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Author Topic: DartMud: Where you can die of youth  (Read 7284 times)

mission0

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DartMud: Where you can die of youth
« on: January 20, 2010, 11:33:42 pm »

Didn't see a thread for it so I'm making one.

Also to explain the title there... I kinda jumped into the fountain of youth, subsequently deaged quickly and drowned when I turned into a baby.

Yes a Mud game that requires a client but I find extremely enjoyable.

As the title points out the game is literally called DartMud. Also like most muds the game is completely in text. While this can be a pain sometimes because so many things are happening at once it is hard to keep up, at others it is a great blessing because of the amount of detail that is put into the surroundings and what you can look at individually. Like I could come into a room and see a bookshelf, I could then look at the bookshelf specifically and see books on the shelf, then I could pull a book off the shelf and start reading it. There are also interesting things that you couldn't normally find if you weren't looking at your surroundings, but I'll leave that for you all to find when or if you join the game.

The thing that I think sets DartMud aside from most games is that it has no set class, or leveling system. You can literally do whatever you want with your character. There are also hundreds of skills that help you along as well. For instance Spell_Casting, Channeling, Fighting, Control, Split Defense, Scroll Writing, Scroll reading, cooking, butchering, hunting, travel, hiking, swimming, etc. Most skills also overlap where one skill complements another, like cooking and farming, or cooking and butchery.

There are also some unique races as well, to make things more interesting your race doesn't only define how you look but also how inclined you may be to do a certain task. Like a Human can just about pick any path they want, they just won't excel as well as others have. Or how a Centaur can be just about the toughest fighter around.

Pulled straight from the helpfiles:

Spoiler: Braman (click to show/hide)

Spoiler: Catfolk (click to show/hide)

Spoiler: Centaur (click to show/hide)

Spoiler: Dwarf (click to show/hide)

Spoiler: Elf (click to show/hide)

Spoiler: Gnome (click to show/hide)

Spoiler: Halfling (click to show/hide)

Spoiler: Human (click to show/hide)

Spoiler: Mohnkee (click to show/hide)

Spoiler: Ogre (click to show/hide)

Spoiler: Orc (click to show/hide)

Spoiler: Rowan (click to show/hide)

Spoiler: Spyder (click to show/hide)

Spoiler: Troll (click to show/hide)

Many diverse races all good at one thing or another, not saying they can't do whatever they want just that it would be somewhat harder for say a Ogre to be a Mage than a Gnome or Elf who are more magically attuned.

The Game is also a Semi-Permadeath game. Basically you can die, and normally easily if you don't know what you are doing. However there is hope, another player can save you by pushing your soul back into your body. The downside is that as your body rots and your soul is pushed farther away from it you will start forgetting important skills, and possibly even how to speak. An amulet can save all these skills by holding your soul in it, completely separate from the body. If the body rots away though a new one will have to be found to accommodate your soul.

There is currently a decent player base that is large enough to keep places busy, but small enough that you could walk around in the wild and have a small chance of meeting someone else. Most other players are willing to help you out when you first start out and start you off in whichever direction you want.

Most characters can be classified into one of three things. There are the mages who have decided to specialize in magics which can bee seen mostly in the Healers Guild, or the Mages Guild.

There are also the warriors who specialize in fighting toe to toe with opponents, and in heavy lifting if its needed.

Then there are the thieves and assassins. I do not know if there is a rogue guild of any sort since it is fairly hard to play such a character but rewarding at the same time. Anyone who goes around asking where to go to learn how to be a thief or assassin will likely be killed by the first person they come across. I would recommend trying to be a thief after learning a bit about the game. They are a fun type to be and play.

RolePlaying is enforced in Dartmud, those who don't roleplay may find themselves banned or just killed since the person they are talking to will think you are speaking gibberish and thus put you out of your misery.
Edit: thought I should clarify, bad rp won't get you killed. Not rping at all will.

The health system is unique in that individual body parts may be hit. Not as far down as Dwarf Fortress but you can lose a leg and still live. It goes down to limbs and body parts for the most part, but in rare occasions you can have your heart or lung damaged if you are getting hit hard enough.

