Tested and Working, in-the-balancingLast update: Troubleshooting section
Criticism requested and appreciated. This mod will be updated due to personal whimsy and forum feedback. Thank you all for viewing.
About the GnomesCity Gnomes are a far cry from their mountain-dwelling brethren (notably, they lack that prodigious affection for alcohol). Though they are but half the size of Dwarves, they have double the lifespan and have ensured their continued existence with their uncanny mechanical prowess. Through pluck and aplomb, the Gnomes have earned their place in a hostile world.
Generally considered less "rugged" than the dwarves, Gnomes also have a vastly different pantheon, goody-two-shoes ethics, and they prefer grassy hills to stark mountains.
To install, add the following lines to the appropriate text files in the \raw\objects folder.Entity_Default.txt[ENTITY:HOBBITSES]
[CIV_CONTROLLABLE]
[CREATURE:GNOME]
[TRANSLATION:HUMAN]
[DIGGER:ITEM_WEAPON_DRILL]
[WEAPON:ITEM_WEAPON_BUZZSAW]
[WEAPON:ITEM_WEAPON_TAZER]
[WEAPON:ITEM_WEAPON_SABER]
[WEAPON:ITEM_WEAPON_DRILLSPEAR]
[WEAPON:ITEM_WEAPON_FREEZER]
[WEAPON:ITEM_WEAPON_LAUNCHER]
[AMMO:ITEM_AMMO_SHOT]
[WEAPON:ITEM_WEAPON_HEATCANNON]
[AMMO:ITEM_AMMO_HOT]
[WEAPON:ITEM_WEAPON_COLDCANNON]
[AMMO:ITEM_AMMO_COLD]
[WEAPON:ITEM_WEAPON_NEEDLER]
[AMMO:ITEM_AMMO_NEEDLES]
[WEAPON:ITEM_WEAPON_SHURIKEN]
[AMMO:ITEM_AMMO_BLADES]
[WEAPON:ITEM_WEAPON_SHRAPNEL]
[AMMO:ITEM_AMMO_SHRAPNEL]
[WEAPON:ITEM_WEAPON_DAGGER_LARGE]
[ARMOR:ITEM_ARMOR_PLATEMAIL:COMMON]
[ARMOR:ITEM_ARMOR_CHAINMAIL:COMMON]
[ARMOR:ITEM_ARMOR_LEATHER:COMMON]
[ARMOR:ITEM_ARMOR_COAT:COMMON]
[ARMOR:ITEM_ARMOR_SHIRT:COMMON]
[ARMOR:ITEM_ARMOR_TUNIC:COMMON]
[ARMOR:ITEM_ARMOR_TOGA:COMMON]
[ARMOR:ITEM_ARMOR_CAPE:COMMON]
[ARMOR:ITEM_ARMOR_VEST:COMMON]
[ARMOR:ITEM_ARMOR_DRESS:COMMON]
[ARMOR:ITEM_ARMOR_ROBE:COMMON]
[HELM:ITEM_HELM_HELM:COMMON]
[HELM:ITEM_HELM_CAP:COMMON]
[HELM:ITEM_HELM_HOOD:COMMON]
[HELM:ITEM_HELM_TURBAN:COMMON]
[GLOVES:ITEM_GLOVES_GAUNTLETS:COMMON]
[GLOVES:ITEM_GLOVES_GLOVES:COMMON]
[GLOVES:ITEM_GLOVES_MITTENS:COMMON]
[SHOES:ITEM_SHOES_SHOES:COMMON]
[SHOES:ITEM_SHOES_BOOTS:COMMON]
[SHOES:ITEM_SHOES_BOOTS_LOW:COMMON]
[SHOES:ITEM_SHOES_SANDAL:COMMON]
[SHOES:ITEM_SHOES_SOCKS:COMMON]
[PANTS:ITEM_PANTS_PANTS:COMMON]
[PANTS:ITEM_PANTS_GREAVES:COMMON]
[PANTS:ITEM_PANTS_SKIRT:COMMON]
[PANTS:ITEM_PANTS_SKIRT_SHORT:COMMON]
[PANTS:ITEM_PANTS_SKIRT_LONG:COMMON]
