Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 16 17 [18] 19 20 ... 44

Author Topic: Cybrid Mafia : I//S//E - Game has ended, Cybrid Victory! ToonyMan, Dakarian win!  (Read 49505 times)

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #255 on: February 24, 2010, 02:58:24 pm »

Your logic is off, Toony. I have no desire to 'get rid of you'. I don't want you lynched today. If you're not a cybrid, you'll be able to use your ability tomorrow to actually find a cybrid.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #256 on: February 24, 2010, 03:07:57 pm »

Haha, I already can see what happens.

You're probably going to convert me tomorrow...is there a role to prevent that?
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #257 on: February 24, 2010, 03:48:28 pm »

Yes, Archangel's guard ability could protect you. It also role-blocks you, but that's not a big deal since you'll want to save your ability for the day anyway.

The hard part is getting him to show up and use it.  >:(
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #258 on: February 24, 2010, 03:59:02 pm »

I would like someone to protect me then.
Logged

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #259 on: February 24, 2010, 06:02:38 pm »

I would like someone to protect me then.
You can take Archangel :P

Besides, ToonyMan... you'll be fine.
Logged

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #260 on: February 24, 2010, 06:07:09 pm »

Why are you reassuring me?
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #261 on: February 24, 2010, 06:07:28 pm »

Care to explain that, Web? Why would ToonyMan be fine?
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #262 on: February 24, 2010, 06:15:11 pm »

Why are you reassuring me?
Oh, I'm just saying you've got plenty of time.

Care to explain that, Web? Why would ToonyMan be fine?
Don't butt in. I wasn't talking to you.
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #263 on: February 24, 2010, 06:29:06 pm »

So? That doesn't make it any less of a suspicious statement.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

GlyphGryph

  • Bay Watcher
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #264 on: February 24, 2010, 07:48:48 pm »

One hour to go folks.
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #265 on: February 24, 2010, 07:51:03 pm »

Could we please get a votecount?
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

GlyphGryph

  • Bay Watcher
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #266 on: February 24, 2010, 07:54:01 pm »

From what I can tell, we've got this, since Toony is the only one to change his vote since last count (which made this easy enough to tally, thankfully. Back to my paper I'm working on!)

Vote Count

Mephansteras[3] <- Webadict, Rysith, ToonyMan
Rysith[1] <- Mephansteras
Mr. Person[1] <- Dakarian
Leafsnail[1] <- Vector
ToonyMan[1] <- Leafsnail
Logged

Leafsnail

  • Bay Watcher
  • A single snail can make a world go extinct.
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #267 on: February 24, 2010, 07:55:40 pm »

Extension.

My problem with ToonyMan is that, suddenly, he is unable to check to see if people are cybrid or not.  Even if he does have a "minor role", why use it over a public day inspection?

As for Meph/ Rysith - what I meant was that Mephansteras' looked worse than Rysith.  His accusations are weak and passive, and he has been making a lot of non-game/ fluff/ meta posts, which is a common tactic of his to look active while doing little.
Logged

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #268 on: February 24, 2010, 07:59:34 pm »

I already answered why Cheeetar.
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: [REPLACEMENT NEEDED] Cybrid Mafia : I//S//E - Day 2
« Reply #269 on: February 24, 2010, 08:00:04 pm »

I think I must prove my non-cybridness.

Very well. Though I'd prefer not to have to use this ability so soon.

For the Rebellion!
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
Pages: 1 ... 16 17 [18] 19 20 ... 44