For those of you wanting to find me specifically, I'm a gnome mage named "Happi". Be sure to seek me out in a rp sense way. You won't know who I am when you first join the game since your character has never heard of me. I can often be found in the Ebon tower or the Healers Hall which the game will point you to when you first join up.

One more thing, this game is made to be tough so don't be discouraged if you die. Dieing can actually become quite amusing.

For those having a problem registering their email:

Quote
Charter and Comcast both provide e-mail accounts to anyone with their internet service that are not freemail. Come to think of it pretty much anyone who doesn't use AOL as their ISP should have these available to them. They're really easy to set up too, usually just need to hunt down your account number, go to your ISP's website, and you can set up a primary account and e-mail accounts.

Now when it comes to advertising... I have no idea, but for a while I was using my parent's comcast e-mail to play.
Quoted from the Dartmud forums

More info:

DartMud Official Site: http://www.dartmud.com/
Wiki: http://dartmud.xnet.org/wiki/
Forum: http://dartmud.xnet.org/

To log in with a client:

dartmud.com
port 2525

examples of clients: MushClient, Zmud...


Okay I think I've done enough here, Ask any questions that you have.
« Last Edit: January 23, 2010, 12:41:34 pm by mission0 »
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Dr. Johbson

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Re: DartMud: Where you can die of youth
« Reply #1 on: January 21, 2010, 03:27:15 am »

Quote
If the body rots away though a new one will have to be found to accommodate your soul

Wat.
That's awesome, right there, very awesome, this looks like a MUD that I might actually try for once.

Not only does the game sound *fun* but it sounds like a great place to make great stories.

Whats the learning curve for someone who's never played a MUD before? Is there anything about the game so far you're not very found of?
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mission0

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Re: DartMud: Where you can die of youth
« Reply #2 on: January 21, 2010, 06:45:40 am »

Quote
If the body rots away though a new one will have to be found to accommodate your soul

Wat.
That's awesome, right there, very awesome, this looks like a MUD that I might actually try for once.

Not only does the game sound *fun* but it sounds like a great place to make great stories.

Whats the learning curve for someone who's never played a MUD before? Is there anything about the game so far you're not very found of?

Not very found of, hmm. Well that would be the perma-death itself. It is very possible to get to a point where you aren't so fragile that a lion or something can't kill you and you can travel around. But to get to the point where you can say, fight a dragon, will take awhile and if you die permanently then you will lose all that experience. This makes many players wary of doing some interesting things because they don't want to lose all the time invested into their character. That makes no sense to me though since just training your character then doing nothing with it is rather boring, I would rather train for a long time then die doing something than to hoard the characters skill.

As for the learning curve, it's up there but if you have played Dwarf Fortress then you should be able to pick this up fairly quickly. There are help files in-game that really help the process along.

Stories, yes it is. I have a few of them of just different deaths that I didn't get until later on. ^like the fountain of youth...
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DeKaFu

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Re: DartMud: Where you can die of youth
« Reply #3 on: January 21, 2010, 07:41:18 am »

Hey, wow, this actually sounds really interesti-

Quote
Dartmud does not accept registrations from AOL email addresses. We also do not accept registrations from free/anonymous e-mail providers such as hotmail, yahoo, email.com etc. Many of these addresses are blocked. If you do manage to register with a free e-mail address, your character is subject to deletion without prior notice.

... >:( Whatever.

My primary email address for nearly 10 years has been a hotmail one. What do they expect people like me to do?
I know you can play unregistered characters, but it seems like they're locked out of a lot of features, so what's the point?
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Soulwynd

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Re: DartMud: Where you can die of youth
« Reply #4 on: January 21, 2010, 08:08:22 am »

Oh, I used to play this. I don't remember why I stopped. Hmm.
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Muz

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Re: DartMud: Where you can die of youth
« Reply #5 on: January 21, 2010, 08:33:48 am »

I tried this. Sounded good enough. Then they told me that to get better at magic, I had to cast spells on a bin. Meh, not my type.
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Lordinquisitor

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Re: DartMud: Where you can die of youth
« Reply #6 on: January 21, 2010, 08:55:12 am »

After reading DekaFu`s post i can guess why the player base is so small.

