And that, Sir, is the kind of conviction that actually hurts your side of the argument, and encourages flaming.
Nothing I've said is outright untrue, even if
some much of it is hyperbole. Record labels and movie studios have, since their inception, been viewed as hedonistic and degenerate, hence drawing attention to that with "hookers and blow", in order to make the point that while they're trying to stand as the moral highground on this matter, they are in fact corrupt and degenerate themselves. The fact that politicians are corrupt and receive bribes from lobbyists is also no secret.
Second and third paragraphs are both completely true.
Fourth, again calling attention to the character of the people behind the strategy to rebrand a civil matter (copyright infringement) into a criminal matter (theft), at least in public perception.
Interestingly enough, when VHS and betamax and that sort of thing became commonplace the movie and TV industries were aghast. If anyone could record anything they wanted off TV, or copy rented films how were the industries supposed to survive? I once read an article talking about how a high up in the TV industry seriously lobbied to have VHS made illegal because people could record TV shows without not the adverts, which he described as theft. Obviously this didn't pan out like he thought, and both the TV and movie industry seem to be doing pretty well to this day.
Trying to label "copyright infringement" as "theft" is a calculated move by the same PR cokeheads who compared the VCR to the Boston strangler,
The actual words he used. Look it up.
Has a study ever been preformed to see just how many people pirate games anyway?
Yes, it came to the conclusion that despite the large volume of unauthorized distribution it was almost all being done by a small percentage of the population (so, basically, "hardcore filesharers" who obtain many times their
entire income in media, hence forming a striking parallel with the "little timmy" example, especially given that other studies have also shown the people who pirate the most media also spend the largest percentage of their income buying/renting media, and supplement that by obtaining the less important/lower valued media free from the internet), can't remember where it was done though, some European country if I remember right. So, pretty much what you're positing.
Not to rain on everyones parade, but maybe this thread should get back on track before it degenerates into a flamewar.
Biggest problem with modern games? Aging gamers. We grew up on shit games as kids, and now we're all jaded assholes who see the garbage of the past in a nostalgic light, and resent modern games for not triggering that too. Sure, there were occasionally gems back then, but overall the quality of games has increased, meaning there's less difference between great games and average games these days, because average is still pretty fucking good. But not even the best are worth the $50-$60 pricetags. Hell, most games aren't worth $20. The only game I've bought in the past year that I haven't regretted spending anything on is SoC, for $5 off Steam. Hell, I've bought games for $5 on Steam that I've regretted wasting my money on. So yeah.