[PANTS:ITEM_PANTS_BRAIES:COMMON]
[SHIELD:ITEM_SHIELD_SHIELD]
[SHIELD:ITEM_SHIELD_BUCKLER]
[SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
[TRAPCOMP:ITEM_TRAPCOMP_GIANTDRILL]
[TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
[TRAPCOMP:ITEM_TRAPCOMP_ROCKETFIST]
[TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
[TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
[TOY:ITEM_TOY_PUZZLEBOX]
[TOY:ITEM_TOY_BOAT]
[TOY:ITEM_TOY_GARDENHUMAN]
[TOY:ITEM_TOY_GARDENELF]
[TOY:ITEM_TOY_GARDENDWARF]
[TOY:ITEM_TOY_TINKER]
[TOY:ITEM_TOY_ROD]
[TOY:ITEM_TOY_FIGURINE]
[INSTRUMENT:ITEM_INSTRUMENT_FLUTE]
[INSTRUMENT:ITEM_INSTRUMENT_TRUMPET]
[INSTRUMENT:ITEM_INSTRUMENT_HARP]
[INSTRUMENT:ITEM_INSTRUMENT_DRUM]
[INSTRUMENT:ITEM_INSTRUMENT_PICCOLO]
[CLOTHING]
[SUBTERRANEAN_CLOTHING]
[CURRENCY_BY_YEAR]
[CURRENCY:COPPER:1]
[CURRENCY:SILVER:5]
[CURRENCY:GOLD:15]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SUBSELECT_SYMBOL:WAR:VIOLENT]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SUBSELECT_SYMBOL:BATTLE:VIOLENT]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SUBSELECT_SYMBOL:SIEGE:VIOLENT]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SELECT_SYMBOL:WALL:NAME_WALL]
[CULL_SYMBOL:ALL:EVIL]
[CULL_SYMBOL:ALL:NEGATIVE]
[CULL_SYMBOL:ALL:UGLY]
[CULL_SYMBOL:ALL:UNTOWARD]
[STONE_PREF]
[GEM_PREF]
[WOOD_PREF]
[METAL_PREF]
[SELECT_SYMBOL:CIV:NAME_ENTITY_KINGDOM]
[SELECT_SYMBOL:SITE:NAME_ENTITY_TOWN_FOUNDER]
[RIVER_PRODUCTS]
[OCEAN_PRODUCTS]
[INDOOR_FARMING]
[USE_ANIMAL_PRODUCTS]
[COMMON_DOMESTIC_PACK]
[COMMON_DOMESTIC_PULL]
[COMMON_DOMESTIC_MOUNT]
[COMMON_DOMESTIC_PET]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[ART_FACET_MODIFIER:FANCIFUL:640]
[ART_FACET_MODIFIER:OWN_RACE:512]
[ADVENTURE_TIER:4]
[FRIENDLY_COLOR:7:0:1]
[UNDEAD_CANDIDATE]
[DEFAULT_SITE_TYPE:CITY]
[LIKES_SITE:CITY]
[TOLERATES_SITE:CITY]
[TOLERATES_SITE:TREE_CITY]
[TOLERATES_SITE:CAVE_DETAILED]
[LEADER_TYPE:KING]
[SITE_LEADER_TYPE:STANDARD]
[START_BIOME:ANY_GRASSLAND]
[START_BIOME:ANY_SHRUBLAND]
[BIOME_SUPPORT:ANY_OCEAN:1]
[BIOME_SUPPORT:ANY_LAKE:3]
[BIOME_SUPPORT:ANY_GRASSLAND:3]
[BIOME_SUPPORT:ANY_SHRUBLAND:2]
[BIOME_SUPPORT:ANY_RIVER:2]
[DIPLOMAT]
[MERCHANT_NOBILITY]
[DIPLOMAT_BODYGUARDS]
[MERCHANT_BODYGUARDS]
[PROGRESS_TRIGGER_TRADE:1]
[ACTIVE_SEASON:AUTUMN]
[SIEGER]
[MAX_STARTING_CIV_NUMBER:100]
[START_GROUP_NUMBER:10]
[MAX_POP_NUMBER:10000]
