Give me some time to work out the entities their always troublesome.
Dragnar creates a magical tournament in which the prize is the right to ask him any one question, which he will answer as well as he can.
Dragnar inspires members of all the races to become great heros, villians, and everything inbetween.
RAM possesses a Lernaean Goat and attempts to build a fitting suit of armour for it.
Bloodsword chastises the K'rral.
Bloodsword attempts to train the dragons for war.
Urist Perminantly enchants the dragons with magic (That makes their scales, claws, teeth compareable to adamantine... which doesnt exist yet...)
Urist Taught the HFS to fly by using their extream heat...
Urist also taught the HFS of everything about the Axe peices(And by everything i mean EVERYTHING, this means locations, who made it, what it does, and everything else to know about it...)
Wobble creates the Kobold Chieftains, whose dedication to wobble have granted them wings, courage, bloodlust, and the ways of snatching.
Corruption: due to the large amount of enchantment, the dragons become more powerfull than anyone intended them to be. because the scales were already enchanted, the second one penetrates the entire dragon, making their bones many times stronger than SOLID admantine, and invulnerable to basically everything. They also become highly intelligent and their fire rivals the HFS. they learn to swim through solid rock by melting it first.
Armok creates a force that can not affect physical stuff, but that can give knowledge to things, and in difference to the gods does not have a limit to the number of times per turn it can do this.
Dakoth corrupts the force of Knowledge so it can only speak in riddles.
Zhokul dies due to stagnation(you cant have 3 acts for long), and Hungry grants Dakoth his power.
RAM possesses a K'rral and attempts have it create something for slaying dragons.
The first entities to follow the tournament call wander around aimlessless killing things.
The Lernaean Goat RAM posseses cant make armor, and thus tantrums a section in a forest into a rough grove.
A group of K'rral take their part of the Axe of Kings into battle with a nest of dragon, the group dies and the part is taken back to the K'rral by a single survivor.
Several dragons find Bloodsword ignoble of them, they die creating a 'graveyard of dragons' in a lush grassland, the dragons who dont end up dead learn some about war but more about how to be honorable.
Herton 'The Glittering' being sick, like some of the other dragons, while being enhanced magically by the dietys, causes enhancments not only themselves but the microorganisms inside them, causing a noteably unusual disease.
HFS not caring for the Axe of Kings, instead preforms the first air snach and grab on the human settlement of 'Leakyshacks' stealing several humans which are killed painfully.
Kobold attempt to build a shrine to Wobble, it turned out wobbly but they do try.
Dragnoors defend 'Leakyshacks' from the HFS saving countless human lives.
Humans throw the Dragnoor a party.
Some elves gather stacks of rope reed and set off to trade with the humans.
Wombatens accidently collapse a section of tunnel and kill twenty five wombaten miners.
ACTsUrist: 1 ACT
Bloodsword: 1 ACT
Dakoth: 1 ACT
RAM: 1 ACT
Wobble: 1 ACT
Dragnar: 2 ACT
Karn the Mad: 2 ACT
ARMOK5/7 till wrath activation
0 ACT
EntitiesHumans, Credin 'Noblepants', Dragnoors, Heln 'Grumbleent'
Dragons, Herton 'The Glittering'
Elves
Merpeople
Wombatens
Lernaean Goats
SP Goats
Yeti
Magma space worms
HFS
K'rral
Oni, oni farmers
Kobolds-Kobold Chieftains
Planets and stars and ectPlanet of Many (bloodsword's helmet) with three sentient moons, and a 'baby moon'
Planet of Ice and Tundra (Light of Jetsquirrel's eyes)
World of Storms(Wobble's planet)
Planetary orbit wormholes
Dragnar's heavenly folded space
Unnumberal points of light
Three star system, and a two star system linked by wormholes
A Fragment of Madness (crashed into the Planet of Many, into a freshwater lake smashing it into a desert of pulseing crystaline pillars and hills of gear toothed altered rock, with the fragment in a partial domed crater)
Many tablets of knowledge(Floating in space, and burried in the Planet of Many)
Dungons of Many(in the planet of many, each containing monsters, a tablet of knowlege, and a dragon with its hoard)
Current Sentient forcesCurrent DeitiesUrist
Bloodsword
Dakoth
RAM
Wobble
Dragnar
Karn the Mad
Past DeitiesZilean was a deity that is associated with Time, Wisdom and Treachery. Zilean was mostly the form a really old flying guy with a huge white beard and yellow thunderlike eyes with a gaint clock attached to his back.
Zhokul was the deity of entropy, he was also associated with rebirth, stagnation, acceptance and insanity. He often took the form of hyena.
Waiting ListRetired