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Author Topic: The Colonys[A sci-fi ASCII adventure]  (Read 2524 times)

RAM

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Re: The Colonys[A sci-fi ASCII adventure]
« Reply #15 on: January 24, 2010, 11:31:02 pm »

Split into teams of two, keep the two-way communicators active at all times. Spread through the tunnels in a line and if anyone makes contact with hostiles they are to report the position and fall back while everyone else converges on that position, except for 2 teams which will guard the flanks...
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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x2yzh9

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Re: The colonys.
« Reply #16 on: January 25, 2010, 02:29:28 pm »

A few hours later...

"Sir, I've got something on sensors."

"Location?"

"I can't pinpoint it.. It looks like it's coming from the north, this is Charlie squad speaking by the way."

"Probably the damned Grenos. Take defensive positions, Alpha and Bravo squad will be there shortly. Colonel Yuri, over and out."

You arrive, and see a massive firefight taking place. You order everyone to take defensive positions.
Spoiler: Key (click to show/hide)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Surroundings (click to show/hide)
Spoiler: Allies (click to show/hide)
Spoiler: Enemies (click to show/hide)

x2yzh9

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Re: The Colonys[A sci-fi ASCII adventure]
« Reply #17 on: January 25, 2010, 05:56:33 pm »

Alright guys..

Order the troops into position.

RAM

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Re: The Colonys[A sci-fi ASCII adventure]
« Reply #18 on: January 26, 2010, 05:10:12 am »

Have half the squad Reload at once, then provide covering fire while you lead the other half in a charge to take them by surprise at point blank range.

Unless you realise that that idea is crazy and come up with something better...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

x2yzh9

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Re: The colonys.
« Reply #19 on: January 27, 2010, 06:33:49 pm »

...
...
...
You hear water bubbling around you, and you feel like a mere infant. You open your eyes and see tubes attached.. Into? Your arm, and people dressed in labcoats meandering on outside.

(4)You hear fumbled speech, unable to discern it. Soon after, the liquid begins draining out of the pod...

"Welcome back," The man in a labocat looks at a chart, "commander.. Yuri, isn't it?"

"Yes yes that's it, now, we're about to detach the tubes from your body-Stand still, it will only hurt for a little bit."

They come off, it feels like a suction..

AH FUCK!!! IT BURNS!!!

You scream, and the door slides open and you fall into the arms of one of the doctors, writhing in pain. He wipes a swab on you and the pain subsides.

"There, it's not too bad. Now, you were as near as death as you could get in your last battle onboard the EGSS Tsunami, but we brought you back. It's been 100 years since you were clinically dead. Walk around the room, get aquainted, and head to the locker room to the north to suit up, grab your equipment, Navcomp, and head to reaquantment to get yourself signed as alive and your ID and Government Credit Card issued."
Spoiler: Key (click to show/hide)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Surroundings (click to show/hide)

RAM

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Re: The Colonys[A sci-fi ASCII adventure]
« Reply #20 on: January 28, 2010, 01:20:24 am »

Make a confused attempt to ask where the rest of your squad is.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Cheddarius

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Re: The Colonys[A sci-fi ASCII adventure]
« Reply #21 on: February 12, 2010, 10:14:07 pm »

I, for one, really think this is cool. But I didn't play, simply because I didn't know it existed.
A problem with forum games is that people can't really find ones they like, short of browsing the forum, and many people don't have time to do that. As such, you can go ahead and advertise on my forum games.

EDIT: Do what the doctor man says
« Last Edit: February 12, 2010, 10:20:14 pm by Cheddarius »
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x2yzh9

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Re: The colonys.
« Reply #22 on: February 13, 2010, 01:13:27 am »

After a bit of walking around, hiding your privates in the mens room, and finallly cutting some red tape at the office you've finally got your ID card and all the kinda stuff, suit, rifles, etc.