[MAX_SITE_POP_NUMBER:120]
[RELIGION:PANTHEON]
[RELIGION_SPHERE:WRITING]
[RELIGION_SPHERE:JEWELS]
[RELIGION_SPHERE:SONG]
[RELIGION_SPHERE:MOON]
[RELIGION_SPHERE:CHILDREN]
[RELIGION_SPHERE:BALANCE]
[MAYOR]
[WANDERER]
[SCOUT]
[PERMITTED_JOB:MINER]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:BOWYER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ENGRAVER]
[PERMITTED_JOB:MASON]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:TRAPPER]
[PERMITTED_JOB:ANIMAL_DISSECTOR]
[PERMITTED_JOB:FURNACE_OPERATOR]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
[PERMITTED_JOB:BLACKSMITH]
[PERMITTED_JOB:METALCRAFTER]
[PERMITTED_JOB:GEM_CUTTER]
[PERMITTED_JOB:GEM_SETTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:STONECRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:WEAVER]
[PERMITTED_JOB:CLOTHIER]
[PERMITTED_JOB:GLASSMAKER]
[PERMITTED_JOB:STRAND_EXTRACTOR]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_DISSECTOR]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:CHEESE_MAKER]
[PERMITTED_JOB:MILKER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:THRESHER]
[PERMITTED_JOB:MILLER]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_JOB:DYER]
[PERMITTED_JOB:PLANTER]
[PERMITTED_JOB:HERBALIST]
[PERMITTED_JOB:BREWER]
[PERMITTED_JOB:SOAP_MAKER]
[PERMITTED_JOB:POTASH_MAKER]
[PERMITTED_JOB:LYE_MAKER]
[PERMITTED_JOB:WOOD_BURNER]
[PERMITTED_JOB:MECHANIC]
[PERMITTED_JOB:SIEGE_ENGINEER]
[PERMITTED_JOB:SIEGE_OPERATOR]
[PERMITTED_JOB:PUMP_OPERATOR]
[PERMITTED_JOB:CLERK]
[PERMITTED_JOB:ADMINISTRATOR]
[PERMITTED_JOB:TRADER]
[PERMITTED_JOB:ARCHITECT]
[WORLD_CONSTRUCTION:WALL]
[WORLD_CONSTRUCTION:BRIDGE]
[WORLD_CONSTRUCTION:ROAD]
[ETHIC:KILL_ENTITY_MEMBER:JUSTIFIED_IF_GOOD_REASON]
[ETHIC:KILL_NEUTRAL:JUSTIFIED_IF_GOOD_REASON]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:UNTHINKABLE]
[ETHIC:TORTURE_FOR_INFORMATION:UNTHINKABLE]
[ETHIC:TORTURE_FOR_FUN:UNTHINKABLE]
[ETHIC:TORTURE_ANIMALS:UNTHINKABLE]
[ETHIC:TREASON:PUNISH_EXILE]
[ETHIC:OATH_BREAKING:SHUN]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:PUNISH_REPRIMAND]
[ETHIC:TRESPASSING:PUNISH_REPRIMAND]
[ETHIC:THEFT:PUNISH_REPRIMAND]
[ETHIC:ASSAULT:PUNISH_SERIOUS]
[ETHIC:SLAVERY:PUNISH_EXILE]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:UNTHINKABLE]
[WILL_ACCEPT_TRIBUTE]
Remember to adjust [ADVENTURE_TIER:*] if you have other playable creatures modded in.
