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Author Topic: Age of Restoration II Discussion Thread - It's possibly near-death.  (Read 22754 times)

Nirur Torir

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #75 on: January 31, 2010, 07:04:02 pm »

Inteuniso: You have 3/10 food. The act of irrigating does not work the land, and the irrigation won't take effect until next turn.

Criptfeind/Shades: I'd like to get turns done more then once every three days if possible.
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Criptfeind

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« Reply #76 on: January 31, 2010, 10:17:41 pm »

sorry, i think we have it now though.
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Neyvn

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #77 on: February 01, 2010, 08:12:41 am »

You came on to post that alone???
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
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Nirur Torir

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #78 on: February 01, 2010, 10:16:02 am »

It's fine if the turn's being planned out, and not just procrastinated. I just don't want the cycle of turns taking longer and longer to start yet.
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Criptfeind

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« Reply #79 on: February 01, 2010, 03:53:39 pm »

ya sorry we were planing out our turn, we got it down, i put up the message, than we realized we needed a tech to build quarrys.

i think we got it now.
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Nirur Torir

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #80 on: February 01, 2010, 06:58:38 pm »

Alright, expect the writeup within a few hours.

Inteuniso: You have 3/10 food. The act of irrigating does not work the land, and the irrigation won't take effect until next turn.
If you haven't updated your turn by the time I post, you're going to be quite a bit behind for the rest of the game.
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RedWarrior0

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #81 on: February 01, 2010, 10:16:16 pm »

I am totally waiting for a civ spot to use the Deep Dwarves from the mostly planned Restoration of Ages game. If you don't plan on any more, watching.
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Neyvn

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #82 on: February 01, 2010, 10:45:33 pm »

So the Pathfinder found nothing in the direct area huh. Well I was thinking of taking him out onto the world map around the camp, but that might have been a bit too dangerous. Maybe next year...

What can I do with him this year anyway, can I use him in the Learning Hall???
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Nirur Torir

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #83 on: February 02, 2010, 09:19:00 am »

There's really not a lot you can do with him at home, but feel free to experiment. He's not going to be worse then whatever random civilian administrator takes up the task of research.
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Luke_Prowler

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #84 on: February 02, 2010, 03:53:10 pm »

Uh, just FYI, Thorith isn't the Governor. The governor is actually a separate character that I haven't introduced yet.
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Neyvn

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #85 on: February 03, 2010, 08:25:19 pm »

Criptfiend whats taking so long that you can't post???
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Nirur Torir

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #86 on: February 03, 2010, 09:38:01 pm »

I believe he's planning with his second. While I'm not really against planning, the day ends in 22-24 hours. Get the turn up by then is all I ask. I don't feel up to writing a turn tonight anyway.
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Shades

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #87 on: February 04, 2010, 03:47:42 am »

I can post what the plan is if he hasn't closer to day end. What I post he might have wanted to change though as I only have up to our last discussion about it :)
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Criptfeind

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #88 on: February 04, 2010, 02:00:12 pm »

Sorry, I got distracted by stuff and could not check what was up. I am glad that you posted the turn so we did not just idle shades.

I put up the fluff for turn one.
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Neyvn

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Re: Age of Restoration II Discussion Thread - Signups Open, 3 seconds needed.
« Reply #89 on: February 04, 2010, 06:28:10 pm »

Spoiler: Neyvn's Tahark Horde (click to show/hide)

So questions...

1/ I still need to place one labor to finish the research correct?
2/ With the Military have .8 of food. Does this mean that i do not need to supply them with food for this turn, having 4 more turns until their rations run out?
3/ If I move the out of the City Map, what will be taken into account if I include the Warleader and Pathfinder into their ranks?
4/ HOW many Labors do I actually have for this turn, 10 or 11?
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...
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