You sneak into one of the buildings and search for a weapon, cursing the nation of Vaquez for some reason on the way.
(
Disruptor Rifle (Str. 4 Ignores Armour One Shot (per turn) Gained! 1
Triggered Explosive (Str. 4 AP 5, Blast (can be detonated whenever you want)) Gained!)
Four assault gunships join the planes over the forest, or what's left of it. Looks like the aliens are being slaughtered.
The Stubpistol is magically transferred to Devie (just imagine you give it to her the next time you meet)
Our stats (As you can see, based on W40k rules)
WS BS S T W A Sv (XP 5/250)
3 5 3 5 3 (3) 5+
• Lancer (Str. 5 AP 5 - Assault 2)
• Disruptor Rifle (Str. 4 Ignores Armour - One-Shot)
• Combat Knife (Extra Attack)
• CDC Body Armor (Sv 5+)
• 1 Sonic Grenade (Str. 7 AP – Blast)
• 1 Triggered Explosive (Str. 4 AP 5 - Blast, Can be detonated whenever you want)
# Marksman (+1 To Hit for the turn)
# Mark Target (Everybody gets +2 To Hit against the marked target)
# Aggression (Weapon fires as Assault 4 for the turn)
Abilities have a cooldown time of two turns, so you can't use them every single turn. You can get improved versions of them as well,
when you level up again
Now, do you have anything to do, or shall we skip to the next part of the game? (The tanks and the rest of the armoured force would've arrived this turn, but turns out I can't draw them very well.)