Gnome.txt (create and place in \Data\Speech)who scurried away from me like a wounded hare
who had barely the strength to lift [PRO_POS] own arms
who tried slipping between my legs
whose blood was as sweet as sugar
whose innards became my trophies
whose tall tales of bravery were all the more embarrassing because of [PRO_POS] height
who cowered before me in terror
who begged for mercy before I skewered [PRO_POS] torso
who cried like a babe at my approach
whose legs were too short to outrun me
Creature_Standard.txt[CREATURE:GNOME]
[NAME:gnome:gnomes:gnomish]
[TILE:'n'][COLOR:3:0:0]
[GENPOWER:3]
[INTELLIGENT]
[BENIGN]
[CANOPENDOORS]
[GRASSTRAMPLE:0]
[FLEEQUICK]
[PREFSTRING:goofy noses]
[PREFSTRING:wondrous works]
[PREFSTRING:diminutiveness]
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:5FINGERS:5TOES:MOUTH]
[STOUT]
[SIZE:3]
[MAXAGE:230:250]
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
[ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:1:GORE][ATTACKFLAG_CANLATCH]
[CHILD:26][BABY:4][MULTIPLE_LITTER_RARE]
[FAT:3]
[EQUIPS]
[DIURNAL]
[CRAFTSMAN_NAME:craftsgnome:craftsgnomes]
[FISHERMAN_NAME:fishergnome:fishergnomes]
[HAMMERMAN_NAME:tazergnome:tazergnomes]
[SPEARMAN_NAME:speargnome:speargnomes]
[CROSSBOWMAN_NAME:marksgnome:marksgnomes]
[AXEMAN_NAME:axegnome:axegnomes]
[SWORDSMAN_NAME:swordsgnome:swordsgnomes]
[MACEMAN_NAME:freezergnome:freezergnomes]
[PIKEMAN_NAME:pikegnome:pikegnomes]
[BOWMAN_NAME:bowgnome:bowgnomes]
[SPEECH:gnome.txt]
[STANDARD_FLESH]
[HOMEOTHERM:10067]
[LAYERING:30]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[PERSONALITY:FRIENDLINESS:0:65:100]
[PERSONALITY:CAUTIOUSNESS:0:55:100]
[PERSONALITY:STRAIGHTFORWARDNESS:0:55:100]
Item_Weapon.txt[ITEM_WEAPON:ITEM_WEAPON_DRILL]
[NAME:drill:drills]
[ADJECTIVE:gnomish]
[DAMAGE:80:PIERCE]
[WEIGHT:30]
[METAL]
[TWO_HANDED:0]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
[SKILL:MINING]
[ITEM_WEAPON:ITEM_WEAPON_BUZZSAW]
[NAME:buzz saw:buzz saws]
[ADJECTIVE:gnomish]
[DAMAGE:120:SLASH]
[WEIGHT:30]
[METAL]
[TWO_HANDED:0]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
[SKILL:AXE]
[ITEM_WEAPON:ITEM_WEAPON_LAUNCHER]
[NAME:mechanical launcher:mechanical launchers]
[ADJECTIVE:gnomish]
[DAMAGE:40:BLUDGEON]
[WEIGHT:20]
[RANGED:CROSSBOW:SHOT]
[SKILL:HAMMER]
[METAL]
[TWO_HANDED:0]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
[ITEM_WEAPON:ITEM_WEAPON_FREEZER]
[NAME:freezer:freezers]
[ADJECTIVE:gnomish]
[DAMAGE:120:COLD]
[WEIGHT:30]
[SKILL:MACE]
[METAL]
[TWO_HANDED:0]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
[ITEM_WEAPON:ITEM_WEAPON_DRILLSPEAR]
[NAME:drill spear:drill spears]
[ADJECTIVE:gnomish]
[DAMAGE:120:PIERCE]
[WEIGHT:30]
[SKILL:SPEAR]
[METAL]
[TWO_HANDED:3]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
[ITEM_WEAPON:ITEM_WEAPON_TAZER]
[NAME:tazer:tazers]
[ADJECTIVE:gnomish]
[DAMAGE:130:BURN]
[WEIGHT:30]
[SKILL:HAMMER]
[METAL]
[TWO_HANDED:0]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
[ITEM_WEAPON:ITEM_WEAPON_SABER]
[NAME:saber:sabers]
[ADJECTIVE:gnomish]
[DAMAGE:70:SLASH]
[WEIGHT:10]
[SKILL:SWORD]
[CRIT_BOOST:1]
[TWO_HANDED:3]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:1]
[ITEM_WEAPON:ITEM_WEAPON_HEATCANNON]
[NAME:heat cannon:heat cannons]
[ADJECTIVE:gnomish]
