After my original community fortress failed to deliver undead and excitement, I have found an appropriate embark site.
Mission's first log:
Tales of the failure of a new fortress have reached my ears. Tales of horrific happenings, tales of blood running down the hallowed halls of the mines. The name has a fitting name then, The Bloody Mines...
First the nobles sent me to a barren frozen wasteland, then as soon as I get the place running they give me a bunch of soldiers and throw me into this place of death. The soldiers aren't to bad, I'm already friends with most of them; still I hate the nobles with a great intensity for doing this to me. May Armok spew magma upon their rotting corpses.
The previous team sent here only consisted of a small team of seven, almost all of whom had died. The few survivors who had reached it back to the mountain homes told of skeletal fire imps, snakeman, and goats on the rampage. The founders had tried their best to defend the fortress that they had made, but in the end most had died, one went berserk, and the last went stark raving mad. The mad one is still alive but he only babbles about dead friends and snakemen everywhere.
Looking out over the horizon I can see the site from here, smoke from a magma vent is visible... also something ominous circles the skies. The black sand below me is warm. The warmth of it will be my only solace if the rumors of this place hold true.
Positions still accepted, just have to wait for migrants. ^_^
So far:
Profession: Axedarf/Woodcutter
Gender: Female
Background: Beanchubbs was a woodcutter for a small fortress for a while, but was drafted into the military and sent on an expedition to a wasteland. She would like to continue chopping down trees, because that is what she loves to do, but knows how to wield her axe well enough to protect his/her group from harm. Beanchubbs also speaks in Third Person.
Profession: Marksdwarf/Weaponsmith with furnace after the fact
Gender: Female
Background: Kalari is a metal worker, who was a decent shot with the crossbows and bolts she made, but due to demands of a noble she ran into one day, got sent on a mission, to a supposed hell-hole. well at least there was a magma-pipe. she will also use wood or bone for her crossbows.
Profession:Hammerdwarf/brewer
Gender: male
Background:Steady for many years, wondered the wilderness, drinking, alot. However on day, he hit the damned prince with a bar stool, in well a brawl, and under the kings decree was sent into the army. Great he thought, someone's gonna pay for my beer! Sadly, it turned out to be the forward garrison, which only got water.. So the second a time came up to get outta the damned guard duty, he jumped on it. However, he wasn't aware he was heading into the fabled bloody mines.... on the front lines non-the-less.
Profession: Hammerdwarf/Mechanic
Gender: Male
His mechanic skills are like the ones the Fonz has, where a mixture of his presence and hitting things hard forces his coolness to act upon the machine - forcing it to work lest it face the wrath of the universe.
Profession: Marksdwarf/Record Keeper/Architect/Trader
Gender: Male
Background: Nub always liked managing small little forts with idols and small toy crafts when he was a child. These games made him better at record keeping and designing buildings than the other dwarf children. When he grew up, he joined the army in hopes of being sent to a small outpost to practice his building skills and do what he did as a child in real life. After years as a marksdwarf in the military, he sees this outpost as his chance to make a name in the world and make his dreams a reality.
Skills: Macedwarf+Miner
Gender: Male
Backstory: Overlord spent long years mining out passages in the mountainhomes. When the king finally declared the area finished, he suffered an existential crisis. What was the mountainhomes' best miner to do without anyplace to mine! He turned to the military to find his new calling, becoming somewhat skilled in the axe, and the pike. but this never truly appealed to him. Upon viewing for the first time the grand cathedral to St. Urist, he knew his calling. Upon discovering that his religion required something more... esoteric than straight-up hacking or stabbing, he took up the mace as his new weapon of choice, but never could escape the familiarity with which a pick fell into his hand. He views the reclamation effort as a way to revive his lost miner's arts, and show his faith through toil and glory.