I'm torn between "this is cool, and the permadeath makes it exciting", and "oh fuck I just grinded for an hour then got stuck on a tree and died. Twice."
This last time I got to level eight, joined in killing oryx, got a wand of death from the loot, ran around killing some more things, got stuck in a grove of trees while dodging a giant blob of enemies, and then LOLDEMON! >:|
It also screws with my vision. Something about low resolution games tends to do that, maybe I don't blink enough or something.
It seems like it would be really fun in a group with good communication, as it was I just wandered around and cast heal on anyone I ran into on the offchance they were wounded, then went to kill some more shit.
Not sure about the permadeath though. I mean, yeah it's nice when death has a penalty, like losing a ship in EVE, or some cash/exp/possibly items in HellMOO, but having to start over, and having to kill hundreds of snakes and pirates again, hoping decent equipment drops while you do so, just seems kind of masochistic.
Edit: it's really only how sticky collision with trees/coasts is. You walk into it, and then you're stuck to it until you reverse direction and move directly away from it. Not so hard to avoid when running around, very hard to avoid when dodging a dozen demons and hundreds of balls of fiery death. Oh, and I spawned on top of a cluster of demons several times. The same cluster. I died before I could move. Several times. >:|