BigD145

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Re: Star Ruler: Thats no Moon!
« Reply #360 on: October 19, 2010, 01:09:01 pm »

Quote
[Added] Arrrr! Pirates will now periodically raid systems with lots of resources but no defenses.

Pirates are omniscient?
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Snall

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Re: Star Ruler: Thats no Moon!
« Reply #361 on: October 19, 2010, 01:16:50 pm »

Quote
[Added] Arrrr! Pirates will now periodically raid systems with lots of resources but no defenses.

Pirates are omniscient?

...how does it NOT make sense that pirates (Whose job is to like..steal stuff and get away) would hear about ez loot? 
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cerapa

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Re: Star Ruler: Thats no Moon!
« Reply #362 on: October 19, 2010, 01:35:18 pm »

Quote
[Added] Arrrr! Pirates will now periodically raid systems with lots of resources but no defenses.

Pirates are omniscient?
They torrent goverment files.
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Aklyon

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Re: Star Ruler: Thats no Moon!
« Reply #363 on: October 19, 2010, 01:39:20 pm »

Quote
[Added] Arrrr! Pirates will now periodically raid systems with lots of resources but no defenses.

Pirates are omniscient?

...how does it NOT make sense that pirates (Whose job is to like..steal stuff and get away) would hear about ez loot?
"Yar, I heard the Ztong system be full of loot! and no defenses to get it our way!"
"Yar, we be off then! Beat you to it, we are going to!"
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Crystalline (SG)
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BigD145

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Re: Star Ruler: Thats no Moon!
« Reply #364 on: October 19, 2010, 05:52:23 pm »

Quote
[Added] Arrrr! Pirates will now periodically raid systems with lots of resources but no defenses.

Pirates are omniscient?

...how does it NOT make sense that pirates (Whose job is to like..steal stuff and get away) would hear about ez loot?

That would be fine if they made little in-and-out jabs at all systems to find the easy targets.
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Orb

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Re: Star Ruler: Thats no Moon!
« Reply #365 on: October 19, 2010, 06:39:14 pm »

I believe an intergalactic empire with trillions of people wouldn't be able to hide the fact that one of its planets has low defenses but lots of resources(once again, its an entire planet your trying to hide). People have to work there, and pirates likely have spies(future pirates), and such. As long as they don't instantly attack a planet the minute you take off its defenses or something, I think its reasonable.
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BuriBuriZaemon

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Re: Star Ruler: Thats no Moon!
« Reply #366 on: October 19, 2010, 08:02:25 pm »

I believe an intergalactic empire with trillions of people wouldn't be able to hide the fact that one of its planets has low defenses but lots of resources(once again, its an entire planet your trying to hide). People have to work there, and pirates likely have spies(future pirates), and such. As long as they don't instantly attack a planet the minute you take off its defenses or something, I think its reasonable.

What an utopia.
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Zangi

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Re: Star Ruler: Thats no Moon!
« Reply #367 on: October 20, 2010, 08:57:54 am »

"Hey barkeep, how come I havn't seen any gov't warships in the docks the last few weeks/months?"
"Word is, they off elsewhere fighting the war with the mole people."
"Ah I see, I have to go now."  (Maybe I can make some extra money from my old contacts with this information.)


Few days later... Arghh! Pirates!
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de5me7

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Re: Star Ruler: Thats no Moon!
« Reply #368 on: October 20, 2010, 10:43:41 am »

barkeep, the google of the rpg world
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Firgof Umbra

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Re: Star Ruler: Thats no Moon!
« Reply #369 on: October 20, 2010, 07:18:06 pm »

Patch 1022 is now 'in the tube' for patches being sent to distributors; pending major problems, patches 1020 and 1022 will be sent out tomorrow. 

For early-birds, you can grab it here:  http://starruler.blind-mind.com/patches/SR_v1.0.2.0-v1.0.2.2.exe
Quote
[Fixed] Saves with manually obsoleted blueprints were not loading correctly, leading to empty ship lists and crashes.
[Fixed] Civil acts were not affecting labor rate.
[Fixed] Use tool orders were ignoring the hull's orbit targets setting.
[Fixed] Floating point errors were accumulating into the ships damage stat, leading to repair tools continuously firing.
[Fixed] Victory message is no longer displayed when you start a game with no AIs.
[Fixed] Explosion effects would sometimes randomly appear in the system when you started a game.
[Fixed] When selecting a color for your empire the window would sometimes get stuck dragging.
[Changed] Beam weapons now also have a random component in their firing delay.
[Changed] Pirate raids now become less frequent at lower difficulties.
[Changed] Updated Russian translation.
[Balance] Reduced improvement rate of stealth hulls. Capped their effectiveness at 95%.
[Balance] Cargo bays and Ammo storage now scales to a higher storage.
[Balance] Fuel Cells now scale in the same way as cargo bays.
[Added] Subsystems in the damage report window now display their current level.
[Added] Entry in the right-click menu to select all ships in a system with the same blueprint as the one you clicked on.
[Added] Stations can now be retrofitted at the planet they are orbiting. It will cost 20% more than usual (up to 60% of the cost of building a new one) to represent the cost of moving it down and launching it back up again.
[Added] Added localized versions of various graphical buttons for French and German.
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inteuniso

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Re: Star Ruler: Thats no Moon!
« Reply #370 on: October 20, 2010, 09:56:29 pm »

The new patches sound cool. I'll have to try it this weekend.
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Snall

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Re: Star Ruler: Thats no Moon!
« Reply #371 on: October 20, 2010, 10:03:48 pm »

This game could be classic if they keep working on it. I just got Sword of the Stars though, so I'll have to check that in a bit.
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dragonshardz

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Re: Star Ruler: Thats no Moon!
« Reply #372 on: October 29, 2010, 01:02:54 am »

* dragonshardz sees this post.

* dragonshardz immediately recommends A.I. War: Fleet Command for all your Galactic Empire needs.

Awesome game on Steam...the demo limits you to three hour campaigns, more than enough time to get your Galactic Empire jonesing taken care of.

forsaken1111

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Re: Star Ruler: Thats no Moon!
« Reply #373 on: October 29, 2010, 05:04:58 am »

* dragonshardz sees this post.

* dragonshardz immediately recommends A.I. War: Fleet Command for all your Galactic Empire needs.

Awesome game on Steam...the demo limits you to three hour campaigns, more than enough time to get your Galactic Empire jonesing taken care of.
Why would you come in here and advertise another game?
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Cheese

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Re: Star Ruler: Thats no Moon!
« Reply #374 on: October 29, 2010, 05:43:57 am »

Is the game relatively as of yet?
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