Theorycraft:
Is it possible to embark with no items at all and eventually end up with fully functional fort?
I am thinking this strategy:
O: embark
Pick calrm area, bring nothing, assign no skills. Arrive ignorant and emptyhanded.
I: survival
1) Gather Plants to get seeds.
2) Enable farming labor, plant seeds, start aboveground farms.
3) Enable fishing labor (if safe)
4) Enable hunting labor (if safe, if not, draft two dwarves to teach them wresting and then send em hunting)
This should supply dwarves with enough food and even some leftovers.
II: production?
1) Deconstruct wagon, build Kitchen, start cooking your crops.
2) Build butchers shop and butcher your draft animals if they are not breeding pair.
3) Build craftdwarfs shop, make totems, bone crafts (crossbow & bolts if in dangerous area), shell gloves if you fished turtles.
Deconstruct butchers shop and build tanner's shop to tan hides, deconstruct it and built leatherworkers workshop, make bags (for seeds), maybe some clothing or armor for sale and use.
Keep on recycling workshops for logs and building the ones you have raw materials for, you can only have three worskps at any time, so this is going to be lots of micromanaging fun.
You can also make cloth good if you have rope reed, or course. tresher/weaver/clothier workshop chain is going to require micromanagement, but clother are easy way to produce wealth if you have absolutelly nothing else.
This should create some wealth. Hunt, Fish, Farm, Cook, Craft whatever you can. Remeber not to cook fish so that you get bones, wait for caravan.
III: trade!
When caravan appears, deconstruct all workshops and build trade depot: wagons will bypass, but some traders with pack animals will wait at edge.
Trade whatever you can, your goal is to get axe. Axe means wood for beds, workshops that you can keep, protective walls, actuall building with roof, bins and barels, charcoal to start glass industry if you have sand. Wood is important and cool. Wood is fun. Lack of wood is FUN!
Once you have your dwarves sheltered, you can simply carry on producing wealth. and buying equipment you need.
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I think I have something to do till next version