(you can only possess one thing per ACT, but as many as you have ACTs per turn)
Karn implants in the mind of all adventurers the his image and how the adventurers would go about asking for his help.
Karn creates a flying island dungeon and places the portal to get onto the island underground.
Wobble blesses wobbly structures created by Kobolds, giving them great resilience to crumbling naturally, even if they seem structurally impossible.
RAM grants the kobolds the 'gift' of strange moods.
Dakoth ensures that kobolds can only build poor quality or unstable buildings, no matter any effort put forth otherwise.
Urist saves his ACTS.
Karn is inundated with a constant groan of pleas for direction, from the many races of adventurers, and one for where an adventurer's shoes are located.
An adventuring K'rral finds the Lernaean Goat's grove and calls it 'Calming Grove'...how inventive.
Kobolds turn 'Lost Cause' into a wobbly shack town.
Elves arrive at the Human settlement of 'Leakyshacks', and begin trading rope reed cloth for bone crafts.
Herton 'The Glittering' recovers from sickness.
HFS and a dragon have a duel, the HFS recieves seven wounds but manages to flee.
The dragon gaveyard begins to rot, releasing the magic from the corpses into the feild, killing it and turning it into a barren.
SP goats did something no one saw.
Yeti burn the settlement of 'Blisterpops' down.
Merpeople build a sunken temple in 'Sullenlump'
A wombaten mastercraftsman turns the divinicite into a small set of platemail armor and a hammer, and places it in the vault, 'The Held Tightness'.
ACTsUrist: 2 ACT
Bloodsword: 2 ACT
Dakoth: 1 ACT
RAM: 1 ACT
Wobble: 1 ACT
Dragnar: 3 ACT
Karn the Mad: 1 ACT
ARMOK5/7 till wrath activation
0 ACT
EntitiesHumans, Credin 'Noblepants', Dragnoors, Heln 'Grumbleent'
Dragons, Herton 'The Glittering'
Elves
Merpeople
Wombatens
Lernaean Goats
SP Goats
Yeti
Magma space worms
HFS
K'rral
Oni, oni farmers
Kobolds-Kobold Chieftains
Planets and stars and ectPlanet of Many (bloodsword's helmet) with three sentient moons, and a 'baby moon'
Planet of Ice and Tundra (Light of Jetsquirrel's eyes)
World of Storms(Wobble's planet)
Planetary orbit wormholes
Dragnar's heavenly folded space
Unnumberal points of light
Three star system, and a two star system linked by wormholes
A Fragment of Madness (crashed into the Planet of Many, into a freshwater lake smashing it into a desert of pulseing crystaline pillars and hills of gear toothed altered rock, with the fragment in a partial domed crater)
Many tablets of knowledge(Floating in space, and burried in the Planet of Many)
Dungons of Many(in the planet of many, each containing monsters, a tablet of knowlege, and a dragon with its hoard)
Current Sentient forcesCurrent DeitiesUrist
Bloodsword
Dakoth
RAM
Wobble
Dragnar
Karn the Mad
Past DeitiesZilean was a deity that is associated with Time, Wisdom and Treachery. Zilean was mostly the form a really old flying guy with a huge white beard and yellow thunderlike eyes with a gaint clock attached to his back.
Zhokul was the deity of entropy, he was also associated with rebirth, stagnation, acceptance and insanity. He often took the form of hyena.
Waiting ListRetired