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Author Topic: How do you cope?  (Read 2234 times)

Cruxador

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Re: How do you cope?
« Reply #15 on: January 31, 2010, 02:21:50 pm »

I still play a while every day, the key was slowly building it down, first 16*hours/day, then 15, then 14, and so on.

*Your starting number may vary.
True, I started with 32 hours per day.

Yeah, I bent time just so I could play longer too. I went to 35 hours though, got a nice new flux capacitor so I can do that.

Presumably "day" means " period between waking and sleeping" in this case. I don't think I've ever done more than 17 or 18 hours in s day for the purpose of DF, but I may have done more with DF just being in an other tab.
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Neonivek

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Re: How do you cope?
« Reply #16 on: January 31, 2010, 03:17:54 pm »

Well right I have intentionally not play DF for well over a year (excluding Gening for Legends mode a few times) so that any additions to the game will seem that much more numberous.
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dorf

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Re: How do you cope?
« Reply #17 on: January 31, 2010, 03:28:41 pm »

For me its these three quotes:

Oh, you.

I find that after I played a lot (and by a lot I mean like nonstop for about a month or two) then I got bored of it, and I havent played much since. The new version will change that though. I'm not sure if I should be happy about that or not.
I bingeon and off. Sometimes lots of DF for a week or two, then I do something else for a while.

Helps keeps things fresh.
It's a video game. It's less important than everything else.

So, your answer is to rearrange your priorities.

But, IIRC, I always played over the longer (usually month+, and sometimes week+) holidays.
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Tokkius

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Re: How do you cope?
« Reply #18 on: January 31, 2010, 04:12:41 pm »

It's a video game. It's less important than everything else.

So, your answer is to rearrange your priorities.

This is pretty much it. With uni four days a week and job searching, I can't afford to spend more than eight hours a free day on the computer (mostly at night when I can't job-hunt), and maybe two or three on school days.
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alway

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Re: How do you cope?
« Reply #19 on: January 31, 2010, 10:10:08 pm »

It ate my summer. After that, I stopped playing for a good long while. Get Dragon Age or Mass Effect, I find Bioware RPGs are great for making one completely forget everything else. I haven't decided whether or not that is a good thing yet...  ;)
Or you could teach yourself programming, preferably from a very difficult language. After an hour or two of that, you will be repulsed at the thought of any more use of the higher brain functions required for DF.
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Gara-nis

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Re: How do you cope?
« Reply #20 on: February 01, 2010, 12:04:16 am »

eh, its just like any other game, I obsess for a while then get bored, only to come back a few months later.
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zwei

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Re: How do you cope?
« Reply #21 on: February 01, 2010, 02:21:49 am »

It is easy: DF has pause button and save button. Anytime something with higer priority (= anything) comes, you can just pause it or shut it down. Or you can just let it run in taskbar.

Really, priorities. SF is no mmo (yay!): noone gets pissed at you if you just alt-f4 or if you go afk for few hours.

I however, have to testify that it suffers exactly same problem like any other strategy game:

One more season
One more workshop order
One more room furnished
One more mining designation
One more kitten butchery
One more year, i can sleep just 6 hours
One more year, i can sleep just 5 hours
One more year, i can sleep just ... hey, what about not going to sleep at all?

It's a video game. It's less important than everything else.

So, your answer is to rearrange your priorities.

It's more important than suicide.

Again, rearrange your priorities.

TKTom

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Re: How do you cope?
« Reply #22 on: February 01, 2010, 04:44:28 am »

I still play a while every day, the key was slowly building it down, first 16*hours/day, then 15, then 14, and so on.

*Your starting number may vary.
True, I started with 32 hours per day.

Yeah, I bent time just so I could play longer too. I went to 35 hours though, got a nice new flux capacitor so I can do that.


 Doesn't actually need anything so fancy as that. If you are in the arctic circle you can experience days sufficiently long. Bet you feel a fool now, getting hold of that flux capacitor.
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Jackrabbit

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Re: How do you cope?
« Reply #23 on: February 01, 2010, 05:47:57 am »

What? Why? Now he has a flux capacitor to use to boost containment fields and recalibrate carpoduelium screw-lenses, among other things.
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Spaghetti

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Re: How do you cope?
« Reply #24 on: February 01, 2010, 10:30:21 am »

Well i resolved to not play after 2 am in the morning. its a start.
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Craftling

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Re: How do you cope?
« Reply #25 on: February 01, 2010, 02:42:32 pm »

Lose a bet stating you can't play DF until the next release. You don't think it will take long due to the previous releases but...
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Bauglir

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Re: How do you cope?
« Reply #26 on: February 01, 2010, 02:59:13 pm »

-snip-
« Last Edit: April 11, 2015, 12:30:29 am by Bauglir »
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In the days when Sussman was a novice, Minsky once came to him as he sat hacking at the PDP-6.
“What are you doing?”, asked Minsky. “I am training a randomly wired neural net to play Tic-Tac-Toe” Sussman replied. “Why is the net wired randomly?”, asked Minsky. “I do not want it to have any preconceptions of how to play”, Sussman said.
Minsky then shut his eyes. “Why do you close your eyes?”, Sussman asked his teacher.
“So that the room will be empty.”
At that moment, Sussman was enlightened.

nenjin

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Re: How do you cope?
« Reply #27 on: February 01, 2010, 04:42:58 pm »

Quote
Well i resolved to not play after 2 am in the morning. its a start.Well i resolved to not play after 2 am in the morning. its a start.

Yeah, I've decided that by 3am, regardless of what's going on, I turn it off. There are too many excuses to keep playing DF for 5 more minutes otherwise.
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alway

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Re: How do you cope?
« Reply #28 on: February 01, 2010, 06:16:00 pm »

What? Why? Now he has a flux capacitor to use to boost containment fields and recalibrate carpoduelium screw-lenses, among other things.
Not to mention, by hooking it up to his flash drive and adding some new subroutines to his processor, he is able to use computing power which went unused before he found DF, allowing him to keep 100 fps even on 12x12 embark with 500 dwarves!
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