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Author Topic: Cybrid Mafia : I//S//E - Game has ended, Cybrid Victory! ToonyMan, Dakarian win!  (Read 49303 times)

Leafsnail

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #30 on: February 10, 2010, 04:04:52 pm »

Quote
The Org can ruin EVERYTHING!!!!!!!
QFT

Anyway, I suppose the Cybrids could count on a bit of intentional crossfire early on.
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GlyphGryph

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #31 on: February 10, 2010, 04:07:52 pm »

A refinement on Dakarian's "lost powers on conversion" thing:

I should note that not all powers are lost, mostly for mechanical purposes. All "active" powers will be, like kills/blocks/investigates/protects, but some passive powers will remain.

For example, almost all of the Overseers abilities are kept. They don't require him to do anything - he can't actually forget who the imperial officers are, and he doesn't lose the password to the Overseer account so he can still use the loudspeaker, though he DOES lose the ability to check the results of future Officer actions.

The organizer keeps the "you are allowed to send links to the rebel chat to other players" ability, but loses the "identify rebels if they use actions on you" ability, so its not always clear, but the main point stands - if a person was able to do something before, and now they can't, it is a huge cybrid tell.

Also, Dakarian: The rebel Snowman might end up making an appearance, but there are already more roles than players, so who knows.
« Last Edit: February 10, 2010, 04:13:56 pm by GlyphGryph »
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dakarian

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #32 on: February 10, 2010, 05:12:12 pm »

I was sort of imagining that the 'passive' effects would remain, though the fact that the Organizer can keep sending links to the chat is interesting.  As you said, though, the Cybrids consider some roles more useful than others.

As far as 'more roles than players', I always thought it was similar to Paranormal, where the list is just possible roles, not sure fire.  There's actually a lot of power the role's mere possibility can play.  As for Snowman itself, I honestly believe that if the Overseer is around then the Snowman needs to be as well.  Otherwise, the Overseer has almost the same powers as a Confirmed Townie (ALMOST).  He's not overwhelming all by himself (in truth, there's quite a few ways that the Overseer can really mess things up, especially thanks to the Cybrid threat) but I still think that Bad Mr.Frosty wins the match should have a good chance of showing up.
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Quote from: Dakarian
What was I doing with Mr.Person through most of Day 3, lovemaking!?
I KNEW IT!

GlyphGryph

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #33 on: February 10, 2010, 06:14:29 pm »

Okay, I've added him under the rebel role list, though in future games he's one of the few who might end up as third party.

For now, though, consider him a potential rebel role.
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Leafsnail

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #34 on: February 10, 2010, 06:19:42 pm »

Well, dakarian, the possibility of a snowman but no overseer means he isn't really a CT.

Also, I think it makes sense that the organizer gets to keep recruiting if converted, otherwise his converts would know something's up.
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GlyphGryph

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #35 on: February 10, 2010, 06:41:15 pm »

Of course, even if there IS an overseer and NO snowman, he's still only a confirmed townie for one day. :P
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Leafsnail

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #36 on: February 10, 2010, 06:42:20 pm »

He has both a flashing "Convert me!" sign to the cybrid and a flashing "Kill me!" sign to the rebel vig.  So yeah.
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dakarian

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #37 on: February 10, 2010, 09:13:46 pm »

Note the :"May make public announcements as Overseer via the Overseer account".  The Overseer can effectively give orders to the others without being found out, and the other Imps can follow them without acknowledging themselves.  That's easier said than done (in truth, byplay like that can leave tells in the player's way of handling things) but potentially it can work.

Of course, the 'snowman without Over' ruins that heavily.  I change my statement: you can do Over only, Snow only or both or none.. just having both as possibilities puts enough Wine to balance the role. 

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Quote from: Dakarian
What was I doing with Mr.Person through most of Day 3, lovemaking!?
I KNEW IT!

Vector

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #38 on: February 10, 2010, 09:14:44 pm »

Having both: potential problems with simultaneous logins, if two people wanted to post a statement simultaneously.
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Leafsnail

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #39 on: February 10, 2010, 09:17:56 pm »

I suppose an Overseer should be more likely than a snowman, and you may be able to find out someone's a snowman from the way they act.
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dakarian

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #40 on: February 10, 2010, 09:46:02 pm »

gameplaywise, it shouldn't really, though it will just mean they know that the other exists, but that won't be hard to tell.

The BIG problem: will the Real Powers That Be Behind Bay 12 notice and worry. hmmm. 

If they don't mind, I find the idea a riot :D.

@Leafsnail

That's a matter of good old people reading.  If the snowman plays well, they may not only fool everyone but may also get everyone to think that THEY are the Overseer and the 'other' is the snowman.

Meh, get REAL creative.  If it's snowman only, pretend to be BOTH! 

The fun just doesn't stop :D.
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Quote from: Dakarian
What was I doing with Mr.Person through most of Day 3, lovemaking!?
I KNEW IT!

GlyphGryph

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #41 on: February 10, 2010, 10:18:23 pm »

So, Web, do you understand enough to join yet? :P
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Archangel

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #42 on: February 10, 2010, 10:29:46 pm »

I want to join this 'cos I was playing Tribes Vengeance not very long ago.
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webadict

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Re: [SIGN UPS 8/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE
« Reply #43 on: February 10, 2010, 10:49:44 pm »

So, Web, do you understand enough to join yet? :P
I actually know less than when I started.
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GlyphGryph

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Re: [SIGN UPS 9/11] Cybrid Mafia : INFILTRATE//SEEK//ELIMINATE - Just 2 more to
« Reply #44 on: February 11, 2010, 08:33:53 pm »

Hmm... I'm wondering if maybe I should just run it with 9.

1 scum, 2 brains.
3 rebels
5 imperials

If I get one more, though, I could pop it up to four rebels.

Would anyone have a problem with this?
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