I kinda miss taverns in Dwarf Fortress. Most stories with dwarves in them include tavern scenes with drinking dwarves.
Just now I had an idea for that:
Let's just say you can designate a tavern from a table as well as a dining room.
But dwarves don't go to the tavern to drink when they are thirsty (then they drink as normal), they go to drink there when they have just witnessed death, or are unhappy. (not very unhappy or miserable, only when they start being unhappy)
They look first for their favorite drink, and if they can find it, they get a happy thought from drinking it in the tavern. ("drank some of his troubles away") If their favorite drink is not available, they will waste some time in the tavern and drink something else, but not gain the happy thought.
Dwarves can also go to the tavern if they didn't have enough work for some time.
This time it is the other way around: If the dwarf finds his/her favourite drink, he/she drinks it in the tavern and nothing happens. If his favourite drink is unavailable, he/she will drink something else in the tavern, but get an unhappy thought ("got too drunk").
Ofcourse parties can also be thrown in the tavern.
In my opinion, this not only adds the tavern to the game, but also some extra dynamics for dwarven moods.
[ May 16, 2008: Message edited by: martinuzz ]