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Author Topic: The Dwarven Vault Project.  (Read 6703 times)

Ieb

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The Dwarven Vault Project.
« on: January 25, 2010, 11:25:46 am »

In 250, the Dwarven civilization of Searing Gloves gave permission for the Vault fortress. Stationed far from the capital, where the goblins held strong amidst another, now dead, dwarven civilization, it had a single goal. To advance the knowledge of science, through experimenting both physically and mentally.

Of course, everyone migrating there was to be told only that it's yet another fortress out there, looking for strong arms and backs to work.

And so, on the year 251, the SCIENCE began.



So, while waiting for the new version, I sort of got bored from making all those normal forts, running them for a few days and then getting some crazy idea that forced a regen and starting a new fort.

So hey, I thought, why not do some SCIENCE and maybe have a few cheap laughs while at it?

So this is it.

Ekastekast Ekastekastekast Ekast.
Safesafe the Safe Safe Safety of Safety.
The safest fortress in all of Safedom.


With a name like that, what could go wrong?

So yeah. Community fortress. Original Seven are going to be Safe Keepers, who are in charge of opening/sealing the Safes they will be constructing for migrants.

Sign up now for your Test Subjects, six people per Safe, and you will find out which Safe your dwarf has been assigned to later on when the Safe has began it's experiment.

Your safety is not ensured guaranteed to the best of our ability.

Things really get off for this thing as soon as the first migrants arrive. Before that, it is all very super-top-secret, so the goblin's don't get any good ideas based on the stuff we're going to be testing here.

Due to the fact that no one is really going to do anything else in the Safes than subject themselves to the various experiments, I'm going to be renaming the dwarves who show up according to the signup list, not based on their jobs. Artifact makers are granted access to the Artifact Safe, where they either can complete their work, or fail horribly and go insane. In case they do succeed, they are added to the Safe Keepers so we will always have people monitoring the various Safes.

List of Test Subjects in order of Arrival:
- Goden Gomez.
- Arcayna.
- Desturan.
- Tannen
- Shebi
- Rubble
- Argatson
- Moose
- Gomez
- Snappy Chappers
- 100killer9
- Overlord
- Steve
- Fin/Blair
- Itnetlolor
- Zeddy
- Urist
- Steejan
- Labs
« Last Edit: January 28, 2010, 12:28:53 pm by Ieb »
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Glacies

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Re: The Dwarven Vault Project.
« Reply #1 on: January 25, 2010, 11:55:56 am »

I'd like a dwarf if this is a community fort. Name of Goden Gomez.

Arkaine

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Re: The Dwarven Vault Project.
« Reply #2 on: January 25, 2010, 12:15:58 pm »

I'll take a female named Arcayna, FOR SCIENCE!!
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Vugor

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Re: The Dwarven Vault Project.
« Reply #3 on: January 25, 2010, 12:34:01 pm »

Interested, and ill take a male named Desturan.
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Geb

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Re: The Dwarven Vault Project.
« Reply #4 on: January 25, 2010, 01:01:49 pm »

Either a male dwarf named Tannen or a female named Geb, whichever is spare.
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Doomshifter

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Re: The Dwarven Vault Project.
« Reply #5 on: January 25, 2010, 01:27:46 pm »

Either a male (Ohgame) or a female (Shebi) will do for me!

WE CAN ONLY EXPECT THE GREATEST FOR DWARVEN SCIENCE.
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Ieb

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Re: The Dwarven Vault Project.
« Reply #6 on: January 25, 2010, 01:59:42 pm »

Oh good, five brave individuals already!

Well, mid-Autumn now, and the first migrant wave has arrived.

The dwarves are as follows:
Goden Gomez, Farmer. Assigned to Safe B3.
Arcayna Geartender, Weaver. Assigned to Safe A1.
Desturan Howlwhip, Fishery Worker. Assigned to Safe A1.
Tannen Pagedcovers, Blacksmith. Assigned to Safe B1.
Shebi Wetwork, Gem Cutter. Assigned to Safe B1.

Besides you people, two more migrants showed up. I'll give a bit of time for people to claim those two mystery people, after which they too get assigned to a proper Safe.
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Geb

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Re: The Dwarven Vault Project.
« Reply #7 on: January 25, 2010, 02:41:24 pm »

My dwarf is locked in a room with a girl called wetwork? Ok... I'll be spending the next few minutes giggling childishly.
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Ieb

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Re: The Dwarven Vault Project.
« Reply #8 on: January 25, 2010, 02:42:23 pm »

We'll see whether that giggling stops once I can get this project going full speed, and I'll actually tell what each Vault is for.

Then again, maybe you WILL giggle.
Which would make you PERFECT for that experiment.
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Doomshifter

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Re: The Dwarven Vault Project.
« Reply #9 on: January 25, 2010, 02:47:15 pm »

My dwarf is locked in a room with a girl called wetwork? Ok... I'll be spending the next few minutes giggling childishly.
Stare at my avatar and repeat that sentence to yourself again.

Also, I like hydras? Awesome.
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Geb

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Re: The Dwarven Vault Project.
« Reply #10 on: January 25, 2010, 02:54:31 pm »

My dwarf is locked in a room with a girl called wetwork? Ok... I'll be spending the next few minutes giggling childishly.
Stare at my avatar and repeat that sentence to yourself again.

Already done, dear Wetwork. Already done.

edit: actually I quite like the effect you get by putting our avatars side by side.

« Last Edit: January 25, 2010, 03:05:29 pm by Geb »
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Doomshifter

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Re: The Dwarven Vault Project.
« Reply #11 on: January 25, 2010, 03:13:41 pm »

My dwarf is locked in a room with a girl called wetwork? Ok... I'll be spending the next few minutes giggling childishly.
Stare at my avatar and repeat that sentence to yourself again.

Already done, dear Wetwork. Already done.

edit: actually I quite like the effect you get by putting our avatars side by side.


That is a good point. Although I'm somewhat afraid that your avatar is gonna eat my avatar.
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gumball135

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Re: The Dwarven Vault Project.
« Reply #12 on: January 25, 2010, 04:14:07 pm »

Give me a dwarf called Rubble please, if there's a spot still open.
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warhammer651

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Re: The Dwarven Vault Project.
« Reply #13 on: January 25, 2010, 04:37:23 pm »

I'll take a dwarf, call him Argatson
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Moose Fisher

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Re: The Dwarven Vault Project.
« Reply #14 on: January 25, 2010, 04:42:55 pm »

Suddenly, a dwarf names himself Moose.  Can SCIENCE figure out why before it dies a horrible death?
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