Well, if you can`t use aol etc. I won`t be able/willing to play this game.
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jnecros

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Re: DartMud: Where you can die of youth
« Reply #7 on: January 21, 2010, 10:13:33 am »

So Mission0 or anyone else, is there a in game map? Can it be set to display at the top of the room entry text like Hellmoo and Materia Magica? I can't keep track of where I am going really just staring at a wall of text. ;D
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Cthulhu

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Re: DartMud: Where you can die of youth
« Reply #8 on: January 21, 2010, 10:45:10 am »

Catfolk?

As in, overly flirty catgirl characters played by sweaty neckbeards?

Uhh, I'm not sure about this...

Also, if you can't use hotmail, yahoo, etc, what do they expect you to use?  I'll try my old roadrunner email, I don't even use roadrunner anymore but I don't think they deleted my account.
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Sagabal

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Re: DartMud: Where you can die of youth
« Reply #9 on: January 21, 2010, 11:02:51 am »

RolePlaying is enforced in Dartmud, those who don't roleplay may find themselves banned or just killed since the person they are talking to will think you are speaking gibberish and thus put you out of your misery.

Pah.  Had me until that.
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Cthulhu

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Re: DartMud: Where you can die of youth
« Reply #10 on: January 21, 2010, 11:06:05 am »

Eh, the front page is a little too... mango... for my tastes.  I'll try it, but I hope this isn't a theme.
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beorn080

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Re: DartMud: Where you can die of youth
« Reply #11 on: January 21, 2010, 11:21:50 am »

I agree. My primary email has been a yahoo account I've had since they limited your mailbox to 3 megs.

One questiong that MIGHT convince me. With that soul thingy, can you steal other players bodies?
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lumin

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Re: DartMud: Where you can die of youth
« Reply #12 on: January 21, 2010, 11:59:12 am »

DartMUD is a pretty good RP Intensive MUD, but if you're going to talk about that then you should consider trying Accursed Lands MUD.

Accursed Lands was founded by 5 former DartMUD creators and I believe it is superior to DartMUD in just about every way.  It is the most immersive RP experience I've ever had in MUD, it won the RPI Network's MUD of the year in 2006 and 2007.  Seriously, you've got to try it for the combat alone which takes into account realistic spacial distance.  I promise you, you've never seen anything else like it in another MUD.
« Last Edit: January 21, 2010, 12:01:39 pm by lumin »
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Cthulhu

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Re: DartMud: Where you can die of youth
« Reply #13 on: January 21, 2010, 12:04:56 pm »

I played Accursed Lands.  I walked past a guy foraging in a bush, we nodded at each other.  I went into the forest and whittled a piece of wood for ten minutes or so.  I got lost and died in the woods a few hours later so I started a new character, and did the same thing.  The guy was still foraging.

Eh, meh, bleh.  I prefer games where stuff goes on.  If you mixed the classless system of some of these games with some player-driven politics (I mean real player-driven politics, players building their own castles, taking over towns and enslaving/enlightening the populace, forming guild-run kingdoms and the like, not Achaea stuff where there are a few premade cities and you can be a member of the court), realistic combat, permadeath or at least semi-permadeath, and a big enough playerbase to make it work, it would be the best thing ever.  And don't worry, enforced roleplay MUDs can have large playerbases, I think Achaea has 1000+ online at most normal hours.
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Eagleon

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Re: DartMud: Where you can die of youth
« Reply #14 on: January 21, 2010, 12:14:19 pm »

I tried DartMud once. Do they still drop all your equipment when you quit unless you buy a locker? What the hell is that? That's ancient, they coded it out of ROM ages ago because harddrives can handle storing a few extra KB per player file now, even if there are thousands of players.

Anyway, it made me quit. If that's no longer the case I'll play :P
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