[DAMAGE:40:BLUDGEON]
[WEIGHT:20]
[RANGED:CROSSBOW:HOTSHOT]
[SKILL:HAMMER]
[METAL]
[TWO_HANDED:0]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
[ITEM_WEAPON:ITEM_WEAPON_COLDCANNON]
[NAME:frost cannon:frost cannons]
[ADJECTIVE:gnomish]
[DAMAGE:40:BLUDGEON]
[WEIGHT:20]
[RANGED:CROSSBOW:COLDSHOT]
[SKILL:HAMMER]
[METAL]
[TWO_HANDED:0]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
[ITEM_WEAPON:ITEM_WEAPON_NEEDLER]
[NAME:needle launcher:needle launchers]
[ADJECTIVE:gnomish]
[DAMAGE:40:BLUDGEON]
[WEIGHT:20]
[RANGED:CROSSBOW:NEEDLE]
[SKILL:HAMMER]
[METAL]
[TWO_HANDED:0]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
[ITEM_WEAPON:ITEM_WEAPON_SHURIKEN]
[NAME:shuriken launcher:shuriken launchers]
[ADJECTIVE:gnomish]
[DAMAGE:40:BLUDGEON]
[WEIGHT:20]
[RANGED:CROSSBOW:SHURIKEN]
[SKILL:HAMMER]
[METAL]
[TWO_HANDED:0]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
[ITEM_WEAPON:ITEM_WEAPON_SHRAPNEL]
[NAME:shrapnel cannon:shrapnel cannons]
[ADJECTIVE:gnomish]
[DAMAGE:40:BLUDGEON]
[WEIGHT:20]
[RANGED:CROSSBOW:SHRAPNEL]
[SKILL:HAMMER]
[METAL]
[TWO_HANDED:0]
[MINIMUM_SIZE:3]
[MATERIAL_SIZE:4]
Item_Ammo.txt[ITEM_AMMO:ITEM_AMMO_SHOT]
[NAME:shot:shots]
[CLASS:SHOT]
[DAMAGE:120:BLUDGEON]
[ITEM_AMMO:ITEM_AMMO_HOT]
[NAME:hot shot:hot shots]
[CLASS:HOTSHOT]
[DAMAGE:110:BURN]
[ITEM_AMMO:ITEM_AMMO_COLD]
[NAME:frosty shot:frosty shots]
[CLASS:COLDSHOT]
[DAMAGE:110:COLD]
[ITEM_AMMO:ITEM_AMMO_NEEDLES]
[NAME:needle shot:needle shots]
[CLASS:NEEDLE]
[DAMAGE:120:PIERCE]
[ITEM_AMMO:ITEM_AMMO_BLADES]
[NAME:shuriken:shurikens]
[CLASS:SHURIKEN]
[DAMAGE:110:SLASH]
[ITEM_AMMO:ITEM_AMMO_SHRAPNEL]
[NAME:shrapnel shell:shrapnel shells]
[CLASS:SHRAPNEL]
[DAMAGE:100:GORE]
Item_Toy.txt[ITEM_TOY:ITEM_TOY_GARDENHUMAN]
[NAME:garden human:garden humans]
[HARD_MAT]
[ITEM_TOY:ITEM_TOY_GARDENELF]
[NAME:garden elf:garden elves]
[HARD_MAT]
[ITEM_TOY:ITEM_TOY_GARDENDWARF]
[NAME:garden dwarf:garden dwarves]
[HARD_MAT]
[ITEM_TOY:ITEM_TOY_TINKER]
[NAME:tinker kit:tinker kits]
[HARD_MAT]
[ITEM_TOY:ITEM_TOY_ROD]
[NAME:toy fishing rod:toy fishing rods]
[HARD_MAT]
[ITEM_TOY:ITEM_TOY_FIGURINE]
[NAME:gnomish figurine:tiny gnomish figurine]
[HARD_MAT]
Item_Trapcomp.txt[ITEM_TRAPCOMP:ITEM_TRAPCOMP_GIANTDRILL]
[NAME:drill bit:drill bits]
[ADJECTIVE:enormous]
[DAMAGE:60:PIERCE]
[WEIGHT:160]
[HITS:4]
[CRIT_BOOST:1]
[MATERIAL_SIZE:6]
[METAL]
[ITEM_TRAPCOMP:ITEM_TRAPCOMP_ROCKETFIST]
[NAME:rocket fist:rocket fists]
[ADJECTIVE:mechanized]
[DAMAGE:220:BLUDGEON]
[WEIGHT:160]
[HITS:1]
[MATERIAL_SIZE:5]
[METAL]
Gnomish WeaponryFor maximum playability in Fortress Mode, gnomes have specialized weapons for each of the "dwarfy" weapon skills. The labels for weapons will not be accurate for gnomes in the "soldiering and weapons" menu, so here is a handy reference guide:
Skill --> Weapon
---------------
Pick --> Drill
Crossbow --> Launcher
Mace --> Freezer
Axe -- Buzzsaw
Short Sword --> Saber
Spear --> Drill Spear
Hammer --> Tazer
Weapon Descriptions and Sci-Fi Fluff: (you may skip this safely)The Drill is what gnomes use to dig into things, and sometimes people. It is powered by some kind of mechanical motor, the schematics of which the greedy gnomes refuse to share with anyone.
