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Author Topic: INDUSTRY: Turn 2 (!)  (Read 4704 times)

NUKE9.13

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Re: INDUSTRY: Turn 2 (!)
« Reply #60 on: February 05, 2010, 11:08:51 am »

...sigh.
Reminder: Production comes before trade. If you do not posses raw materials/ a source of raw materials at the start of your turn, you will not produce (the maximum). That is to say, if you want to make 10 metal next turn, you need to make sure you have 10 ore at the end of this turn. I am reminding everyone of this. Please double check that you do not want to change your actions (Ie purchasing materials for use in the future).
Also:
Create, produce, sell, sell extra ore
This action is not allowed. You must define a precise amount of ore to sell.
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Long Live United Forenia!

100killer9

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Re: INDUSTRY: Turn 2 (!)
« Reply #61 on: February 05, 2010, 04:17:31 pm »

So I could produce 5 refined oil with my factory, or no?
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NUKE9.13

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Re: INDUSTRY: Turn 2 (!)
« Reply #62 on: February 05, 2010, 04:19:55 pm »

So I could produce 5 refined oil with my factory, or no?
Er
No. Production>Trade>Construction
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Long Live United Forenia!

PenguinOverlord

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Re: INDUSTRY: Turn 2 (!)
« Reply #63 on: February 05, 2010, 06:54:22 pm »

...Not sell extra ore.
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Kashyyk

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Re: INDUSTRY: Turn 2 (!)
« Reply #64 on: February 07, 2010, 08:18:43 am »

Who are we waiting for?
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NUKE9.13

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Re: INDUSTRY: Turn 2 (!)
« Reply #65 on: February 07, 2010, 02:18:32 pm »

You know what?
Nobody.
I will just get the turn out, quinsequonces be damned!
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Long Live United Forenia!
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