A man with a wavy mustache walks up to you, with a slight hint of smugness, he says, "Well hello there! Nice to meet you. Your on the frontier here, brother. It's 2264, and we, humanity, have ourselves starships capable of travelling a light year in a month. Crazy, huh? Well anywho, we're in the Rigel system on this lil' piece o' heaven asteroid medbase. Oh, by the way, that cryo-tank process in there? State-o'-the-art. Nowhere else in the Quadrant. Anyhow, we need you to lead a squadron of 4 gunships, excluding yours, on a bombing run of the Tartarus Colonial Space Station, in the.. Tartarus system! 'Bout 6 light years from here, 'ye know. Take 'ye a half-year, it will. You'll awake in 'yer stasis pod and drive off to Tartarus IV, where you'll take a big.. Oh.. waht's the word? Dump? On Tartarus's rebels. Anywho, off ye go!

And with that, he shoves you through the airlock. Pushing the button behind you, he grins and says, toothily, "Goodbye!" and the bay door closes, your locked on your ship.

A redshirt comes up to you.
"Hello sir, we're at Rigel Colonial Space Station in orbit of Rigel III in the Rigel system!"

You nod and head up to the bridge, where you see that is confirmed. You get a listing of the other planets...

Nothing. Guess this one is the only ball of rock in the whole system, huh?
Spoiler: Key (click to show/hide)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Surroundings (click to show/hide)
Spoiler: Orbit (click to show/hide)
« Last Edit: February 13, 2010, 01:15:02 am by x2yzh9 »
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Cheddarius

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Re: The Colonys[A sci-fi ASCII adventure]
« Reply #23 on: February 13, 2010, 01:18:41 am »

> demand 6 month's worth of the undoubtedly incredibly cheap and entertaining movies, holo-shows, and whatnot that have been developed in the last 100 years
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x2yzh9

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Re: The colonys.
« Reply #24 on: February 13, 2010, 10:09:30 am »

A redshirt responds, "Yes sir!" and runs off. About ten minutes later, he returns with a paper bag full of movies, movies, movies! Last but not least.. PR0N0
Spoiler: Key (click to show/hide)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Surroundings (click to show/hide)
Spoiler: Orbit (click to show/hide)

Cheddarius

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Re: The Colonys[A sci-fi ASCII adventure]
« Reply #25 on: February 13, 2010, 11:00:23 am »

YEEEEEESSSSSS
> EMBARK
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x2yzh9

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Re: The colonys.
« Reply #26 on: February 13, 2010, 01:21:15 pm »

You command the rest of the squadron to set course for Rigel C.S.S., and thus you all set the AI to pilot the vessel there, and go into your stasis pods.

...
Your ears stop ringing, and you open your eyes. Much like the first time at the cloning bay, the medical tubing comes off, except not as hurting. You move around a little bit and press the big red button, saying EJECT, and the fluid begins draining. The pod door opens, and you step into the mens room to get dressed.

Sitting on the bridge, you send out a comm signal to the accompanying ships, for the most part they respond but the EGSS Titan fails to respond.

In tense anticipation, you sit there..Waiting.. Then, the radio begins crackling, and a meager voice comes through.

"Help.. Bugs.. Alien.. Kill.. Us.. All.."
The connection cuts out.
Spoiler: Key (click to show/hide)
Spoiler: Status (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Surroundings (click to show/hide)
Spoiler: Orbit (click to show/hide)
Spoiler: Allies (click to show/hide)
« Last Edit: February 13, 2010, 05:53:10 pm by x2yzh9 »
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Cheddarius

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Re: The Colonys[A sci-fi ASCII adventure]
« Reply #27 on: February 13, 2010, 01:31:46 pm »

"Kill us all"?
> gleefully do as they say
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adwarf

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Re: The Colonys[A sci-fi ASCII adventure]
« Reply #28 on: November 06, 2010, 09:48:17 am »

i found this and thought might as well post ablige to them and have all ships fire upon it it is infectted with aliens after all
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Phantom

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Re: The Colonys[A sci-fi ASCII adventure]
« Reply #29 on: November 06, 2010, 11:12:46 am »

If it's dead, let it lay dude.
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