The Freezer is a hollowed, specially-designed mace-shaped weapon with a Fridgeration mechanism inside. When swung, air passes through and rapidly chills the end to below freezing.
The Tazer is built much like the Freezer, but with an air-powered microengine inside. When swung, this motor quickly heats the end of the weapon to red-hot temperatures.
The Drill Spear is the gnomish variant of a spear, which spins at great velocities when thrust.
The Buzzsaw is what gnomes use to cut trees, limbs, and trade agreements. Powered in the same way as drills.
The gnomish Saber is a tiny sword. It is also quite boring.
The Launcher comes in many varieties, each of which exist to launch death at enemies from afar. This is very good for gnomes, since not being afar from enemies often ends in a painful demise.
Gnomes in Fortress ModeGnomish weapons are quite different than the conventional arms used by the other races. The gnome settlement should be well-guarded by traps and siege equipment (the more elaborate the better). Gnomish armies should aim to have a large contingent of marksgnomes. Gnomish wrestlers are hilariously ineffective, but melee gnomes can be formidable, especially when trained and paired with war animals. Marksgnomes are efficient and dangerous, and can deal many different types of damage.
Gnomes are at home above or below the ground, but specialize in underground farming in small burrows dug into the topsoil. They have no special need for booze, so finding a good source of drinking water should be prioritized.
The violent among the bigger races are a looming threat to any Gnome settlement. Even the lowly Kobolds may prove dangerous to them.
Gnomes in Adventure ModeThey are small, frail, settle in human-style dwellings and are difficult to play. Try to be a gnomish wrestler for laughs. Marksgnomes start with a random type of launcher and some corresponding ammo.
MiscellaneousBecause of their size, gnomes do less damage with weapons than the bigger races do. This is why gnomish weapons have raised damage potential compared to more mundane weapons.
PicturesHere we have a gnomish civilization that conquered some elves.
The beginning skills of a gnomish wanderer.
An accomplished marksgnome communing with Armok.
Taking advantage of a wounded giant.
TroubleshootingYou may encounter problems if you assign gnomes to mountains as their starting biome. See:
Eureka! The problem of not being able to take underground plants and wood on embark appears to be due to specifying the starting biome to be mountain and some other. Therefore if you list two starting biomes, one of which is mountain, any underground farming won't work and your gnomes simply won't farm. So, if you want underground plants, either force the gnomes to start in the mountains only, or make sure they don't start there. Shintaro, if this doesn't solve your problem directly, try changing your starting biome combinations, there may be some other combinations that break the indoor farming tag.
I wish to extend many thanks to NRN_R_Sumo1 for the buzz saw and noticing what I missed, Doomshifter for numerous contributions in the field of gnomish technology, providing much of the item selection, and Gurt02 for identifying the effects of starting on mountains on indoor farming.